1 | 1 | Pound | Normal | 100 | 100 | 40 | 35 | 0 | | | Attack | Defense | The target is physically pounded with a long tail, a foreleg, or the like. | The target is physically pounded with a long tail a foreleg or the like. | One other Pokémon on the field, selected by the trainer. | Pound | Tough | | 1 |
2 | 1 | Karate Chop | Fighting | 100 | 100 | 50 | 25 | 0 | | | Attack | Defense | The target is attacked with a sharp chop. Critical hits land more easily. | The target is attacked with a sharp chop. Critical hits land more easily. | One other Pokémon on the field, selected by the trainer. | Karate Chop | Tough | | 44 |
3 | 1 | Double Slap | Normal | 50 | 85 | 15 | 10 | 0 | | | Attack | Defense | The target is slapped repeatedly, back and forth, four times in a row. | The target is slapped repeatedly back and forth two to five times in a row. | One other Pokémon on the field, selected by the trainer. | Double Slap | Tough | | 30 |
4 | 1 | Comet Punch | Normal | 50 | 85 | 18 | 15 | 0 | | | Attack | Defense | The target is hit with a flurry of punches that strike four times in a row. | The target is hit with a flurry of punches that strike two to five times in a row. | One other Pokémon on the field, selected by the trainer. | Comet Punch | Tough | | 30 |
5 | 1 | Mega Punch | Normal | 80 | 85 | 80 | 20 | 0 | | | Attack | Defense | The target is slugged by a punch thrown with muscle-packed power. | The target is slugged by a punch thrown with muscle-packed power. | One other Pokémon on the field, selected by the trainer. | Mega Punch | Tough | | 1 |
6 | 1 | Pay Day | Normal | 100 | 100 | 40 | 20 | 0 | | | Attack | Defense | Numerous coins are hurled at the target to inflict damage. It causes the target to drop a portion of its money. | Numerous coins are hurled at the target to inflict damage. Money is earned after the battle. | One other Pokémon on the field, selected by the trainer. | Pay Day | Smart | | 35 |
7 | 1 | Fire Punch | Fire | 100 | 100 | 75 | 15 | 0 | | | Attack | Defense | The target is punched with a fiery fist. This has a 10% chance to leave the target with a burn. | The target is punched with a fiery fist. This may also leave the target with a burn. | One other Pokémon on the field, selected by the trainer. | Fire Punch | Beauty | 10 | 5 |
8 | 1 | Ice Punch | Ice | 100 | 100 | 75 | 15 | 0 | | | Attack | Defense | The target is punched with an icy fist. This has a 10% chance to leave the target frozen. | The target is punched with an icy fist. This may also leave the target frozen. | One other Pokémon on the field, selected by the trainer. | Ice Punch | Beauty | 10 | 6 |
9 | 1 | Thunder Punch | Electric | 100 | 100 | 75 | 15 | 0 | | | Attack | Defense | The target is punched with an electrified fist. This may also leave the target with paralysis. | The target is punched with an electrified fist. This may also leave the target with paralysis. | One other Pokémon on the field, selected by the trainer. | Thunder Punch | Cool | 10 | 7 |
10 | 1 | Scratch | Normal | 100 | 100 | 40 | 35 | 0 | | | Attack | Defense | Hard, pointed, sharp claws rake the target to inflict damage. | Hard pointed sharp claws rake the target to inflict damage. | One other Pokémon on the field, selected by the trainer. | Scratch | Tough | | 1 |
11 | 1 | Vise Grip | Normal | 100 | 100 | 55 | 30 | 0 | | | Attack | Defense | The target is gripped and squeezed from both sides to inflict damage. The target becomes immobilized. | The target is gripped and squeezed from both sides to inflict damage. | One other Pokémon on the field, selected by the trainer. | Vice Grip | Tough | | 1 |
12 | 1 | Guillotine | Normal | 50 | 30 | | 5 | 0 | | | Attack | Defense | A vicious, tearing attack with big pincers. The target faints instantly if it hits. | A vicious tearing attack with big pincers. The target faints instantly if this attack hits. | One other Pokémon on the field, selected by the trainer. | Guillotine | Cool | | 39 |
13 | 1 | Razor Wind | Normal | 100 | 100 | 80 | 10 | 0 | | | S. Attack | S. Defense | A two-turn attack. Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily. | In this two-turn attack blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily. | All opposing Pokémon. | Razor Wind | Cool | | 40 |
14 | 1 | Swords Dance | Normal | -1 | | | 20 | 0 | | | None | None | A frenetic dance to uplift the fighting spirit. This sharply raises the Attack stat. | A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat. | The user. | Swords Dance | Beauty | | 51 |
15 | 1 | Cut | Normal | 90 | 95 | 50 | 30 | 0 | | | Attack | Defense | The target is cut with a scythe or claw. | The target is cut with a scythe or claw. | One other Pokémon on the field, selected by the trainer. | Cut | Cool | | 1 |
16 | 1 | Gust | Flying | 100 | 100 | 40 | 35 | 0 | | | S. Attack | S. Defense | A gust of wind is whipped up by wings and launched at the target to inflict damage. | A gust of wind is whipped up by wings and launched at the target to inflict damage. | One other Pokémon on the field, selected by the trainer. | Gust | Smart | | 150 |
17 | 1 | Wing Attack | Flying | 100 | 100 | 60 | 35 | 0 | | | Attack | Defense | The target is struck with large, imposing wings spread wide to inflict damage. | The target is struck with large imposing wings spread wide to inflict damage. | One other Pokémon on the field, selected by the trainer. | Wing Attack | Cool | | 1 |
18 | 1 | Whirlwind | Normal | 100 | | | 20 | -6 | | | None | None | The user generates a powerful wind that blows away other Pokémon. | The target is blown away and a different Pokémon is dragged out. In the wild this ends a battle against a single Pokémon. | One other Pokémon on the field, selected by the trainer. | Whirlwind | Smart | | 29 |
19 | 1 | Fly | Flying | 90 | 95 | 90 | 15 | 0 | | | Attack | Defense | The user soars and then strikes its target any time in the next 5 turns. | The user soars and then strikes its target on the next turn. | One other Pokémon on the field, selected by the trainer. | Fly | Smart | | 156 |
20 | 1 | Bind | Normal | 70 | 85 | 15 | 20 | 0 | | | Attack | Defense | Things such as long bodies or tentacles are used to bind and squeeze the target for three turns. | Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. | One other Pokémon on the field, selected by the trainer. | Bind | Tough | 100 | 43 |
21 | 1 | Slam | Normal | 80 | 75 | 80 | 20 | 0 | | | Attack | Defense | The target is slammed with a long tail, vines, or the like to inflict damage. | The target is slammed with a long tail vines or the like to inflict damage. | One other Pokémon on the field, selected by the trainer. | Slam | Tough | | 1 |
22 | 1 | Vine Whip | Grass | 100 | 100 | 45 | 25 | 0 | | | Attack | Defense | The target is struck with slender, whiplike vines to inflict damage. | The target is struck with slender whiplike vines to inflict damage. | One other Pokémon on the field, selected by the trainer. | Vine Whip | Cool | | 1 |
23 | 1 | Stomp | Normal | 100 | 100 | 65 | 20 | 0 | | | Attack | Defense | The target is stomped with a big foot. This may also make the target flinch. | The target is stomped with a big foot. This may also make the target flinch. | One other Pokémon on the field, selected by the trainer. | Stomp | Tough | 30 | 151 |
24 | 1 | Double Kick | Fighting | 75 | 100 | 30 | 30 | 0 | | | Attack | Defense | The target is quickly kicked twice in succession using both feet. | The target is quickly kicked twice in succession using both feet. | One other Pokémon on the field, selected by the trainer. | Double Kick | Cool | | 45 |
25 | 1 | Mega Kick | Normal | 70 | 75 | 120 | 5 | 0 | | | Attack | Defense | The target is attacked by a kick launched with muscle-packed power. | The target is attacked by a kick launched with muscle-packed power. | One other Pokémon on the field, selected by the trainer. | Mega Kick | Cool | | 1 |
26 | 1 | Jump Kick | Fighting | 85 | 95 | 100 | 10 | 0 | | | Attack | Defense | The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself. | The user jumps up high then strikes with a kick. If the kick misses the user hurts itself. | One other Pokémon on the field, selected by the trainer. | Jump Kick | Cool | | 46 |
27 | 1 | Rolling Kick | Fighting | 75 | 85 | 60 | 15 | 0 | | | Attack | Defense | The user lashes out with a quick, spinning kick. This may also make the target flinch. | The user lashes out with a quick spinning kick. This may also make the target flinch. | One other Pokémon on the field, selected by the trainer. | Rolling Kick | Cool | 30 | 32 |
28 | 1 | Sand Attack | Ground | 100 | 100 | | 15 | 0 | | | None | None | Sand is hurled in the target’s face, reducing the target’s Accuracy. | Sand is hurled in the target’s face reducing the target’s accuracy. | One other Pokémon on the field, selected by the trainer. | Sand Attack | Cute | | 24 |
29 | 1 | Headbutt | Normal | 100 | 100 | 70 | 15 | 0 | | | Attack | Defense | The user sticks out its head and attacks by charging straight into the target. This has a 30% to make the target flinch. | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | One other Pokémon on the field, selected by the trainer. | Headbutt | Tough | 30 | 32 |
30 | 1 | Horn Attack | Normal | 85 | 100 | 65 | 25 | 0 | | | Attack | Defense | The target is jabbed with a sharply pointed horn to inflict damage. Critical hits land more easily. | The target is jabbed with a sharply pointed horn to inflict damage. | One other Pokémon on the field, selected by the trainer. | Horn Attack | Cool | | 1 |
31 | 1 | Fury Attack | Normal | 80 | 85 | 15 | 20 | 0 | | | Attack | Defense | The target is jabbed repeatedly with a horn or beak five times in a row. | The target is jabbed repeatedly with a horn or beak two to five times in a row. | One other Pokémon on the field, selected by the trainer. | Fury Attack | Cool | | 30 |
32 | 1 | Horn Drill | Normal | 50 | 30 | | 5 | 0 | | | Attack | Defense | The user stabs the target with a horn that rotates like a drill. The target faints instantly if it hits. Fails if the target is a higher level. | The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits. | One other Pokémon on the field, selected by the trainer. | Horn Drill | Cool | | 39 |
33 | 1 | Tackle | Normal | 100 | 100 | 40 | 35 | 0 | | | Attack | Defense | A physical attack in which the user charges and slams into the target with its whole body. | A physical attack in which the user charges and slams into the target with its whole body. | One other Pokémon on the field, selected by the trainer. | Tackle | Tough | | 1 |
34 | 1 | Body Slam | Normal | 100 | 100 | 85 | 15 | 0 | | | Attack | Defense | The user drops onto the target with its full body weight. This may also leave the target with paralysis. | The user drops onto the target with its full body weight. This may also leave the target with paralysis. | One other Pokémon on the field, selected by the trainer. | Body Slam | Tough | 30 | 7 |
35 | 1 | Wrap | Normal | 85 | 90 | 15 | 20 | 0 | | | Attack | Defense | A long body or vines are used to wrap and squeeze the target for three turns. | A long body vines or the like are used to wrap and squeeze the target for four to five turns. | One other Pokémon on the field, selected by the trainer. | Wrap | Tough | 100 | 43 |
36 | 1 | Take Down | Normal | 80 | 85 | 90 | 20 | 0 | | | Attack | Defense | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | A reckless full-body charge attack for slamming into the target. This also damages the user a little. | One other Pokémon on the field, selected by the trainer. | Take Down | Tough | | 49 |
37 | 1 | Thrash | Normal | 100 | 100 | 120 | 10 | 0 | | | Attack | Defense | The user rampages and attacks for three turns. The user then becomes confused. | The user rampages and attacks for two to three turns. The user then becomes confused. | One opposing Pokémon, selected at random. | Thrash | Tough | | 28 |
38 | 1 | Double Edge | Normal | 100 | 100 | 120 | 15 | 0 | | | Attack | Defense | A reckless, life-risking tackle. This also gives the user 33% recoil damage. | A reckless life-risking tackle. This also damages the user quite a lot. | One other Pokémon on the field, selected by the trainer. | Double-Edge | Tough | | 199 |
39 | 1 | Tail Whip | Normal | 100 | 100 | | 30 | 0 | | | None | None | The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | The user wags its tail cutely making opposing Pokémon less wary and lowering their Defense stat. | All opposing Pokémon. | Tail Whip | Cute | | 20 |
40 | 1 | Poison Sting | Poison | 100 | 100 | 15 | 35 | 0 | | | Attack | Defense | The user stabs the target with a poisonous stinger. This may also poison the target. | The user stabs the target with a poisonous stinger. This may also poison the target. | One other Pokémon on the field, selected by the trainer. | Poison Sting | Smart | 30 | 3 |
41 | 1 | Twineedle | Bug | 100 | 100 | 25 | 20 | 0 | | | Attack | Defense | The user damages the target twice in succession by jabbing it with two spikes. This may also poison the target. | The user damages the target twice in succession by jabbing it with two spikes. This may also poison the target. | One other Pokémon on the field, selected by the trainer. | Twineedle | Cool | 20 | 78 |
42 | 1 | Pin Missile | Bug | 50 | 95 | 25 | 20 | 0 | | | Attack | Defense | Sharp spikes are shot at the target in rapid succession. They hit four times in a row. | Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. | One other Pokémon on the field, selected by the trainer. | Pin Missile | Cool | | 30 |
43 | 1 | Leer | Normal | 100 | 100 | | 30 | 0 | | | None | None | The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | All opposing Pokémon. | Leer | Cool | 100 | 20 |
44 | 1 | Bite | Dark | 100 | 100 | 60 | 25 | 0 | | | Attack | Defense | The target is bitten with viciously sharp fangs. This has a 30% chance to make the target flinch. | The target is bitten with viciously sharp fangs. This may also make the target flinch. | One other Pokémon on the field, selected by the trainer. | Bite | Tough | 30 | 32 |
45 | 1 | Growl | Normal | 100 | 100 | | 40 | 0 | | | None | None | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | The user growls in an endearing way making opposing Pokémon less wary. This lowers their Attack stat. | All opposing Pokémon. | Growl | Cute | | 19 |
46 | 1 | Roar | Normal | 100 | | | 20 | -6 | | | None | None | The user makes a terrifying roar that blows back opposing Pokémon. | The target is scared off and a different Pokémon is dragged out. In the wild this ends a battle against a single Pokémon. | One other Pokémon on the field, selected by the trainer. | Roar | Cool | | 29 |
47 | 1 | Sing | Normal | 85 | 55 | | 15 | 0 | | | None | None | A soothing lullaby is sung in a calming voice that puts the target into a deep slumber. | A soothing lullaby is sung in a calming voice that puts the target into a deep slumber. | One other Pokémon on the field, selected by the trainer. | Sing | Cute | | 2 |
48 | 1 | Supersonic | Normal | 50 | 55 | | 20 | 0 | | | None | None | The user generates odd sound waves from its body that confuse the target. | The user generates odd sound waves from its body that confuse the target. | One other Pokémon on the field, selected by the trainer. | Supersonic | Smart | | 50 |
49 | 1 | Sonic Boom | Normal | 100 | 90 | | 20 | 0 | | | S. Attack | S. Defense | The target is hit with a destructive shock wave that always inflicts 1/4 of the target’s max HP. | The target is hit with a destructive shock wave that always inflicts 20 HP damage. | One other Pokémon on the field, selected by the trainer. | Sonic Boom | Cool | | 131 |
50 | 1 | Disable | Normal | 100 | 100 | | 20 | 0 | | | None | None | This move prevents the target from using the move it last used. | For four turns this move prevents the target from using the move it last used. | One other Pokémon on the field, selected by the trainer. | Disable | Smart | | 87 |
51 | 1 | Acid | Poison | 100 | 100 | 40 | 30 | 0 | | | S. Attack | S. Defense | The opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats. | The opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stat. | All opposing Pokémon. | Acid | Smart | 10 | 73 |
52 | 1 | Ember | Fire | 100 | 100 | 40 | 25 | 0 | | | S. Attack | S. Defense | The target is attacked with small flames. This may also leave the target with a burn. | The target is attacked with small flames. This may also leave the target with a burn. | One other Pokémon on the field, selected by the trainer. | Ember | Beauty | 10 | 5 |
53 | 1 | Flamethrower | Fire | 100 | 100 | 90 | 15 | 0 | | | S. Attack | S. Defense | The target is scorched with an intense blast of fire. This may also leave the target with a burn. | The target is scorched with an intense blast of fire. This may also leave the target with a burn. | One other Pokémon on the field, selected by the trainer. | Flamethrower | Beauty | 10 | 5 |
54 | 1 | Mist | Ice | -1 | | | 30 | 0 | | | None | None | The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for ten turns. | The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. | The user’s side of the field. Affects the user and its ally (if any). | Mist | Beauty | | 47 |
55 | 1 | Water Gun | Water | 100 | 100 | 40 | 25 | 0 | | | S. Attack | S. Defense | The target is blasted with a forceful shot of water. | The target is blasted with a forceful shot of water. | One other Pokémon on the field, selected by the trainer. | Water Gun | Cute | | 1 |
56 | 1 | Hydro Pump | Water | 75 | 80 | 110 | 5 | 0 | | | S. Attack | S. Defense | The target is blasted by a huge volume of water launched under great pressure. | The target is blasted by a huge volume of water launched under great pressure. | One other Pokémon on the field, selected by the trainer. | Hydro Pump | Beauty | | 1 |
57 | 1 | Surf | Water | 100 | 100 | 90 | 15 | 0 | | | S. Attack | S. Defense | The user attacks everything around it by swamping its surroundings with a giant wave. Diving foes are hit with double damage. | The user attacks everything around it by swamping its surroundings with a giant wave. | Every other Pokémon on the field. | Surf | Beauty | | 258 |
58 | 1 | Ice Beam | Ice | 100 | 100 | 90 | 10 | 0 | | | S. Attack | S. Defense | The target is struck with an icy-cold beam of energy. This has a 10% chance to leave the target frozen. | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | One other Pokémon on the field, selected by the trainer. | Ice Beam | Beauty | 10 | 6 |
59 | 1 | Blizzard | Ice | 70 | 70 | 110 | 5 | 0 | | | S. Attack | S. Defense | A howling blizzard is summoned to strike opposing Pokémon. This has a 10% chance to leave the opposing Pokémon frozen. It never misses in Hail. | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | All opposing Pokémon. | Blizzard | Beauty | 10 | 261 |
60 | 1 | Psybeam | Psychic | 100 | 100 | 65 | 20 | 0 | | | S. Attack | S. Defense | The target is attacked with a peculiar ray. This may also leave the target confused. | The target is attacked with a peculiar ray. This may also leave the target confused. | One other Pokémon on the field, selected by the trainer. | Psybeam | Beauty | 10 | 77 |
61 | 1 | Bubble Beam | Water | 100 | 100 | 65 | 20 | 0 | | | S. Attack | S. Defense | A spray of bubbles is forcefully ejected at the target. This may also lower its Movement Speed. | A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat. | One other Pokémon on the field, selected by the trainer. | Bubble Beam | Beauty | 10 | 71 |
62 | 1 | Aurora Beam | Ice | 100 | 100 | 65 | 20 | 0 | | | S. Attack | S. Defense | The target is hit with a rainbow-colored beam. This may also lower the target’s Attack stat. | The target is hit with a rainbow-colored beam. This may also lower the target’s Attack stat. | One other Pokémon on the field, selected by the trainer. | Aurora Beam | Beauty | 10 | 69 |
63 | 1 | Hyper Beam | Normal | 90 | 90 | 150 | 5 | 0 | | 1 | S. Attack | S. Defense | The user attacks with a destructive beam. The user can’t move on the next three turns. | The target is attacked with a powerful beam. The user can’t move on the next turn. | One other Pokémon on the field, selected by the trainer. | Hyper Beam | Cool | | 81 |
64 | 1 | Peck | Flying | 100 | 100 | 35 | 35 | 0 | | | Attack | Defense | The target is jabbed with a sharply pointed beak or horn. | The target is jabbed with a sharply pointed beak or horn. | One other Pokémon on the field, selected by the trainer. | Peck | Cool | | 1 |
65 | 1 | Drill Peck | Flying | 100 | 100 | 80 | 20 | 0 | | | Attack | Defense | A corkscrewing attack with a sharp beak acting as a drill. | A corkscrewing attack with a sharp beak acting as a drill. | One other Pokémon on the field, selected by the trainer. | Drill Peck | Cool | | 1 |
66 | 1 | Submission | Fighting | 75 | 80 | 80 | 20 | 0 | | | Attack | Defense | The user grabs the target and recklessly dives for the ground. This also damages the user a little. | The user grabs the target and recklessly dives for the ground. This also damages the user a little. | One other Pokémon on the field, selected by the trainer. | Submission | Cool | | 49 |
67 | 1 | Low Kick | Fighting | 100 | 100 | | 20 | 0 | | | Attack | Weight | A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power. | A powerful low kick that makes the target fall over. The heavier the target the greater the move’s power. | One other Pokémon on the field, selected by the trainer. | Low Kick | Tough | | 197 |
68 | 1 | Counter | Fighting | -1 | 100 | | 20 | -5 | | | Attack | Defense | A retaliation move that counters any physical attack, inflicting double the damage taken. | A retaliation move that counters any physical attack inflicting double the damage taken. | One specific move. How this move is chosen depends upon on the move being used. | Counter | Tough | | 90 |
69 | 1 | Seismic Toss | Fighting | 100 | 100 | | 20 | 0 | | | Attack | Defense | The target is thrown using the power of gravity. It inflicts damage equal to the user’s level. | The target is thrown using the power of gravity. It inflicts damage equal to the user’s level. | One other Pokémon on the field, selected by the trainer. | Seismic Toss | Tough | | 88 |
70 | 1 | Strength | Normal | 100 | 100 | 80 | 15 | 0 | | | Attack | Defense | The target is slugged with a punch thrown at maximum power, pushing them back. | The target is slugged with a punch thrown at maximum power. | One other Pokémon on the field, selected by the trainer. | Strength | Tough | | 1 |
71 | 1 | Absorb | Grass | 100 | 100 | 20 | 25 | 0 | | | S. Attack | S. Defense | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. | One other Pokémon on the field, selected by the trainer. | Absorb | Smart | | 4 |
72 | 1 | Mega Drain | Grass | 100 | 100 | 40 | 15 | 0 | | | S. Attack | S. Defense | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. | One other Pokémon on the field, selected by the trainer. | Mega Drain | Smart | | 4 |
73 | 1 | Leech Seed | Grass | 85 | 90 | | 10 | 0 | | | None | None | A seed is planted on the target. It steals some HP from the target every turn. | A seed is planted on the target. It steals some HP from the target every turn. | One other Pokémon on the field, selected by the trainer. | Leech Seed | Smart | | 85 |
74 | 1 | Growth | Normal | -1 | | | 20 | 0 | | | None | None | The user’s body grows all at once, raising the Attack and Sp. Atk stats. The effect is doubled under Sunny Day. | The user’s body grows all at once raising the Attack and Sp. Atk stats. | The user. | Growth | Beauty | | 317 |
75 | 1 | Razor Leaf | Grass | 100 | 95 | 55 | 25 | 0 | | | Attack | Defense | Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily. | Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily. | All opposing Pokémon. | Razor Leaf | Cool | | 44 |
76 | 1 | Solar Beam | Grass | 100 | 100 | 120 | 10 | 0 | 1 | | S. Attack | S. Defense | A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn. In sunlight, the charge is skipped and it never misses. | In this two-turn attack the user gathers light then blasts a bundled beam on the next turn. | One other Pokémon on the field, selected by the trainer. | Solar Beam | Cool | | 152 |
77 | 1 | Poison Powder | Poison | 50 | 75 | | 35 | 0 | | | None | None | The user scatters a cloud of poisonous dust that poisons the target. | The user scatters a cloud of poisonous dust that poisons the target. | One other Pokémon on the field, selected by the trainer. | Poison Powder | Smart | | 67 |
78 | 1 | Stun Spore | Grass | 50 | 75 | | 30 | 0 | | | None | None | The user scatters a cloud of numbing powder that paralyzes the target. | The user scatters a cloud of numbing powder that paralyzes the target. | One other Pokémon on the field, selected by the trainer. | Stun Spore | Smart | | 68 |
79 | 1 | Sleep Powder | Grass | 50 | 75 | | 15 | 0 | | | None | None | The user scatters a big cloud of sleep-inducing dust around the target. | The user scatters a big cloud of sleep-inducing dust around the target. | One other Pokémon on the field, selected by the trainer. | Sleep Powder | Smart | | 2 |
80 | 1 | Petal Dance | Grass | 100 | 100 | 120 | 10 | 0 | | | S. Attack | S. Defense | The user attacks the target by scattering petals for three turns. The user then becomes confused. | The user attacks the target by scattering petals for two to three turns. The user then becomes confused. | One opposing Pokémon, selected at random. | Petal Dance | Beauty | | 28 |
81 | 1 | String Shot | Bug | 100 | 95 | | 40 | 0 | | | None | None | The opposing Pokémon are bound with silk blown from the user’s mouth that lowers Movement Speed. | The opposing Pokémon are bound with silk blown from the user’s mouth that harshly lowers the Speed stat. | All opposing Pokémon. | String Shot | Smart | | 61 |
82 | 1 | Dragon Rage | Dragon | 100 | 100 | | 10 | 0 | | | S. Attack | S. Defense | This attack hits the target with a shock wave of pure rage. This attack inflicts damage equal to the amount of HP the user is missing. | This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage. | One other Pokémon on the field, selected by the trainer. | Dragon Rage | Cool | | 42 |
83 | 1 | Fire Spin | Fire | 100 | 85 | 35 | 15 | 0 | | | S. Attack | S. Defense | The target becomes trapped within a fierce vortex of fire that rages for three to five turns. | The target becomes trapped within a fierce vortex of fire that rages for four to five turns. | One other Pokémon on the field, selected by the trainer. | Fire Spin | Beauty | 100 | 43 |
84 | 1 | Thunder Shock | Electric | 100 | 100 | 40 | 30 | 0 | | | S. Attack | S. Defense | A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis. | A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis. | One other Pokémon on the field, selected by the trainer. | Thunder Shock | Cool | 10 | 7 |
85 | 1 | Thunderbolt | Electric | 100 | 100 | 90 | 15 | 0 | | | S. Attack | S. Defense | A strong electric blast crashes down on the target. This may also leave the target with paralysis. | A strong electric blast crashes down on the target. This may also leave the target with paralysis. | One other Pokémon on the field, selected by the trainer. | Thunderbolt | Cool | 10 | 7 |
86 | 1 | Thunder Wave | Electric | 100 | 90 | | 20 | 0 | | | None | None | The user launches a weak jolt of electricity that paralyzes the target. | The user launches a weak jolt of electricity that paralyzes the target. | One other Pokémon on the field, selected by the trainer. | Thunder Wave | Cool | | 68 |
87 | 1 | Thunder | Electric | 70 | 70 | 110 | 10 | 0 | | | S. Attack | S. Defense | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. It can’t miss in the rain. | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | One other Pokémon on the field, selected by the trainer. | Thunder | Cool | 30 | 153 |
88 | 1 | Rock Throw | Rock | 85 | 90 | 50 | 15 | 0 | | | Attack | Defense | The user picks up and throws a small rock at the target to attack. | The user picks up and throws a small rock at the target to attack. | One other Pokémon on the field, selected by the trainer. | Rock Throw | Tough | | 1 |
89 | 1 | Earthquake | Ground | 100 | 100 | 100 | 10 | 0 | | | Attack | Defense | The user sets off an earthquake that strikes every Pokémon around it. It does double damage on digging foes. | The user sets off an earthquake that strikes every Pokémon around it. | Every other Pokémon on the field. | Earthquake | Tough | | 148 |
90 | 1 | Fissure | Ground | 50 | 30 | | 5 | 0 | | | Attack | Defense | The user opens up a fissure in the ground and drops foes in. The target faints instantly if it hits. Fails if the target is a higher level. | The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. | One other Pokémon on the field, selected by the trainer. | Fissure | Tough | | 39 |
91 | 1 | Dig | Ground | 100 | 100 | 80 | 10 | 0 | 1 | | Attack | Defense | The user burrows, then attacks any time in the next 5 turns. | The user burrows then attacks on the next turn. | One other Pokémon on the field, selected by the trainer. | Dig | Smart | | 257 |
92 | 1 | Toxic | Poison | 85 | 90 | | 10 | 0 | | | None | None | A move that leaves the target badly poisoned. Its poison damage worsens every turn. | A move that leaves the target badly poisoned. Its poison damage worsens every turn. | One other Pokémon on the field, selected by the trainer. | Toxic | Smart | | 34 |
93 | 1 | Confusion | Psychic | 100 | 100 | 50 | 25 | 0 | | | S. Attack | S. Defense | The target is hit by a weak telekinetic force. This may also confuse the target. | The target is hit by a weak telekinetic force. This may also confuse the target. | One other Pokémon on the field, selected by the trainer. | Confusion | Smart | 10 | 77 |
94 | 1 | Psychic | Psychic | 100 | 100 | 90 | 10 | 0 | | | S. Attack | S. Defense | The target is hit by a strong telekinetic force. This has a 10% chance to lower the target’s Sp. Def stat. | The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat. | One other Pokémon on the field, selected by the trainer. | Psychic | Smart | 10 | 73 |
95 | 1 | Hypnosis | Psychic | 50 | 60 | | 20 | 0 | | | None | None | The user employs hypnotic suggestion to make the target fall into a deep sleep. | The user employs hypnotic suggestion to make the target fall into a deep sleep. | One other Pokémon on the field, selected by the trainer. | Hypnosis | Smart | | 2 |
96 | 1 | Meditate | Psychic | -1 | | | 40 | 0 | | | None | None | The user meditates to awaken the power deep within its body and raise its Attack stat. | The user meditates to awaken the power deep within its body and raise its Attack stat. | The user. | Meditate | Beauty | | 11 |
97 | 1 | Agility | Psychic | -1 | | | 30 | 0 | | | None | None | The user relaxes and lightens the body to raise Movement Speed. | The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | The user. | Agility | Cool | | 53 |
98 | 1 | Quick Attack | Normal | 100 | 100 | 40 | 30 | 1 | | | Attack | Defense | The user lunges at the target at a speed that makes it almost invisible. | The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | One other Pokémon on the field, selected by the trainer. | Quick Attack | Cool | | 104 |
99 | 1 | Rage | Normal | -1 | 100 | 20 | 20 | 0 | | | Attack | Defense | As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. | As long as this move is in use the power of rage raises the Attack stat each time the user is hit in battle. | One other Pokémon on the field, selected by the trainer. | Rage | Cool | | 82 |
100 | 1 | Teleport | Psychic | -1 | | | 20 | -6 | | | None | None | The user warps itself and nearby allies to a random location on the floor. | Use it to flee from any wild Pokémon. | The user. | Teleport | Cool | | 154 |
101 | 1 | Night Shade | Ghost | 100 | 100 | | 15 | 0 | | | S. Attack | S. Defense | The user makes the target see a frightening mirage. It inflicts damage equal to the user’s level. | The user makes the target see a frightening mirage. It inflicts damage equal to the user’s level. | One other Pokémon on the field, selected by the trainer. | Night Shade | Smart | | 88 |
102 | 1 | Mimic | Normal | -1 | | | 10 | 0 | | | None | None | The user copies the target’s last move. The move can be used during battle until the next floor is reached. | The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out. | One other Pokémon on the field, selected by the trainer. | Mimic | Cute | | 83 |
103 | 1 | Screech | Normal | 85 | 85 | | 40 | 0 | | | None | None | An earsplitting screech harshly lowers the target’s Defense stat. | An earsplitting screech harshly lowers the target’s Defense stat. | One other Pokémon on the field, selected by the trainer. | Screech | Smart | | 60 |
104 | 1 | Double Team | Normal | -1 | | | 15 | 0 | | | None | None | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | By moving rapidly the user makes illusory copies of itself to raise its evasiveness. | The user. | Double Team | Cool | | 17 |
105 | 1 | Recover | Normal | -1 | | | 10 | 0 | | | None | None | Restoring its own cells, the user restores its own HP by half of its max HP. | Restoring its own cells the user restores its own HP by half of its max HP. | The user. | Recover | Smart | | 33 |
106 | 1 | Harden | Normal | -1 | | | 30 | 0 | | | None | None | The user stiffens all the muscles in its body to raise its Defense stat. | The user stiffens all the muscles in its body to raise its Defense stat. | The user. | Harden | Tough | | 12 |
107 | 1 | Minimize | Normal | -1 | | | 10 | 0 | | | None | None | The user compresses its body to make itself look smaller, which sharply raises its evasiveness. | The user compresses its body to make itself look smaller which sharply raises its evasiveness. | The user. | Minimize | Cute | | 109 |
108 | 1 | Smokescreen | Normal | 100 | 100 | | 20 | 0 | | | None | None | The user releases an obscuring cloud of smoke or ink. This lowers the target’s Accuracy. | The user releases an obscuring cloud of smoke or ink. This lowers the target’s accuracy. | One other Pokémon on the field, selected by the trainer. | Smokescreen | Smart | | 24 |
109 | 1 | Confuse Ray | Ghost | 100 | 100 | | 10 | 0 | | | None | None | The target is exposed to a sinister ray that triggers confusion. | The target is exposed to a sinister ray that triggers confusion. | One other Pokémon on the field, selected by the trainer. | Confuse Ray | Smart | | 50 |
110 | 1 | Withdraw | Water | -1 | | | 40 | 0 | | | None | None | The user withdraws its body into its hard shell, raising its Defense stat. | The user withdraws its body into its hard shell raising its Defense stat. | The user. | Withdraw | Cute | | 12 |
111 | 1 | Defense Curl | Normal | -1 | | | 40 | 0 | | | None | None | The user curls up to conceal weak spots and raise its Defense stat. | The user curls up to conceal weak spots and raise its Defense stat. | The user. | Defense Curl | Cute | | 157 |
112 | 1 | Barrier | Psychic | -1 | | | 20 | 0 | | | None | None | The user throws up a sturdy wall that sharply raises the party’s Defense stat. | The user throws up a sturdy wall that sharply raises its Defense stat. | The user. | Barrier | Cool | | 52 |
113 | 1 | Light Screen | Psychic | -1 | | | 30 | 0 | | | None | None | A wondrous wall of light is put up to reduce damage from special attacks for ten turns. | A wondrous wall of light is put up to reduce damage from special attacks for five turns. | The user’s side of the field. Affects the user and its ally (if any). | Light Screen | Beauty | | 36 |
114 | 1 | Haze | Ice | -1 | | | 30 | 0 | | | None | None | The user creates a haze that eliminates every stat change for all Pokemon nearby. | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | The entire field. Affects all Pokémon. | Haze | Beauty | | 26 |
115 | 1 | Reflect | Psychic | -1 | | | 20 | 0 | | | None | None | A wondrous wall of light is put up to reduce damage from physical attacks for ten turns. | A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | The user’s side of the field. Affects the user and its ally (if any). | Reflect | Smart | | 66 |
116 | 1 | Focus Energy | Normal | -1 | | | 30 | 0 | | | None | None | The user takes a deep breath and focuses so that critical hits land more easily. | The user takes a deep breath and focuses so that critical hits land more easily. | The user. | Focus Energy | Cool | | 48 |
117 | 1 | Bide | Normal | -1 | | | 10 | 1 | 2 | | Attack | Defense | The user endures attacks for two turns, then strikes back to cause double the damage taken. | The user endures attacks for two turns then strikes back to cause double the damage taken. | The user. | Bide | Tough | | 27 |
118 | 1 | Metronome | Normal | -1 | | | 10 | 0 | | | None | None | The user waggles a finger and stimulates its brain into randomly using nearly any move. | The user waggles a finger and stimulates its brain into randomly using nearly any move. | The user. | Metronome | Cute | | 84 |
119 | 1 | Mirror Move | Flying | -1 | | | 20 | 0 | | | None | None | The user counters the target by mimicking the last move used on it. | The user counters the target by mimicking the target’s last move. | One other Pokémon on the field, selected by the trainer. | Mirror Move | Smart | | 10 |
120 | 1 | Self Destruct | Normal | 100 | 100 | 200 | 5 | 0 | | | Attack | Defense | The user attacks everything around it by causing an explosion. The user takes some damage too. | The user attacks everything around it by causing an explosion. The user faints upon using this move. | Every other Pokémon on the field. | Self-Destruct | Beauty | | 8 |
121 | 1 | Egg Bomb | Normal | 75 | 75 | 100 | 10 | 0 | | | Attack | Defense | A large egg is hurled at the target with maximum force to inflict damage. | A large egg is hurled at the target with maximum force to inflict damage. | One other Pokémon on the field, selected by the trainer. | Egg Bomb | Tough | | 1 |
122 | 1 | Lick | Ghost | 100 | 100 | 30 | 30 | 0 | | | Attack | Defense | The target is licked with a long tongue. This may also leave the target with paralysis. | The target is licked with a long tongue causing damage. This may also leave the target with paralysis. | One other Pokémon on the field, selected by the trainer. | Lick | Tough | 30 | 7 |
123 | 1 | Smog | Poison | 85 | 70 | 30 | 20 | 0 | | | S. Attack | S. Defense | The target is attacked with a discharge of filthy gases. This may also poison the target. | The target is attacked with a discharge of filthy gases. This may also poison the target. | One other Pokémon on the field, selected by the trainer. | Smog | Tough | 40 | 3 |
124 | 1 | Sludge | Poison | 100 | 100 | 65 | 20 | 0 | | | S. Attack | S. Defense | Unsanitary sludge is hurled at the target. This may also poison the target. | Unsanitary sludge is hurled at the target. This may also poison the target. | One other Pokémon on the field, selected by the trainer. | Sludge | Tough | 30 | 3 |
125 | 1 | Bone Club | Ground | 100 | 85 | 65 | 20 | 0 | | | Attack | Defense | The user clubs the target with a bone. This has a 10% chance to make the target flinch. | The user clubs the target with a bone. This may also make the target flinch. | One other Pokémon on the field, selected by the trainer. | Bone Club | Tough | 10 | 32 |
126 | 1 | Fire Blast | Fire | 85 | 85 | 110 | 5 | 0 | | | S. Attack | S. Defense | The target is attacked with an intense blast of all-consuming fire. Has a 10% chance to leave the target with a burn. | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | One other Pokémon on the field, selected by the trainer. | Fire Blast | Beauty | 10 | 5 |
127 | 1 | Waterfall | Water | 100 | 100 | 80 | 15 | 0 | | | Attack | Defense | The user charges at the target with enough force to climb a waterfall. This may also make the target flinch. | The user charges at the target and may make it flinch. | One other Pokémon on the field, selected by the trainer. | Waterfall | Tough | 20 | 32 |
128 | 1 | Clamp | Water | 80 | 85 | 35 | 15 | 0 | | | Attack | Defense | The target is clamped and squeezed by the user’s very thick and sturdy shell for three turns. | The target is clamped and squeezed by the user’s very thick and sturdy shell for four to five turns. | One other Pokémon on the field, selected by the trainer. | Clamp | Tough | 100 | 43 |
129 | 1 | Swift | Normal | -1 | | 60 | 20 | 0 | | | S. Attack | S. Defense | Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | All opposing Pokémon. | Swift | Cool | | 18 |
130 | 1 | Skull Bash | Normal | 100 | 100 | 130 | 10 | 0 | | | Attack | Defense | The user tucks in its head to raise its Defense in the first turn, then rams the target on the next turn. | The user tucks in its head to raise its Defense stat on the first turn then rams the target on the next turn. | One other Pokémon on the field, selected by the trainer. | Skull Bash | Tough | 100 | 146 |
131 | 1 | Spike Cannon | Normal | 80 | 100 | 20 | 15 | 0 | | | Attack | Defense | Sharp spikes are shot at the target in rapid succession. They hit five times in a row. | Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. | One other Pokémon on the field, selected by the trainer. | Spike Cannon | Cool | | 30 |
132 | 1 | Constrict | Normal | 100 | 100 | 10 | 35 | 0 | | | Attack | Defense | The target is attacked with long, creeping tentacles or vines. This will also lower the target’s Movement Speed. | The target is attacked with long creeping tentacles vines or the like. This may also lower the target’s Speed stat. | One other Pokémon on the field, selected by the trainer. | Constrict | Tough | 10 | 71 |
133 | 1 | Amnesia | Psychic | -1 | | | 20 | 0 | | | None | None | The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat. | The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat. | The user. | Amnesia | Cute | | 55 |
134 | 1 | Kinesis | Psychic | 75 | 80 | | 15 | 0 | | | None | None | The user distracts the target by bending a spoon. This lowers the target’s Accuracy. | The user distracts the target by bending a spoon. This lowers the target’s accuracy. | One other Pokémon on the field, selected by the trainer. | Kinesis | Smart | | 24 |
135 | 1 | Soft Boiled | Normal | -1 | | | 10 | 0 | | | None | None | The user restores an ally’s HP by up to half of its max HP. | The user restores its own HP by up to half of its max HP. | The user. | Soft-Boiled | Beauty | | 33 |
136 | 1 | High Jump Kick | Fighting | 75 | 90 | 130 | 10 | 0 | | | Attack | Defense | The target is attacked with a knee kick from a jump. If it misses, the user is hurt with a massive 50% recoil instead. | The target is attacked with a knee kick from a jump. If it misses the user is hurt instead. | One other Pokémon on the field, selected by the trainer. | High Jump Kick | Cool | | 46 |
137 | 1 | Glare | Normal | 100 | 100 | | 30 | 0 | | | None | None | The user intimidates the target with a snake glare to cause paralysis. | The user intimidates the target with the pattern on its belly to cause paralysis. | One other Pokémon on the field, selected by the trainer. | Glare | Tough | | 68 |
138 | 1 | Dream Eater | Psychic | 100 | 100 | 100 | 15 | 0 | | | S. Attack | S. Defense | The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. | The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. | One other Pokémon on the field, selected by the trainer. | Dream Eater | Smart | | 9 |
139 | 1 | Poison Gas | Poison | 85 | 90 | | 40 | 0 | | | None | None | A cloud of poison gas is sprayed in the face of opposing Pokémon, poisoning those hit. | A cloud of poison gas is sprayed in the face of opposing Pokémon poisoning those hit. | All opposing Pokémon. | Poison Gas | Smart | | 67 |
140 | 1 | Barrage | Normal | 85 | 85 | 15 | 20 | 0 | | | Attack | Defense | Round objects are hurled at the target to strike five times in a row. | Round objects are hurled at the target to strike two to five times in a row. | One other Pokémon on the field, selected by the trainer. | Barrage | Tough | | 30 |
141 | 1 | Leech Life | Bug | 100 | 100 | 80 | 10 | 0 | | | Attack | Defense | The user drains the target’s blood. The user’s HP is restored by half the damage. | The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target. | One other Pokémon on the field, selected by the trainer. | Leech Life | Smart | | 4 |
142 | 1 | Lovely Kiss | Normal | 100 | 75 | | 10 | 0 | | | None | None | With a scary face, the user tries to force a kiss on the target. If it succeeds, the target falls asleep. | With a scary face the user tries to force a kiss on the target. If it succeeds the target falls asleep. | One other Pokémon on the field, selected by the trainer. | Lovely Kiss | Beauty | | 2 |
143 | 1 | Sky Attack | Flying | 100 | 90 | 140 | 5 | 0 | | | Attack | Defense | A two-turn attack. This has a 30% chance to make the target flinch. | A second-turn attack move where critical hits land more easily. This may also make the target flinch. | One other Pokémon on the field, selected by the trainer. | Sky Attack | Cool | 30 | 76 |
144 | 1 | Transform | Normal | -1 | | | 10 | 0 | | | None | None | The user transforms into a copy of the target right down to having the same move set. | The user transforms into a copy of the target right down to having the same move set. | One other Pokémon on the field, selected by the trainer. | Transform | Smart | | 58 |
145 | 1 | Bubble | Water | 100 | 100 | 40 | 30 | 0 | | | S. Attack | S. Defense | A spray of countless bubbles is jetted at the target. This may also lower the target’s Movement Speed. | A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat. | All opposing Pokémon. | Bubble | Cute | 10 | 71 |
146 | 1 | Dizzy Punch | Normal | 100 | 100 | 70 | 10 | 0 | | | Attack | Defense | The target is hit with rhythmically launched punches. This may also leave the target confused. | The target is hit with rhythmically launched punches. This may also leave the target confused. | One other Pokémon on the field, selected by the trainer. | Dizzy Punch | Cool | 20 | 77 |
147 | 1 | Spore | Grass | 100 | 100 | | 15 | 0 | | | None | None | The user scatters bursts of spores that induce sleep. | The user scatters bursts of spores that induce sleep. | One other Pokémon on the field, selected by the trainer. | Spore | Beauty | | 2 |
148 | 1 | Flash | Normal | 90 | 100 | | 20 | 0 | | | None | None | The user flashes a bright light that lowers the target’s accuracy. | The user flashes a bright light that cuts the target’s accuracy. | One other Pokémon on the field, selected by the trainer. | Flash | Beauty | | 24 |
149 | 1 | Psywave | Psychic | 100 | 100 | | 15 | 0 | | | S. Attack | S. Defense | The target is attacked with an odd psychic wave. The attack varies in intensity. | The target is attacked with an odd psychic wave. The attack varies in intensity. | One other Pokémon on the field, selected by the trainer. | Psywave | Smart | | 89 |
150 | 1 | Splash | Normal | -1 | | | 40 | 0 | | | None | None | The user flops over the target to get behind it. | The user just flops and splashes around to no effect at all… | The user. | Splash | Cute | | 86 |
151 | 1 | Acid Armor | Poison | -1 | | | 20 | 0 | | | None | None | The user alters its cellular structure to liquefy itself, sharply raising its Defense stat by 2 stages. | The user alters its cellular structure to liquefy itself sharply raising its Defense stat. | The user. | Acid Armor | Tough | | 52 |
152 | 1 | Crabhammer | Water | 80 | 90 | 100 | 10 | 0 | | | Attack | Defense | The target is hammered with a large pincer. Critical hits land more easily. | The target is hammered with a large pincer. Critical hits land more easily. | One other Pokémon on the field, selected by the trainer. | Crabhammer | Tough | | 44 |
153 | 1 | Explosion | Normal | 100 | 100 | 250 | 5 | 0 | | | Attack | Defense | The user attacks everything around it by causing a tremendous explosion. The user takes damage as well. | The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. | Every other Pokémon on the field. | Explosion | Beauty | | 8 |
154 | 1 | Fury Swipes | Normal | 50 | 80 | 18 | 15 | 0 | | | Attack | Defense | The target is raked with sharp claws or scythes quickly two to five times in a row. | The target is raked with sharp claws or scythes quickly two to five times in a row. | One other Pokémon on the field, selected by the trainer. | Fury Swipes | Tough | | 30 |
155 | 1 | Bonemerang | Ground | 80 | 90 | 50 | 10 | 0 | | | Attack | Defense | The user throws the bone it holds. The bone loops to hit the target twice, coming and going. This move bypasses Levitate and Flying Types. | The user throws the bone it holds. The bone loops around to hit the target twice—coming and going. | One other Pokémon on the field, selected by the trainer. | Bonemerang | Tough | | 45 |
156 | 1 | Rest | Psychic | -1 | | | 10 | 0 | | | None | None | The user goes to sleep for several turns. This fully restores the user’s HP and heals any status conditions. | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | The user. | Rest | Cute | | 38 |
157 | 1 | Rock Slide | Rock | 90 | 90 | 75 | 10 | 0 | | | Attack | Defense | Large boulders are hurled at the opposing Pokémon to inflict damage. This has a 30% chance to make the target flinch. | Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | All opposing Pokémon. | Rock Slide | Tough | 30 | 32 |
158 | 1 | Hyper Fang | Normal | 100 | 90 | 80 | 15 | 0 | | | Attack | Defense | The user bites hard on the target with its sharp front fangs. This may also make the target flinch. | The user bites hard on the target with its sharp front fangs. This may also make the target flinch. | One other Pokémon on the field, selected by the trainer. | Hyper Fang | Cool | 10 | 32 |
159 | 1 | Sharpen | Normal | -1 | | | 30 | 0 | | | None | None | The user lowers its polygon count to make itself more jagged, sharply raising the Attack stat. | The user makes its edges more jagged which raises its Attack stat. | The user. | Sharpen | Cute | | 11 |
160 | 1 | Conversion | Normal | -1 | | | 30 | 0 | | | None | None | The user gives itself the Conversion status, which changes its type to match its moves. | The user changes its type to become the same type as the move at the top of the list of moves it knows. | The user. | Conversion | Beauty | | 31 |
161 | 1 | Tri Attack | Normal | 100 | 100 | 80 | 10 | 0 | | | S. Attack | S. Defense | The user strikes with a simultaneous three-beam attack. May also burn, freeze, or paralyze the target. | The user strikes with a simultaneous three-beam attack. May also burn freeze or paralyze the target. | One other Pokémon on the field, selected by the trainer. | Tri Attack | Beauty | 20 | 37 |
162 | 1 | Super Fang | Normal | 100 | 90 | | 10 | 0 | | | Attack | Defense | The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half. | The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half. | One other Pokémon on the field, selected by the trainer. | Super Fang | Tough | | 41 |
163 | 1 | Slash | Normal | 100 | 100 | 70 | 20 | 0 | | | Attack | Defense | The target is attacked with a slash of claws or blades. Critical hits land more easily. | The target is attacked with a slash of claws or blades. Critical hits land more easily. | One other Pokémon on the field, selected by the trainer. | Slash | Cool | | 44 |
164 | 1 | Substitute | Normal | -1 | | | 10 | 0 | | | None | None | The user turns the target into a decoy, making it a target for other Pokémon. | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | The user. | Substitute | Smart | | 80 |
165 | 1 | Struggle | Normal | -1 | | 50 | 1 | 0 | | | Attack | Defense | An attack that is used in desperation only if the user has no PP. This also damages the user a little. | This attack is used in desperation only if the user has no PP. It also damages the user a little. | One opposing Pokémon, selected at random. | Struggle | Cool | | 255 |
166 | 1 | Moon Cannon | Fairy | | | 150 | | | | 1 | S. Attack | S. Defense | 1 turn recharge | | | | | | |
167 | 1 | Psychokinesis | Psychic | | | 90 | | | | | ??? | ??? | Uses AT or SA based on foe’s stats | | | | | | |
168 | 1 | Solar Strike | Fighting | | | 150 | | | | | Attack | Defense | 1 turn recharge | | | | | | |
169 | 2 | Sketch | Normal | -1 | | | 1 | 0 | | | None | None | It enables the user to permanently learn the move last used by the target. Once used, Sketch disappears. | It enables the user to permanently learn the move last used by the target. Once used Sketch disappears. | One other Pokémon on the field, selected by the trainer. | Sketch | Smart | | 96 |
170 | 2 | Triple Kick | Fighting | 50 | 90 | 10 | 10 | 0 | | | Attack | Defense | A consecutive three-kick attack that becomes more powerful with each successive hit. | A consecutive three-kick attack that becomes more powerful with each successful hit. | One other Pokémon on the field, selected by the trainer. | Triple Kick | Cool | | 105 |
171 | 2 | Thief | Dark | 100 | 100 | 60 | 25 | 0 | | | Attack | Defense | The user attacks and steals the target’s held item simultaneously. | The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. | One other Pokémon on the field, selected by the trainer. | Thief | Tough | | 106 |
172 | 2 | Spider Web | Bug | 100 | | | 10 | 0 | | | None | None | The user ensnares the target with thin, gooey silk, immobilizing it. | The user ensnares the target with thin gooey silk so it can’t flee from battle. | One other Pokémon on the field, selected by the trainer. | Spider Web | Smart | | 107 |
173 | 2 | Mind Reader | Normal | -1 | | | 5 | 0 | | | None | None | The user senses the target’s movements with its mind to ensure its next attack does not miss the target. | The user senses the target’s movements with its mind to ensure its next attack does not miss the target. | One other Pokémon on the field, selected by the trainer. | Mind Reader | Smart | | 95 |
174 | 2 | Nightmare | Ghost | 100 | 100 | | 15 | 0 | | | None | None | Sleeping targets see a nightmare that inflicts some damage every turn. | A sleeping target sees a nightmare that inflicts some damage every turn. | One other Pokémon on the field, selected by the trainer. | Nightmare | Smart | | 108 |
175 | 2 | Flame Wheel | Fire | 100 | 100 | 60 | 25 | 0 | | | Attack | Defense | The user cloaks itself in fire and charges at the target. This may also leave the target with a burn. | The user cloaks itself in fire and charges at the target. This may also leave the target with a burn. | One other Pokémon on the field, selected by the trainer. | Flame Wheel | Beauty | 10 | 126 |
176 | 2 | Snore | Normal | 100 | 100 | 50 | 15 | 0 | | | S. Attack | S. Defense | An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | One other Pokémon on the field, selected by the trainer. | Snore | Cute | 30 | 93 |
177 | 2 | Curse | Ghost | -1 | | | 10 | 0 | | | None | None | A move that works differently for the Ghost type than for all other types… | A move that works differently for the Ghost type than for all other types. | One specific move. How this move is chosen depends upon on the move being used. | Curse | Tough | | 110 |
178 | 2 | Flail | Normal | 100 | 100 | | 15 | 0 | | | Attack | Defense | The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power. | The user flails about aimlessly to attack. The less HP the user has the greater the move’s power. | One other Pokémon on the field, selected by the trainer. | Flail | Cute | | 100 |
179 | 2 | Conversion 2 | Normal | -1 | | | 30 | 0 | | | None | None | The user gives itself the Conversion 2 status, which changes its type to resist the opponent’s moves. | The user changes its type to make itself resistant to the type of the attack the opponent used last. | One other Pokémon on the field, selected by the trainer. | Conversion 2 | Beauty | | 94 |
180 | 2 | Aeroblast | Flying | 90 | 95 | 100 | 5 | 0 | | | S. Attack | S. Defense | A vortex of air is shot at the target to inflict damage. Critical hits land 1 stage more easily. | A vortex of air is shot at the target to inflict damage. Critical hits land more easily. | One other Pokémon on the field, selected by the trainer. | Aeroblast | Cool | | 44 |
181 | 2 | Cotton Spore | Grass | 85 | 100 | | 40 | 0 | | | None | None | The user releases cotton-like spores that cling to the opposing Pokémon, which lowers their Movement Speeds. | The user releases cotton-like spores that cling to the opposing Pokémon which harshly lowers their Speed stat. | All opposing Pokémon. | Cotton Spore | Beauty | | 61 |
182 | 2 | Reversal | Fighting | 100 | 100 | | 15 | 0 | | | Attack | Defense | An all-out attack that becomes more powerful the less HP the user has. | An all-out attack that becomes more powerful the less HP the user has. | One other Pokémon on the field, selected by the trainer. | Reversal | Cool | | 100 |
183 | 2 | Spite | Ghost | 100 | 100 | | 10 | 0 | | | None | None | The user unleashes its grudge on the move last used by the target, reducing its PP to 0. | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | One other Pokémon on the field, selected by the trainer. | Spite | Tough | | 101 |
184 | 2 | Powder Snow | Ice | 100 | 100 | 40 | 25 | 0 | | | S. Attack | S. Defense | The user attacks with a chilling gust of powdery snow. This may also freeze the opposing Pokémon. | The user attacks with a chilling gust of powdery snow. This may also freeze the opposing Pokémon. | All opposing Pokémon. | Powder Snow | Beauty | 10 | 6 |
185 | 2 | Protect | Normal | -1 | | | 10 | 4 | | | None | None | It enables the user to evade all attacks. | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | The user. | Protect | Cute | | 112 |
186 | 2 | Mach Punch | Fighting | 100 | 100 | 40 | 30 | 1 | | | Attack | Defense | The user throws a punch at blinding speed. | The user throws a punch at blinding speed. This move always goes first. | One other Pokémon on the field, selected by the trainer. | Mach Punch | Cool | | 104 |
187 | 2 | Scary Face | Normal | 70 | 100 | | 10 | 0 | | | None | None | The user frightens the target with a scary face to harshly lower its Movement Speed. | The user frightens the target with a scary face to harshly lower its Speed stat. | One other Pokémon on the field, selected by the trainer. | Scary Face | Tough | | 61 |
188 | 2 | Feint Attack | Dark | -1 | | 60 | 20 | 0 | | | Attack | Defense | The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. | The user approaches the target disarmingly then throws a sucker punch. This attack never misses. | One other Pokémon on the field, selected by the trainer. | Feint Attack | Smart | | 18 |
189 | 2 | Sweet Kiss | Fairy | 100 | 75 | | 10 | 0 | | | None | None | The user kisses the target with a sweet, angelic cuteness that causes confusion. | The user kisses the target with a sweet angelic cuteness that causes confusion. | One other Pokémon on the field, selected by the trainer. | Sweet Kiss | Cute | | 50 |
190 | 2 | Belly Drum | Normal | -1 | | | 10 | 0 | | | None | None | The user maximizes its Attack stat in exchange for half its max HP. | The user maximizes its Attack stat in exchange for HP equal to half its max HP. | The user. | Belly Drum | Cute | | 143 |
191 | 2 | Sludge Bomb | Poison | 100 | 100 | 90 | 10 | 0 | | | S. Attack | S. Defense | Unsanitary sludge is hurled at the target. This may also poison the target. | Unsanitary sludge is hurled at the target. This may also poison the target. | One other Pokémon on the field, selected by the trainer. | Sludge Bomb | Tough | 30 | 3 |
192 | 2 | Mud Slap | Ground | 100 | 100 | 20 | 10 | 0 | | | S. Attack | S. Defense | The user hurls mud in the target’s face to inflict damage and lower its Accuracy. | The user hurls mud in the target’s face to inflict damage and lower its accuracy. | One other Pokémon on the field, selected by the trainer. | Mud-Slap | Cute | 100 | 74 |
193 | 2 | Octazooka | Water | 90 | 85 | 65 | 10 | 0 | | | S. Attack | S. Defense | The user attacks by spraying ink at the target’s face or eyes. This has a 50% chance to lower the target’s Accuracy. | The user attacks by spraying ink in the target’s face or eyes. This may also lower the target’s accuracy. | One other Pokémon on the field, selected by the trainer. | Octazooka | Tough | 50 | 74 |
194 | 2 | Spikes | Ground | -1 | | | 20 | 0 | | | None | None | The user lays a down trap of spikes in front of itself. The trap hurts Pokémon that step on it. | The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle. | The opposing side of the field. Affects opposing Pokémon. | Spikes | Smart | | 113 |
195 | 2 | Zap Cannon | Electric | 50 | 50 | 120 | 5 | 0 | | | S. Attack | S. Defense | The user fires an electric blast like a cannon to inflict damage and cause paralysis. | The user fires an electric blast like a cannon to inflict damage and cause paralysis. | One other Pokémon on the field, selected by the trainer. | Zap Cannon | Cool | 100 | 7 |
196 | 2 | Foresight | Normal | -1 | | | 40 | 0 | | | None | None | The user identifies the target, removing its resistances and immunities. This also enables an evasive target to be hit. | Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. | One other Pokémon on the field, selected by the trainer. | Foresight | Smart | | 114 |
197 | 2 | Destiny Bond | Ghost | -1 | | | 5 | 0 | | | None | None | If the user faints in the same turn, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession. | If the user faints in the same turn, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession. | The user. | Destiny Bond | Smart | | 99 |
198 | 2 | Perish Song | Normal | -1 | | | 5 | 0 | | | None | None | Any Pokémon that hears this song will faint when its countdown reaches 0. | Any Pokémon that hears this song faints in three turns unless it switches out of battle. | Every Pokémon on the field. | Perish Song | Beauty | | 115 |
199 | 2 | Icy Wind | Ice | 90 | 95 | 55 | 15 | 0 | | | S. Attack | S. Defense | The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Movement Speed. | The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats. | All opposing Pokémon. | Icy Wind | Beauty | 100 | 71 |
200 | 2 | Detect | Fighting | -1 | | | 5 | 4 | | | None | None | It enables the user to evade all attacks. | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | The user. | Detect | Cool | | 112 |
201 | 2 | Bone Rush | Ground | 50 | 90 | 25 | 10 | 0 | | | Attack | Defense | The user strikes the target with a hard bone two to five times in a row. | The user strikes the target with a hard bone two to five times in a row. | One other Pokémon on the field, selected by the trainer. | Bone Rush | Tough | | 30 |
202 | 2 | Lock On | Normal | -1 | | | 5 | 0 | | | None | None | The user takes aim, and ensures the next attack does not miss the target. | The user takes sure aim at the target. This ensures the next attack does not miss the target. | One other Pokémon on the field, selected by the trainer. | Lock-On | Smart | | 95 |
203 | 2 | Outrage | Dragon | 100 | 100 | 120 | 10 | 0 | | | Attack | Defense | The user rampages and attacks for three turns. It then becomes confused, however. | The user rampages and attacks for two to three turns. The user then becomes confused. | One opposing Pokémon, selected at random. | Outrage | Cool | | 28 |
204 | 2 | Sandstorm | Rock | -1 | | | 10 | 0 | | | None | None | A sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | A five-turn sandstorm is summoned to hurt all combatants except the Rock Ground and Steel types. It raises the Sp. Def stat of Rock types. | The entire field. Affects all Pokémon. | Sandstorm | Tough | | 116 |
205 | 2 | Giga Drain | Grass | 100 | 100 | 75 | 10 | 0 | | | S. Attack | S. Defense | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. | One other Pokémon on the field, selected by the trainer. | Giga Drain | Smart | | 4 |
206 | 2 | Endure | Normal | -1 | | | 10 | 4 | | | None | None | The user endures any attack with at least 1 HP for 1 turn. Its chance of failing rises if it is used in succession. | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | The user. | Endure | Tough | | 117 |
207 | 2 | Charm | Fairy | 80 | 100 | | 20 | 0 | | | None | None | The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat. | The user gazes at the target rather charmingly making it less wary. This harshly lowers its Attack stat. | One other Pokémon on the field, selected by the trainer. | Charm | Cute | | 59 |
208 | 2 | Rollout | Rock | 90 | 90 | 30 | 20 | 0 | | | Attack | Defense | The user rolls into the target from a distance. It becomes more powerful the farther the target is. | The user continually rolls into the target over five turns. It becomes more powerful each time it hits. | One other Pokémon on the field, selected by the trainer. | Rollout | Tough | | 118 |
209 | 2 | False Swipe | Normal | 100 | 100 | 40 | 40 | 0 | | | Attack | Defense | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. | One other Pokémon on the field, selected by the trainer. | False Swipe | Cool | | 102 |
210 | 2 | Swagger | Normal | 90 | 85 | | 15 | 0 | | | None | None | The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | The user enrages and confuses the target. However this also sharply raises the target’s Attack stat. | One other Pokémon on the field, selected by the trainer. | Swagger | Cute | | 119 |
211 | 2 | Milk Drink | Normal | -1 | | | 10 | 0 | | | None | None | The user restores the party’s HP by up to a half of its max HP | The user restores its own HP by up to half of its max HP. | The user. | Milk Drink | Cute | | 33 |
212 | 2 | Spark | Electric | 100 | 100 | 65 | 20 | 0 | | | Attack | Defense | The user throws an electrically charged tackle at the target. This may also leave the target with paralysis. | The user throws an electrically charged tackle at the target. This may also leave the target with paralysis. | One other Pokémon on the field, selected by the trainer. | Spark | Cool | 30 | 7 |
213 | 2 | Fury Cutter | Bug | 90 | 95 | 40 | 20 | 0 | | | Attack | Defense | The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession. | The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession. | One other Pokémon on the field, selected by the trainer. | Fury Cutter | Cool | | 120 |
214 | 2 | Steel Wing | Steel | 100 | 90 | 70 | 25 | 0 | | | Attack | Defense | The target is hit with wings of steel. This may also raise the user’s Defense stat. | The target is hit with wings of steel. This may also raise the user’s Defense stat. | One other Pokémon on the field, selected by the trainer. | Steel Wing | Cool | 10 | 139 |
215 | 2 | Mean Look | Normal | 100 | | | 5 | 0 | | | None | None | The user pins the target with a dark, arresting look. The target becomes immobilized. | The user pins the target with a dark arresting look. The target becomes unable to flee. | One other Pokémon on the field, selected by the trainer. | Mean Look | Beauty | | 107 |
216 | 2 | Attract | Normal | 100 | 100 | | 15 | 0 | | | None | None | If it is the opposite gender of the user, the target becomes infatuated and cannot hurt the user. | If it is the opposite gender of the user the target becomes infatuated and less likely to attack. | One other Pokémon on the field, selected by the trainer. | Attract | Cute | | 121 |
217 | 2 | Sleep Talk | Normal | -1 | | | 10 | 0 | | | None | None | While it is asleep, the user performs a random move that it knows. | While it is asleep the user randomly uses one of the moves it knows. | The user. | Sleep Talk | Cute | | 98 |
218 | 2 | Heal Bell | Normal | -1 | | | 5 | 0 | | | None | None | The user makes a soothing bell chime to heal the status conditions of all Pokémon. | The user makes a soothing bell chime to heal the status conditions of all the party Pokémon. | The user and its allies. | Heal Bell | Beauty | | 103 |
219 | 2 | Return | Normal | 100 | 100 | | 20 | 0 | | | Attack | Defense | A full-power attack that grows more powerful the more allies there are nearby. | This full-power attack grows more powerful the more the user likes its Trainer. | One other Pokémon on the field, selected by the trainer. | Return | Cute | | 122 |
220 | 2 | Present | Normal | 100 | 90 | | 15 | 0 | | | Attack | Defense | The user attacks by giving the target a gift with a hidden trap. It restores HP if used on an ally. | The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes however. | One other Pokémon on the field, selected by the trainer. | Present | Cute | | 123 |
221 | 2 | Frustration | Normal | 100 | 100 | | 20 | 0 | | | Attack | Defense | Uses Connection for damage calculation, but negatively. | This full-power attack grows more powerful the less the user likes its Trainer. | One other Pokémon on the field, selected by the trainer. | Frustration | Cute | | 124 |
222 | 2 | Safeguard | Normal | -1 | | | 25 | 0 | | | None | None | The user creates a protective field that prevents status conditions for ten turns. | The user creates a protective field that prevents status conditions for five turns. | The user’s side of the field. Affects the user and its ally (if any). | Safeguard | Beauty | | 125 |
223 | 2 | Pain Split | Normal | -1 | | | 20 | 0 | | | None | None | The user adds its HP to the target’s HP, then equally shares the combined HP with the target. | The user adds its HP to the target’s HP then equally shares the combined HP with the target. | One other Pokémon on the field, selected by the trainer. | Pain Split | Smart | | 92 |
224 | 2 | Sacred Fire | Fire | 100 | 95 | 100 | 5 | 0 | | | Attack | Defense | The target is razed with a mystical fire of great intensity. This has a 50% chance to leave the target with a burn. | The target is razed with a mystical fire of great intensity. This may also leave the target with a burn. | One other Pokémon on the field, selected by the trainer. | Sacred Fire | Beauty | 50 | 126 |
225 | 2 | Magnitude | Ground | 100 | 100 | | 30 | 0 | | | Attack | Defense | The user attacks everything around it with a ground-shaking quake. It does less damage to targets far away. | The user attacks everything around it with a ground-shaking quake. Its power varies. | Every other Pokémon on the field. | Magnitude | Tough | | 127 |
226 | 2 | Dynamic Punch | Fighting | 50 | 50 | 100 | 5 | 0 | | | Attack | Defense | The user punches the target with full, concentrated power. This confuses the target if it hits. | The user punches the target with full concentrated power. This confuses the target if it hits. | One other Pokémon on the field, selected by the trainer. | Dynamic Punch | Cool | 100 | 77 |
227 | 2 | Megahorn | Bug | 75 | 85 | 120 | 10 | 0 | | | Attack | Defense | Using its tough and impressive horn, the user rams into the target with no letup. | Using its tough and impressive horn the user rams into the target with no letup. | One other Pokémon on the field, selected by the trainer. | Megahorn | Cool | | 1 |
228 | 2 | Dragon Breath | Dragon | 100 | 100 | 60 | 20 | 0 | | | S. Attack | S. Defense | The user exhales a mighty gust that inflicts damage. This has a 30% chance to leave the target with paralysis. | The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. | One other Pokémon on the field, selected by the trainer. | Dragon Breath | Cool | 30 | 7 |
229 | 2 | Baton Pass | Normal | -1 | | | 40 | 0 | | | None | None | The user passes along its stat changes and minor status conditions to the target. It also switches positions with that target. | The user switches places with a party Pokémon in waiting and passes along any stat changes. | The user. | Baton Pass | Cute | | 128 |
230 | 2 | Encore | Normal | 100 | 100 | | 5 | 0 | | | None | None | The user compels the target to keep using only the move it last used for five turns. | The user compels the target to keep using the move it encored for three turns. | One other Pokémon on the field, selected by the trainer. | Encore | Cute | | 91 |
231 | 2 | Pursuit | Dark | -1 | 100 | 40 | 20 | 0 | | | Attack | Defense | The user chases down the target, preventing it from getting away. | The power of this attack move is doubled if it’s used on a target that’s switching out of battle. | One other Pokémon on the field, selected by the trainer. | Pursuit | Smart | | 129 |
232 | 2 | Rapid Spin | Normal | 100 | 100 | 50 | 40 | 0 | | | Attack | Defense | A spin attack that can eliminate moves such as Wrap or Leech Seed. It also destroys traps. | A spin attack that can also eliminate such moves as Bind Wrap Leech Seed and Spikes. | One other Pokémon on the field, selected by the trainer. | Rapid Spin | Cool | 100 | 130 |
233 | 2 | Sweet Scent | Normal | -1 | 100 | | 20 | 0 | | | None | None | A sweet scent that lowers the evasiveness of opposing Pokémon. | A sweet scent that harshly lowers opposing Pokémon’s evasiveness. | All opposing Pokémon. | Sweet Scent | Cute | | 25 |
234 | 2 | Iron Tail | Steel | 75 | 75 | 100 | 15 | 0 | | | Attack | Defense | The target is slammed with a steel-hard tail. This has a 30% chance to lower the target’s Defense stat. It can break walls. | The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat. | One other Pokémon on the field, selected by the trainer. | Iron Tail | Cool | 30 | 70 |
235 | 2 | Metal Claw | Steel | 100 | 95 | 50 | 35 | 0 | | | Attack | Defense | The target is raked with steel claws. This may also raise the user’s Attack stat. It can break walls. | The target is raked with steel claws. This may also raise the user’s Attack stat. | One other Pokémon on the field, selected by the trainer. | Metal Claw | Cool | 10 | 140 |
236 | 2 | Vital Throw | Fighting | -1 | | 70 | 10 | -1 | | | Attack | Defense | The user attacks with a throw move that never misses. | The user attacks last. In return this throw move never misses. | One other Pokémon on the field, selected by the trainer. | Vital Throw | Cool | | 79 |
237 | 2 | Morning Sun | Normal | -1 | | | 5 | 0 | | | None | None | The user restores the party’s HP. The amount of HP regained varies with the weather. | The user restores its own HP. The amount of HP regained varies with the weather. | The user. | Morning Sun | Beauty | | 133 |
238 | 2 | Synthesis | Grass | -1 | | | 5 | 0 | | | None | None | The user restores its own HP. The amount of HP regained varies with the weather. | The user restores its own HP. The amount of HP regained varies with the weather. | The user. | Synthesis | Smart | | 133 |
239 | 2 | Moonlight | Fairy | -1 | | | 5 | 0 | | | None | None | The user restores the party’s HP. The amount of HP regained varies with the weather. | The user restores its own HP. The amount of HP regained varies with the weather. | The user. | Moonlight | Beauty | | 133 |
240 | 2 | Hidden Power | Normal | 100 | 100 | 60 | 15 | 0 | | | S. Attack | S. Defense | A unique attack that varies in type each time it is used. | A unique attack that varies in type depending on the Pokémon using it. | One other Pokémon on the field, selected by the trainer. | Hidden Power | Smart | | 136 |
241 | 2 | Cross Chop | Fighting | 80 | 80 | 100 | 5 | 0 | | | Attack | Defense | The user delivers a double chop with its forearms crossed. Critical hits land more easily. | The user delivers a double chop with its forearms crossed. Critical hits land more easily. | One other Pokémon on the field, selected by the trainer. | Cross Chop | Cool | | 44 |
242 | 2 | Twister | Dragon | 100 | 100 | 40 | 20 | 0 | | | S. Attack | S. Defense | The user whips up a vicious tornado to tear at the opposing Pokémon. This may also make them flinch. | The user whips up a vicious tornado to tear at the opposing Pokémon. This may also make them flinch. | All opposing Pokémon. | Twister | Cool | 20 | 147 |
243 | 2 | Rain Dance | Water | -1 | | | 5 | 0 | | | None | None | The user summons a heavy rain on the floor, powering up Water-type moves. | The user summons a heavy rain that falls for five turns powering up Water-type moves. It lowers the power of Fire-type moves. | The entire field. Affects all Pokémon. | Rain Dance | Tough | | 137 |
244 | 2 | Sunny Day | Fire | -1 | | | 5 | 0 | | | None | None | The user intensifies the sunlight for the entire floor, powering up Fire-type moves. | The user intensifies the sun for five turns powering up Fire-type moves. It lowers the power of Water-type moves. | The entire field. Affects all Pokémon. | Sunny Day | Beauty | | 138 |
245 | 2 | Crunch | Dark | 100 | 100 | 80 | 15 | 0 | | | Attack | Defense | The user crunches up the target with sharp fangs. This has a 20% chance to lower the target’s Defense stat. | The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat. | One other Pokémon on the field, selected by the trainer. | Crunch | Tough | 20 | 70 |
246 | 2 | Mirror Coat | Psychic | -1 | 100 | | 20 | -5 | | | S. Attack | S. Defense | A retaliation move that counters any special attack, inflicting double the damage taken. | A retaliation move that counters any special attack inflicting double the damage taken. | One specific move. How this move is chosen depends upon on the move being used. | Mirror Coat | Beauty | | 145 |
247 | 2 | Psych Up | Normal | -1 | | | 10 | 0 | | | None | None | The user hypnotizes itself into copying any stat change made by the target. | The user hypnotizes itself into copying any stat change made by the target. | One other Pokémon on the field, selected by the trainer. | Psych Up | Smart | | 144 |
248 | 2 | Extreme Speed | Normal | 100 | 100 | 80 | 5 | 2 | | | Attack | Defense | The user charges the target at blinding speed. | The user charges the target at blinding speed. This move always goes first. | One other Pokémon on the field, selected by the trainer. | Extreme Speed | Cool | | 104 |
249 | 2 | Ancient Power | Rock | 100 | 100 | 60 | 5 | 0 | | | S. Attack | S. Defense | The user attacks with a prehistoric power. It may also raise all the user’s stats at once. | The user attacks with a prehistoric power. This may also raise all the user’s stats at once. | One other Pokémon on the field, selected by the trainer. | Ancient Power | Tough | 10 | 141 |
250 | 2 | Shadow Ball | Ghost | 100 | 100 | 80 | 15 | 0 | | | S. Attack | S. Defense | The user hurls a shadowy blob at the target. This has a 20% chance to lower the target’s Sp. Def stat. | The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat. | One other Pokémon on the field, selected by the trainer. | Shadow Ball | Smart | 20 | 73 |
251 | 2 | Future Sight | Psychic | 80 | 100 | 120 | 10 | 0 | | | S. Attack | S. Defense | Two turns after this move is used, a hunk of psychic energy attacks the target’s area. They’re not charge turns since the user can still move. | Two turns after this move is used a hunk of psychic energy attacks the target. | One other Pokémon on the field, selected by the trainer. | Future Sight | Smart | | 149 |
252 | 2 | Rock Smash | Fighting | 100 | 100 | 40 | 15 | 0 | | | Attack | Defense | The user attacks with a punch. This may also lower the target’s Defense stat. This move will shatter walls. | The user attacks with a punch. This may also lower the target’s Defense stat. | One other Pokémon on the field, selected by the trainer. | Rock Smash | Tough | 50 | 70 |
253 | 2 | Whirlpool | Water | 100 | 85 | 35 | 15 | 0 | | | S. Attack | S. Defense | The user traps the target in a violent swirling whirlpool for three turns. | The user traps the target in a violent swirling whirlpool for four to five turns. | One other Pokémon on the field, selected by the trainer. | Whirlpool | Beauty | 100 | 262 |
254 | 2 | Beat Up | Dark | -1 | 100 | 25 | 10 | 0 | | | Attack | Defense | The user hits the target as many times as there are nearby teammates. | The user gets all party Pokémon to attack the target. The more party Pokémon the greater the number of attacks. | One other Pokémon on the field, selected by the trainer. | Beat Up | Smart | | 155 |
255 | 3 | Fake Out | Normal | 100 | 100 | 40 | 10 | 3 | | | Attack | Defense | An attack that hits from a distance and makes the target flinch. It fails on targets directly in front. | This attack hits first and makes the target flinch. It only works the first turn the user is in battle. | One other Pokémon on the field, selected by the trainer. | Fake Out | Cute | 100 | 159 |
256 | 3 | Uproar | Normal | 100 | 100 | 90 | 10 | 0 | | | S. Attack | S. Defense | The user attacks in an uproar, preventing everyone from falling asleep. | The user attacks in an uproar for three turns. During that time no Pokémon can fall asleep. | One opposing Pokémon, selected at random. | Uproar | Cute | | 160 |
257 | 3 | Stockpile | Normal | -1 | | | 20 | 0 | | | None | None | The user charges up power and raises both its Defense and Sp. Def. stats. The move can be used three times. | The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times. | The user. | Stockpile | Tough | | 161 |
258 | 3 | Spit Up | Normal | 100 | 100 | | 10 | 0 | | | S. Attack | S. Defense | The power stored using the move Stockpile is released at once in an attack. The more power is stored, the more powerful the attack. | The power stored using the move Stockpile is released at once in an attack. The more power is stored the greater the move’s power. | One other Pokémon on the field, selected by the trainer. | Spit Up | Tough | | 162 |
259 | 3 | Swallow | Normal | -1 | | | 10 | 0 | | | None | None | The power stored using the move Stockpile is absorbed by the user to heal itself. Storing more power increases its effectiveness. | The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP. | The user. | Swallow | Tough | | 163 |
260 | 3 | Heat Wave | Fire | 90 | 90 | 95 | 10 | 0 | | | S. Attack | S. Defense | The user attacks by exhaling hot breath on the opposing Pokémon. It has a 10% chance to inflict a burn. | The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn. | All opposing Pokémon. | Heat Wave | Beauty | 10 | 5 |
261 | 3 | Hail | Ice | -1 | | | 10 | 0 | | | None | None | The user summons a hailstorm on the floor. It damages all Pokémon except the Ice type. | The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | The entire field. Affects all Pokémon. | Hail | Beauty | | 165 |
262 | 3 | Torment | Dark | 100 | 100 | | 15 | 0 | | | None | None | The user torments and enrages the target, making it incapable of using the same move twice in a row. | The user torments and enrages the target making it incapable of using the same move twice in a row. | One other Pokémon on the field, selected by the trainer. | Torment | Tough | | 166 |
263 | 3 | Flatter | Dark | 90 | 100 | | 15 | 0 | | | None | None | Flattery is used to confuse the target. However, this also raises the target’s Sp. Atk stat. | Flattery is used to confuse the target. However this also raises the target’s Sp. Atk stat. | One other Pokémon on the field, selected by the trainer. | Flatter | Smart | | 167 |
264 | 3 | Will O Wisp | Fire | 75 | 85 | | 15 | 0 | | | None | None | The user shoots a sinister, bluish-white flame at the target to inflict a burn. | The user shoots a sinister bluish-white flame at the target to inflict a burn. | One other Pokémon on the field, selected by the trainer. | Will-O-Wisp | Beauty | | 168 |
265 | 3 | Memento | Dark | 100 | 100 | | 10 | 0 | | | None | None | This move harshly lowers the target’s Attack and Sp. Atk stats. The user then drops to 1 HP, and warps away. | The user faints when using this move. In return this harshly lowers the target’s Attack and Sp. Atk stats. | One other Pokémon on the field, selected by the trainer. | Memento | Tough | | 169 |
266 | 3 | Facade | Normal | 100 | 100 | 70 | 20 | 0 | | | Attack | Defense | An attack move that doubles in power if the user is suffering a major status condition. | This attack move doubles its power if the user is poisoned burned or paralyzed. | One other Pokémon on the field, selected by the trainer. | Façade | Cute | | 170 |
267 | 3 | Focus Punch | Fighting | 100 | 100 | 150 | 20 | 1 | 1 | | Attack | Defense | The user focuses its mind for one turn before launching a devastating punch. | The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. | One other Pokémon on the field, selected by the trainer. | Focus Punch | Tough | | 171 |
268 | 3 | Smelling Salts | Normal | 100 | 100 | 70 | 10 | 0 | | | Attack | Defense | This attack inflicts double damage on a target with paralysis, and cures its condition. Allies targeted by this move will not take damage. | This attack’s power is doubled when used on a target with paralysis. This also cures the target’s paralysis however. | One other Pokémon on the field, selected by the trainer. | Smelling Salts | Smart | | 172 |
269 | 3 | Follow Me | Normal | -1 | | | 20 | 2 | | | None | None | The user draws attention to itself, redirecting all enemy attacks to the user. | The user draws attention to itself making all targets take aim only at the user. | The user. | Follow Me | Cute | | 173 |
270 | 3 | Nature Power | Normal | -1 | | | 20 | 0 | | | None | None | An attack that makes use of nature’s power. Its effects vary depending on the user’s environment. | This attack makes use of nature’s power. Its effects vary depending on the user’s environment. | One other Pokémon on the field, selected by the trainer. | Nature Power | Beauty | | 174 |
271 | 3 | Charge | Electric | -1 | | | 20 | 0 | | | None | None | The user boosts the power of the Electric move it uses on the next turn. | The user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat. | The user. | Charge | Smart | | 175 |
272 | 3 | Taunt | Dark | 100 | 100 | | 20 | 0 | | | None | None | The target is taunted into a rage that allows it to use only attack moves. | The target is taunted into a rage that allows it to use only attack moves for three turns. | One other Pokémon on the field, selected by the trainer. | Taunt | Smart | | 176 |
273 | 3 | Helping Hand | Normal | -1 | | | 20 | 5 | | | None | None | The user assists its allies, boosting their Attack and Sp. Atk. | The user assists an ally by boosting the power of that ally’s attack. | The user’s ally (if any). | Helping Hand | Smart | | 177 |
274 | 3 | Trick | Psychic | -1 | 100 | | 10 | 0 | | | None | None | The user catches the target off guard and swaps places with it. | The user catches the target off guard and swaps its held item with its own. | One other Pokémon on the field, selected by the trainer. | Trick | Smart | | 178 |
275 | 3 | Role Play | Psychic | -1 | | | 10 | 0 | | | None | None | The user mimics the target completely, copying the target’s natural Ability. | The user mimics the target completely copying the target’s natural Ability. | One other Pokémon on the field, selected by the trainer. | Role Play | Cute | | 179 |
276 | 3 | Wish | Normal | -1 | | | 10 | 0 | | | None | None | Three turns after this move is used, the target’s HP is restored by half the user’s max HP. | One turn after this move is used the user’s or its replacement’s HP is restored by half the user’s max HP. | The user. | Wish | Cute | | 180 |
277 | 3 | Assist | Normal | -1 | | | 20 | 0 | | | None | None | The user borrows a random move from a random Pokemon in the entire floor. | The user hurriedly and randomly uses a move among those known by ally Pokémon. | The user. | Assist | Cute | | 181 |
278 | 3 | Ingrain | Grass | -1 | | | 20 | 0 | | | None | None | The user lays roots that restore its HP on every turn. Because it is rooted, it can’t move around or be forced off its position. | The user lays roots that restore its HP on every turn. Because it’s rooted it can’t switch out. | The user. | Ingrain | Smart | | 182 |
279 | 3 | Superpower | Fighting | 100 | 100 | 120 | 5 | 0 | | | Attack | Defense | The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats. | The user attacks the target with great power. However this also lowers the user’s Attack and Defense stats. | One other Pokémon on the field, selected by the trainer. | Superpower | Tough | 100 | 183 |
280 | 3 | Magic Coat | Psychic | -1 | | | 15 | 4 | | | None | None | The user puts up a barrier that reflects status moves back to the user. | A barrier reflects back to the target moves like Leech Seed and moves that damage status. | The user. | Magic Coat | Beauty | | 184 |
281 | 3 | Recycle | Normal | -1 | | | 10 | 0 | | | None | None | The user recycles Plain Seeds and Grimy Food held by the team. | The user recycles a held item that has been used in battle so it can be used again. | The user. | Recycle | Smart | | 185 |
282 | 3 | Revenge | Fighting | 100 | 100 | 60 | 10 | -4 | | | Attack | Defense | An attack move that inflicts double the damage if the user was last hit by the target. | This attack move’s power is doubled if the user has been hurt by the opponent in the same turn. | One other Pokémon on the field, selected by the trainer. | Revenge | Tough | | 186 |
283 | 3 | Brick Break | Fighting | 100 | 100 | 75 | 15 | 0 | | | Attack | Defense | The user attacks with a swift chop. It can also break walls, as well as barriers, such as Light Screen and Reflect. | The user attacks with a swift chop. It can also break barriers such as Light Screen and Reflect. | One other Pokémon on the field, selected by the trainer. | Brick Break | Cool | | 187 |
284 | 3 | Yawn | Normal | -1 | | | 10 | 0 | | | None | None | The user lets loose a huge yawn that lulls the target into falling asleep in a few turns. | The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | One other Pokémon on the field, selected by the trainer. | Yawn | Cute | | 188 |
285 | 3 | Knock Off | Dark | 100 | 100 | 65 | 20 | 0 | | | Attack | Defense | If the foe is holding an item, the user slaps off the target’s held item, making it fly off from the target, and deals 50% extra damage. | The user slaps down the target’s held item and that item can’t be used in that battle. The move does more damage if the target has a held item. | One other Pokémon on the field, selected by the trainer. | Knock Off | Smart | | 189 |
286 | 3 | Endeavor | Normal | 100 | 100 | | 5 | 0 | | | Attack | Defense | An attack move that cuts down the target’s HP to equal the user’s HP. | This attack move cuts down the target’s HP to equal the user’s HP. | One other Pokémon on the field, selected by the trainer. | Endeavor | Tough | | 190 |
287 | 3 | Eruption | Fire | 100 | 100 | 150 | 5 | 0 | | | S. Attack | S. Defense | The user attacks opposing Pokémon with explosive fury. The lower the user’s HP, the lower the move’s power. | The user attacks opposing Pokémon with explosive fury. The lower the user’s HP the lower the move’s power. | All opposing Pokémon. | Eruption | Beauty | | 191 |
288 | 3 | Skill Swap | Psychic | -1 | | | 10 | 0 | | | None | None | The user employs its psychic power to exchange Abilities with the target. | The user employs its psychic power to exchange Abilities with the target. | One other Pokémon on the field, selected by the trainer. | Skill Swap | Smart | | 192 |
289 | 3 | Imprison | Psychic | 100 | | | 10 | 0 | | | None | None | This move prevents the target from using the move it last used. | If opposing Pokémon know any move also known by the user they are prevented from using it. | The user. | Imprison | Smart | | 193 |
290 | 3 | Refresh | Normal | -1 | | | 20 | 0 | | | None | None | The user cures the party of major status conditions. | The user rests to cure itself of poisoning a burn or paralysis. | The user. | Refresh | Cute | | 194 |
291 | 3 | Grudge | Ghost | -1 | | | 5 | 0 | | | None | None | If the user is fainted, the user’s grudge depletes the PP of every move the opponent knows. | If the user faints the user’s grudge fully depletes the PP of the opponent’s move that knocked it out. | The user. | Grudge | Tough | | 195 |
292 | 3 | Snatch | Dark | -1 | | | 10 | 4 | | | None | None | The user steals the effects of any attempts to use a healing or stat-changing move. | The user steals the effects of any attempts to use a healing or stat-changing move. | The user. | Snatch | Smart | | 196 |
293 | 3 | Secret Power | Normal | 100 | 100 | 70 | 20 | 0 | | | Attack | Defense | An attack whose additional effects depend on the condition of the floor. | The additional effects of this attack depend upon where it was used. | One other Pokémon on the field, selected by the trainer. | Secret Power | Smart | 30 | 198 |
294 | 3 | Dive | Water | 100 | 100 | 80 | 10 | 0 | | | Attack | Defense | Diving at first, the user floats up and attacks any time in the next five turns. | Diving on the first turn the user floats up and attacks on the next turn. | One other Pokémon on the field, selected by the trainer. | Dive | Beauty | | 256 |
295 | 3 | Arm Thrust | Fighting | 50 | 100 | 15 | 20 | 0 | | | Attack | Defense | The user lets loose a flurry of open-palmed arm thrusts that hit two to five times in a row. | The user lets loose a flurry of open-palmed arm thrusts that hit two to five times in a row. | One other Pokémon on the field, selected by the trainer. | Arm Thrust | Tough | | 30 |
296 | 3 | Camouflage | Normal | -1 | | | 20 | 0 | | | None | None | The user’s type is changed depending on its environment. | The user’s type is changed depending on its environment such as at water’s edge in grass or in a cave. | The user. | Camouflage | Smart | | 214 |
297 | 3 | Tail Glow | Bug | -1 | | | 20 | 0 | | | None | None | The user stares at flashing lights to focus its mind, drastically raising its Sp. Atk stat. | The user stares at flashing lights to focus its mind drastically raising its Sp. Atk stat. | The user. | Tail Glow | Beauty | | 322 |
298 | 3 | Luster Purge | Psychic | 100 | 100 | 70 | 5 | 0 | | | S. Attack | S. Defense | The user lets loose a damaging burst of light. This has a 50% chance to lower the target’s Sp. Def stat. | The user lets loose a damaging burst of light. This may also lower the target’s Sp. Def stat. | One other Pokémon on the field, selected by the trainer. | Luster Purge | Smart | 50 | 73 |
299 | 3 | Mist Ball | Psychic | 100 | 100 | 70 | 5 | 0 | | | S. Attack | S. Defense | A mist-like flurry of down envelops and damages the target. This has a 50% chance to lower the target’s Sp. Atk stat. | A mist-like flurry of down envelops and damages the target. This may also lower the target’s Sp. Atk stat. | One other Pokémon on the field, selected by the trainer. | Mist Ball | Smart | 50 | 72 |
300 | 3 | Feather Dance | Flying | 85 | 100 | | 15 | 0 | | | None | None | The user covers the target’s body with a mass of down that harshly lowers its Attack stat. | The user covers the target’s body with a mass of down that harshly lowers its Attack stat. | One other Pokémon on the field, selected by the trainer. | Feather Dance | Beauty | | 59 |
301 | 3 | Teeter Dance | Normal | 100 | 100 | | 20 | 0 | | | None | None | The user performs a wobbly dance that confuses the Pokémon around it. | The user performs a wobbly dance that confuses the Pokémon around it. | Every other Pokémon on the field. | Teeter Dance | Cute | | 200 |
302 | 3 | Blaze Kick | Fire | 100 | 90 | 85 | 10 | 0 | | | Attack | Defense | The user launches a kick that lands a critical hit 1 stage more easily. This has a 10% chance to leave the target with a burn. | The user launches a kick that lands a critical hit more easily. This may also leave the target with a burn. | One other Pokémon on the field, selected by the trainer. | Blaze Kick | Beauty | 10 | 201 |
303 | 3 | Mud Sport | Ground | 100 | | | 15 | 0 | | | None | None | The user covers everyone with mud. This adds the Ground-type to their typing. | The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns. | The entire field. Affects all Pokémon. | Mud Sport | Cute | | 202 |
304 | 3 | Ice Ball | Ice | 90 | 90 | 30 | 20 | 0 | | | Attack | Defense | The user rolls into the target from a distance. It becomes more powerful the farther the target is. | The user attacks the target for five turns. The move’s power increases each time it hits. | One other Pokémon on the field, selected by the trainer. | Ice Ball | Beauty | | 118 |
305 | 3 | Needle Arm | Grass | 100 | 100 | 60 | 15 | 0 | | | Attack | Defense | The user attacks by wildly swinging its thorny arms. This may also make the target flinch. | The user attacks by wildly swinging its thorny arms. This may also make the target flinch. | One other Pokémon on the field, selected by the trainer. | Needle Arm | Smart | 30 | 32 |
306 | 3 | Slack Off | Normal | -1 | | | 10 | 0 | | | None | None | The user slacks off, restoring its own HP by up to half of its max HP. | The user slacks off restoring its own HP by up to half of its max HP. | The user. | Slack Off | Cute | | 33 |
307 | 3 | Hyper Voice | Normal | 100 | 100 | 90 | 10 | 0 | | | S. Attack | S. Defense | The user lets loose a horribly echoing shout with the power to inflict damage. | The user lets loose a horribly echoing shout with the power to inflict damage. | All opposing Pokémon. | Hyper Voice | Cool | | 1 |
308 | 3 | Poison Fang | Poison | 100 | 100 | 50 | 15 | 0 | | | Attack | Defense | The user bites the target with toxic fangs. This has a 50% chance to leave the target badly poisoned. | The user bites the target with toxic fangs. This may also leave the target badly poisoned. | One other Pokémon on the field, selected by the trainer. | Poison Fang | Smart | 50 | 203 |
309 | 3 | Crush Claw | Normal | 100 | 95 | 75 | 10 | 0 | | | Attack | Defense | The user slashes the target with hard and sharp claws. This will also lower the target’s Defense. | The user slashes the target with hard and sharp claws. This may also lower the target’s Defense stat. | One other Pokémon on the field, selected by the trainer. | Crush Claw | Cool | 50 | 70 |
310 | 3 | Blast Burn | Fire | 90 | 90 | 150 | 5 | 0 | | 1 | S. Attack | S. Defense | The target is razed by a fiery explosion. The user can’t move on the next turn. | The target is razed by a fiery explosion. The user can’t move on the next turn. | One other Pokémon on the field, selected by the trainer. | Blast Burn | Beauty | | 81 |
311 | 3 | Hydro Cannon | Water | 90 | 90 | 150 | 5 | 0 | | 1 | S. Attack | S. Defense | The target is hit by a watery blast. The user can’t move on the next turn. | The target is hit with a watery blast. The user can’t move on the next turn. | One other Pokémon on the field, selected by the trainer. | Hydro Cannon | Beauty | | 81 |
312 | 3 | Meteor Mash | Steel | 80 | 90 | 90 | 10 | 0 | | | Attack | Defense | The target is hit with a hard punch fired like a meteor. This has a 20% chance to raise the user’s Attack stat. | The target is hit with a hard punch fired like a meteor. This may also raise the user’s Attack stat. | One other Pokémon on the field, selected by the trainer. | Meteor Mash | Cool | 20 | 140 |
313 | 3 | Astonish | Ghost | 100 | 100 | 30 | 15 | 0 | | | Attack | Defense | The user attacks the target while shouting in a startling fashion. This may also make the target flinch. | The user attacks the target while shouting in a startling fashion. This may also make the target flinch. | One other Pokémon on the field, selected by the trainer. | Astonish | Smart | 30 | 32 |
314 | 3 | Weather Ball | Normal | 100 | 100 | 50 | 10 | 0 | | | S. Attack | S. Defense | A move that varies in type depending on the weather. | This attack move varies in power and type depending on the weather. | One other Pokémon on the field, selected by the trainer. | Weather Ball | Smart | | 204 |
315 | 3 | Aromatherapy | Grass | -1 | | | 5 | 0 | | | None | None | The user releases a soothing scent that heals all of the target’s bad status conditions. | The user releases a soothing scent that heals all status conditions affecting the user’s party. | The user and its allies. | Aromatherapy | Smart | | 103 |
316 | 3 | Fake Tears | Dark | 80 | 100 | | 20 | 0 | | | None | None | The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | The user feigns crying to fluster the target harshly lowering its Sp. Def stat. | One other Pokémon on the field, selected by the trainer. | Fake Tears | Smart | | 63 |
317 | 3 | Air Cutter | Flying | 90 | 95 | 60 | 25 | 0 | | | S. Attack | S. Defense | The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily. | The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily. | All opposing Pokémon. | Air Cutter | Cool | | 44 |
318 | 3 | Overheat | Fire | 100 | 90 | 130 | 5 | 0 | | | S. Attack | S. Defense | The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat. | The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat. | One other Pokémon on the field, selected by the trainer. | Overheat | Beauty | 100 | 205 |
319 | 3 | Odor Sleuth | Normal | -1 | | | 40 | 0 | | | None | None | The user identifies the target, removing its resistances and immunities. This also enables an evasive target to be hit. | Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. | One other Pokémon on the field, selected by the trainer. | Odor Sleuth | Smart | | 114 |
320 | 3 | Rock Tomb | Rock | 100 | 95 | 60 | 15 | 0 | | | Attack | Defense | Boulders are hurled at the target. This also lowers the target’s Speed stat. | Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement. | One other Pokémon on the field, selected by the trainer. | Rock Tomb | Smart | 100 | 71 |
321 | 3 | Silver Wind | Bug | 100 | 100 | 60 | 5 | 0 | | | S. Attack | S. Defense | The target is attacked with powdery scales blown by wind. This may also raise all the user’s stats. | The target is attacked with powdery scales blown by the wind. This may also raise all the user’s stats. | One other Pokémon on the field, selected by the trainer. | Silver Wind | Beauty | 10 | 141 |
322 | 3 | Metal Sound | Steel | 75 | 85 | | 40 | 0 | | | None | None | A horrible sound like scraping metal harshly lowers the target’s Sp. Def stat. | A horrible sound like scraping metal harshly lowers the target’s Sp. Def stat. | One other Pokémon on the field, selected by the trainer. | Metal Sound | Smart | | 63 |
323 | 3 | Grass Whistle | Grass | 65 | 55 | | 15 | 0 | | | None | None | The user plays a pleasant melody that lulls the target into a deep sleep. | The user plays a pleasant melody that lulls the target into a deep sleep. | One other Pokémon on the field, selected by the trainer. | Grass Whistle | Smart | | 2 |
324 | 3 | Tickle | Normal | 100 | 100 | | 20 | 0 | | | None | None | The user tickles the target into laughing, reducing its Attack and Defense stats. | The user tickles the target into laughing reducing its Attack and Defense stats. | One other Pokémon on the field, selected by the trainer. | Tickle | Cute | | 206 |
325 | 3 | Cosmic Power | Psychic | -1 | | | 20 | 0 | | | None | None | The user absorbs a mystical power from space to raise the party’s Defense and Sp. Def stats. | The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. | The user. | Cosmic Power | Cool | | 207 |
326 | 3 | Water Spout | Water | 100 | 100 | 150 | 5 | 0 | | | S. Attack | S. Defense | The user spouts water to damage opposing Pokémon. The lower the user’s HP, the lower the move’s power. | The user spouts water to damage opposing Pokémon. The lower the user’s HP the lower the move’s power. | All opposing Pokémon. | Water Spout | Beauty | | 191 |
327 | 3 | Signal Beam | Bug | 100 | 100 | 75 | 15 | 0 | | | S. Attack | S. Defense | The user attacks with a sinister beam of light. This may also confuse the target. | The user attacks with a sinister beam of light. This may also confuse the target. | One other Pokémon on the field, selected by the trainer. | Signal Beam | Beauty | 10 | 77 |
328 | 3 | Shadow Punch | Ghost | -1 | | 60 | 20 | 0 | | | Attack | Defense | The user throws a punch from the shadows. This attack never misses. | The user throws a punch from the shadows. This attack never misses. | One other Pokémon on the field, selected by the trainer. | Shadow Punch | Smart | | 18 |
329 | 3 | Extrasensory | Psychic | 100 | 100 | 80 | 20 | 0 | | | S. Attack | S. Defense | The user attacks with an odd, unseeable power. This has a 30% chance to make the target flinch. | The user attacks with an odd unseeable power. This may also make the target flinch. | One other Pokémon on the field, selected by the trainer. | Extrasensory | Cool | 10 | 32 |
330 | 3 | Sky Uppercut | Fighting | 80 | 90 | 85 | 15 | 0 | | | Attack | Defense | The user attacks the target with an uppercut thrown skyward with force. | The user attacks the target with an uppercut thrown skyward with force. | One other Pokémon on the field, selected by the trainer. | Sky Uppercut | Cool | | 208 |
331 | 3 | Sand Tomb | Ground | 85 | 85 | 35 | 15 | 0 | | | Attack | Defense | The user traps the target inside a harshly raging sandstorm for three turns. | The user traps the target inside a harshly raging sandstorm for four to five turns. | One other Pokémon on the field, selected by the trainer. | Sand Tomb | Smart | 100 | 43 |
332 | 3 | Sheer Cold | Ice | 50 | 30 | | 5 | 0 | | | S. Attack | S. Defense | The user attacks with a blast of absolute-zero cold. The target faints instantly if it hits. | The target faints instantly. It’s less likely to hit the target if it’s used by Pokémon other than Ice types. | One other Pokémon on the field, selected by the trainer. | Sheer Cold | Beauty | | 39 |
333 | 3 | Muddy Water | Water | 80 | 85 | 90 | 10 | 0 | | | S. Attack | S. Defense | The user attacks by shooting muddy water at the opposing Pokémon. This has a 30% chance to lower their Accuracy. | The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy. | All opposing Pokémon. | Muddy Water | Tough | 30 | 74 |
334 | 3 | Bullet Seed | Grass | 65 | 100 | 25 | 30 | 0 | | | Attack | Defense | The user forcefully shoots seeds at the target two to five times in a row. | The user forcefully shoots seeds at the target two to five times in a row. | One other Pokémon on the field, selected by the trainer. | Bullet Seed | Cool | | 30 |
335 | 3 | Aerial Ace | Flying | -1 | | 60 | 20 | 0 | | | Attack | Defense | The user confounds the target with speed, then slashes. This attack never misses. | The user confounds the target with speed then slashes. This attack never misses. | One other Pokémon on the field, selected by the trainer. | Aerial Ace | Cool | | 18 |
336 | 3 | Icicle Spear | Ice | 70 | 100 | 25 | 30 | 0 | | | Attack | Defense | The user launches sharp icicles at the target five times in a row. | The user launches sharp icicles at the target two to five times in a row. | One other Pokémon on the field, selected by the trainer. | Icicle Spear | Beauty | | 30 |
337 | 3 | Iron Defense | Steel | -1 | | | 15 | 0 | | | None | None | The user hardens its body’s surface like iron, sharply raising its Defense stat. | The user hardens its body’s surface like iron sharply raising its Defense stat. | The user. | Iron Defense | Tough | | 52 |
338 | 3 | Block | Normal | 100 | | | 5 | 0 | | | None | None | The user continually blocks the target’s way with arms spread wide to prevent escape. | The user blocks the target’s way with arms spread wide to prevent escape. | One other Pokémon on the field, selected by the trainer. | Block | Cute | | 107 |
339 | 3 | Howl | Normal | -1 | | | 40 | 0 | | | None | None | The user howls loudly to raise the party’s spirit, which raises the Attack stat. | The user howls loudly to raise its spirit which raises its Attack stat. | The user and its allies. | Howl | Cool | | 11 |
340 | 3 | Dragon Claw | Dragon | 100 | 100 | 80 | 15 | 0 | | | Attack | Defense | The user slashes the target with huge, sharp claws. | The user slashes the target with huge sharp claws. | One other Pokémon on the field, selected by the trainer. | Dragon Claw | Cool | | 1 |
341 | 3 | Frenzy Plant | Grass | 90 | 90 | 150 | 5 | 0 | | 1 | S. Attack | S. Defense | The user slams the target with an enormous tree. The user can’t move on the next turn. | The user slams the target with an enormous tree. The user can’t move on the next turn. | One other Pokémon on the field, selected by the trainer. | Frenzy Plant | Cool | | 81 |
342 | 3 | Bulk Up | Fighting | -1 | | | 20 | 0 | | | None | None | The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. | The user tenses its muscles to bulk up its body raising both its Attack and Defense stats. | The user. | Bulk Up | Beauty | | 209 |
343 | 3 | Bounce | Flying | 100 | 85 | 85 | 5 | 0 | | | Attack | Defense | The user bounces up high, then drops on the target on the second turn. This has a 30% chance to leave the target with paralysis. | The user bounces up high then drops on the target on the second turn. This may also leave the target with paralysis. | One other Pokémon on the field, selected by the trainer. | Bounce | Cute | 30 | 264 |
344 | 3 | Mud Shot | Ground | 100 | 95 | 55 | 15 | 0 | | | S. Attack | S. Defense | The user attacks by hurling a blob of mud at the target. This also lowers the target’s Movement Speed. | The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat. | One other Pokémon on the field, selected by the trainer. | Mud Shot | Tough | 100 | 71 |
345 | 3 | Poison Tail | Poison | 100 | 100 | 50 | 25 | 0 | | | Attack | Defense | The user hits the target with its tail. This may also poison the target. Critical hits land more easily. | The user hits the target with its tail. This may also poison the target. Critical hits land more easily. | One other Pokémon on the field, selected by the trainer. | Poison Tail | Smart | 10 | 210 |
346 | 3 | Covet | Normal | 80 | 100 | 60 | 25 | 0 | | | Attack | Defense | The user cutely begs to obtain an item from the foe. | The user endearingly approaches the target then steals the target’s held item. | One other Pokémon on the field, selected by the trainer. | Covet | Cute | | 106 |
347 | 3 | Volt Tackle | Electric | 100 | 100 | 120 | 15 | 0 | | | Attack | Defense | The user electrifies itself, then charges. This also damages the user quite a lot. This may leave the target with paralysis. | The user electrifies itself and charges the target. This also damages the user quite a lot. This attack may leave the target with paralysis. | One other Pokémon on the field, selected by the trainer. | Volt Tackle | Cool | 10 | 263 |
348 | 3 | Magical Leaf | Grass | -1 | | 60 | 20 | 0 | | | S. Attack | S. Defense | The user scatters curious leaves that chase the target. This attack never misses. | The user scatters curious leaves that chase the target. This attack never misses. | One other Pokémon on the field, selected by the trainer. | Magical Leaf | Beauty | | 18 |
349 | 3 | Water Sport | Water | 100 | | | 15 | 0 | | | None | None | The user soaks everyone with water. This adds the Water-type to their typing. | The user soaks the battlefield with water. This weakens Fire-type moves for five turns. | The entire field. Affects all Pokémon. | Water Sport | Cute | | 211 |
350 | 3 | Calm Mind | Psychic | -1 | | | 20 | 0 | | | None | None | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | The user. | Calm Mind | Smart | | 212 |
351 | 3 | Leaf Blade | Grass | 100 | 100 | 90 | 15 | 0 | | | Attack | Defense | The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily. | The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily. | One other Pokémon on the field, selected by the trainer. | Leaf Blade | Cool | | 44 |
352 | 3 | Dragon Dance | Dragon | -1 | | | 20 | 0 | | | None | None | The user vigorously performs a mystic, powerful dance that boosts its Attack and Movement Speed. | The user vigorously performs a mystic powerful dance that raises its Attack and Speed stats. | The user. | Dragon Dance | Cool | | 213 |
353 | 3 | Rock Blast | Rock | 50 | 90 | 25 | 10 | 0 | | | Attack | Defense | The user hurls hard rocks at the target. Five rocks are launched in a row. | The user hurls hard rocks at the target. Two to five rocks are launched in a row. | One other Pokémon on the field, selected by the trainer. | Rock Blast | Tough | | 30 |
354 | 3 | Shock Wave | Electric | -1 | | 60 | 20 | 0 | | | S. Attack | S. Defense | The user strikes the target with a quick jolt of electricity. This attack never misses. | The user strikes the target with a quick jolt of electricity. This attack never misses. | One other Pokémon on the field, selected by the trainer. | Shock Wave | Cool | | 18 |
355 | 3 | Water Pulse | Water | 100 | 100 | 60 | 20 | 0 | | | S. Attack | S. Defense | The user attacks the target with a pulsing blast of water. This may also confuse the target. | The user attacks the target with a pulsing blast of water. This may also confuse the target. | One other Pokémon on the field, selected by the trainer. | Water Pulse | Beauty | 20 | 77 |
356 | 3 | Doom Desire | Steel | 100 | 100 | 140 | 5 | 0 | 2 | | S. Attack | S. Defense | Two turns after this move is used a concentrated bundle of light blasts the target. | Two turns after this move is used a concentrated bundle of light blasts the target. | One other Pokémon on the field, selected by the trainer. | Doom Desire | Cool | | 149 |
357 | 3 | Psycho Boost | Psychic | 100 | 90 | 140 | 5 | 0 | | | S. Attack | S. Defense | The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat. | The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat. | One other Pokémon on the field, selected by the trainer. | Psycho Boost | Smart | 100 | 205 |
358 | 3 | Shadow Rush | Shadow | | 100 | 55 | | 0 | | | Attack | Defense | | | One other Pokémon on the field, selected by the trainer. | Shadow Rush | | | 10001 |
359 | 3 | Shadow Blast | Shadow | | 100 | 80 | | 0 | | | Attack | Defense | | | One other Pokémon on the field, selected by the trainer. | Shadow Blast | | | 44 |
360 | 3 | Shadow Blitz | Shadow | | 100 | 40 | | 0 | | | Attack | Defense | | | One other Pokémon on the field, selected by the trainer. | Shadow Blitz | | | 1 |
361 | 3 | Shadow Bolt | Shadow | | 100 | 75 | | 0 | | | S. Attack | S. Defense | | | One other Pokémon on the field, selected by the trainer. | Shadow Bolt | | 10 | 7 |
362 | 3 | Shadow Break | Shadow | | 100 | 75 | | 0 | | | Attack | Defense | | | One other Pokémon on the field, selected by the trainer. | Shadow Break | | | 1 |
363 | 3 | Shadow Chill | Shadow | | 100 | 75 | | 0 | | | S. Attack | S. Defense | | | One other Pokémon on the field, selected by the trainer. | Shadow Chill | | 10 | 6 |
364 | 3 | Shadow End | Shadow | | 60 | 120 | | 0 | | | Attack | Defense | | | One other Pokémon on the field, selected by the trainer. | Shadow End | | | 10002 |
365 | 3 | Shadow Fire | Shadow | | 100 | 75 | | 0 | | | S. Attack | S. Defense | | | One other Pokémon on the field, selected by the trainer. | Shadow Fire | | 10 | 5 |
366 | 3 | Shadow Rave | Shadow | | 100 | 70 | | 0 | | | S. Attack | S. Defense | | | The opposing side of the field. Affects opposing Pokémon. | Shadow Rave | | | 1 |
367 | 3 | Shadow Storm | Shadow | | 100 | 95 | | 0 | | | S. Attack | S. Defense | | | The opposing side of the field. Affects opposing Pokémon. | Shadow Storm | | | 1 |
368 | 3 | Shadow Wave | Shadow | | 100 | 50 | | 0 | | | S. Attack | S. Defense | | | The opposing side of the field. Affects opposing Pokémon. | Shadow Wave | | | 1 |
369 | 3 | Shadow Down | Shadow | | 100 | | | 0 | | | None | None | | | The opposing side of the field. Affects opposing Pokémon. | Shadow Down | | | 60 |
370 | 3 | Shadow Half | Shadow | | 100 | | | 0 | | | S. Attack | S. Defense | | | The entire field. Affects all Pokémon. | Shadow Half | | | 10003 |
371 | 3 | Shadow Step | Shadow | | | | | | | | | | | | | | | | |
372 | 3 | Shadow Hold | Shadow | | | | | 0 | | | None | None | | | The opposing side of the field. Affects opposing Pokémon. | Shadow Hold | | | 107 |
373 | 3 | Shadow Mist | Shadow | | 100 | | | 0 | | | None | None | | | The opposing side of the field. Affects opposing Pokémon. | Shadow Mist | | | 10004 |
374 | 3 | Shadow Panic | Shadow | | 90 | | | 0 | | | None | None | | | The opposing side of the field. Affects opposing Pokémon. | Shadow Panic | | | 50 |
375 | 3 | Shadow Shed | Shadow | | | | | 0 | | | None | None | | | The entire field. Affects all Pokémon. | Shadow Shed | | | 10005 |
376 | 3 | Shadow Sky | Shadow | | | | | 0 | | | None | None | | | The entire field. Affects all Pokémon. | Shadow Sky | | | 10006 |
377 | 3 | Wide Slash | Unknown | | | | | | | | | | | | Wide Slash | Wide Slash | | | |
378 | 3 | Vacuum Cut | Unknown | | | | | | | | | | | | The entire field. Affects all Pokémon. | Vacuum Cut | | | |
379 | 3 | Excavate | | | | | | | | | | | | | | Excavate | | | |
380 | 3 | Spin Slash | | | | | | | | | | | | | | Spin Slash | | | |
381 | 3 | Obstruction | Dark | | | | | | | | Parry | Parry | -1 DF to foe if hit | | | | | | |
382 | 4 | Roost | Flying | -1 | | | 10 | 0 | | | None | None | The user lands and rests its body. It removes Levitate and Flying type for one turn, but restores the user’s HP by up to half of its max HP. | The user lands and rests its body. It restores the user’s HP by up to half of its max HP. | The user. | Roost | Cool | | 215 |
383 | 4 | Gravity | Psychic | -1 | | | 5 | 0 | | | None | None | Gravity is intensified for the entire floor, making moves involving flying unusable and negating Levitate. | Enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Flying moves can’t be used. | The entire field. Affects all Pokémon. | Gravity | Beauty | | 216 |
384 | 4 | Miracle Eye | Psychic | -1 | | | 40 | 0 | | | None | None | The user takes on the Miracle Eye status, allowing it to ignore resistances and immunities. This also enables it to hit evasive targets. | Enables a Dark-type target to be hit by Psychic-type attacks. This also enables an evasive target to be hit. | One other Pokémon on the field, selected by the trainer. | Miracle Eye | Cute | | 217 |
385 | 4 | Wake Up Slap | Fighting | 100 | 100 | 70 | 10 | 0 | | | Attack | Defense | This attack inflicts big damage on a sleeping target, immediately waking it up. Allies targeted by this move will not take damage. | This attack inflicts big damage on a sleeping target. This also wakes the target up however. | One other Pokémon on the field, selected by the trainer. | Wake-Up Slap | Smart | | 218 |
386 | 4 | Hammer Arm | Fighting | 90 | 90 | 100 | 10 | 0 | | | Attack | Defense | The user swings and hits with its strong and heavy fist. It lowers the user’s Movement Speed, however. | The user swings and hits with its strong heavy fist. It lowers the user’s Speed however. | One other Pokémon on the field, selected by the trainer. | Hammer Arm | Cool | 100 | 219 |
387 | 4 | Gyro Ball | Steel | 100 | 100 | | 5 | 0 | | | Attack | Defense | The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power. | The user tackles the target with a high-speed spin. The slower the user compared to the target the greater the move’s power. | One other Pokémon on the field, selected by the trainer. | Gyro Ball | Beauty | | 220 |
388 | 4 | Healing Wish | Psychic | -1 | | | 10 | 0 | | | None | None | The user’s HP drops to 1. In return, the rest of the party will have its HP restored and status conditions cured. | The user faints. In return the Pokémon taking its place will have its HP restored and status conditions cured. | The user. | Healing Wish | Cute | | 221 |
389 | 4 | Brine | Water | 100 | 100 | 65 | 10 | 0 | | | S. Attack | S. Defense | If the target’s HP is half or less, this attack will hit with double the power. | If the target’s HP is half or less this attack will hit with double the power. | One other Pokémon on the field, selected by the trainer. | Brine | Smart | | 222 |
390 | 4 | Natural Gift | Normal | 100 | 100 | | 15 | 0 | | | Attack | Defense | The user draws power to attack by using its held Berry. The Berry determines the move’s type. | The user draws power to attack by using its held Berry. The Berry determines the move’s type and power. | One other Pokémon on the field, selected by the trainer. | Natural Gift | Cool | | 223 |
391 | 4 | Feint | Normal | 100 | 100 | 30 | 10 | 2 | | | Attack | Defense | An attack that hits a target trying to protect itself. This also lifts the effects of those moves. | This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves. | One other Pokémon on the field, selected by the trainer. | Feint | Beauty | | 224 |
392 | 4 | Pluck | Flying | 100 | 100 | 60 | 20 | 0 | | | Attack | Defense | The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. | The user pecks the target. If the target is holding a Berry the user eats it and gains its effect. | One other Pokémon on the field, selected by the trainer. | Pluck | Cute | | 225 |
393 | 4 | Tailwind | Flying | -1 | | | 15 | 0 | | | None | None | The user whips up a turbulent whirlwind that sharply raises the Movement Speed of the user and its allies. | The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns. | The user’s side of the field. Affects the user and its ally (if any). | Tailwind | Smart | | 226 |
394 | 4 | Acupressure | Normal | -1 | | | 30 | 0 | | | None | None | The user applies pressure to an ally’s stress points, sharply boosting its highest stat. | The user applies pressure to stress points sharply boosting one of its or its allies’ stats. | Either the user or its ally, selected by the trainer. | Acupressure | Cool | | 227 |
395 | 4 | Metal Burst | Steel | -1 | 100 | | 10 | 0 | | | Attack | Defense | When damaged, the user retaliates with much greater power against nearby opponents. | The user retaliates with much greater force against the opponent that last inflicted damage on it. | One specific move. How this move is chosen depends upon on the move being used. | Metal Burst | Beauty | | 228 |
396 | 4 | U turn | Bug | 100 | 100 | 70 | 20 | 0 | | | Attack | Defense | After making its attack, the user jumps back several steps. | After making its attack the user rushes back to switch places with a party Pokémon in waiting. | One other Pokémon on the field, selected by the trainer. | U-turn | Cute | | 229 |
397 | 4 | Close Combat | Fighting | 100 | 100 | 120 | 5 | 0 | | | Attack | Defense | The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats. | The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats. | One other Pokémon on the field, selected by the trainer. | Close Combat | Smart | 100 | 230 |
398 | 4 | Payback | Dark | 100 | 100 | 50 | 10 | 0 | | | Attack | Defense | The user stores power, then attacks. If the user was last hit by the target, this attack’s power will be doubled. | The user stores power then attacks. If the user moves after the target this attack’s power will be doubled. | One other Pokémon on the field, selected by the trainer. | Payback | Cool | | 231 |
399 | 4 | Assurance | Dark | 100 | 100 | 60 | 10 | 0 | | | Attack | Defense | If the target was last attacked by the user, this attack’s power is doubled. | If the target has already taken some damage in the same turn this attack’s power is doubled. | One other Pokémon on the field, selected by the trainer. | Assurance | Beauty | | 232 |
400 | 4 | Embargo | Dark | 100 | 100 | | 15 | 0 | | | None | None | This move prevents foes from using any items. | This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it. | One other Pokémon on the field, selected by the trainer. | Embargo | Cute | | 233 |
401 | 4 | Fling | Dark | -1 | 100 | | 10 | 0 | | | Attack | Defense | The user flings its held equipment at the target to attack. This move’s power and effects depend on the item. | The user flings its held item at the target to attack. This move’s power and effects depend on the item. | One other Pokémon on the field, selected by the trainer. | Fling | Tough | | 234 |
402 | 4 | Psycho Shift | Psychic | -1 | 100 | | 10 | 0 | | | None | None | Using its psychic power of suggestion, the user transfers its bad status conditions to the target. | Using its psychic power of suggestion the user transfers its status conditions to the target. | One other Pokémon on the field, selected by the trainer. | Psycho Shift | Cool | | 235 |
403 | 4 | Trump Card | Normal | -1 | | | 5 | 0 | | | S. Attack | S. Defense | The more PP this move has, the greater its power. | The fewer PP this move has the greater its power. | One other Pokémon on the field, selected by the trainer. | Trump Card | Cool | | 236 |
404 | 4 | Heal Block | Psychic | 100 | 100 | | 15 | 0 | | | None | None | The user prevents the opposing team from recovering HP. | For five turns the user prevents the opposing team from using any moves Abilities or held items that recover HP. | All opposing Pokémon. | Heal Block | Cute | | 237 |
405 | 4 | Wring Out | Normal | 100 | 100 | | 5 | 0 | | | S. Attack | S. Defense | The user powerfully wrings the target. The more HP the target has, the greater the move’s power. | The user powerfully wrings the target. The more HP the target has the greater the move’s power. | One other Pokémon on the field, selected by the trainer. | Wring Out | Smart | | 238 |
406 | 4 | Power Trick | Psychic | -1 | | | 10 | 0 | | | None | None | The user employs its psychic power to switch its Attack with its Defense stat. | The user employs its psychic power to switch its Attack stat with its Defense stat. | The user. | Power Trick | Cool | | 239 |
407 | 4 | Gastro Acid | Poison | 100 | 100 | | 10 | 0 | | | None | None | The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target’s Ability. | The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target’s Ability. | One other Pokémon on the field, selected by the trainer. | Gastro Acid | Beauty | | 240 |
408 | 4 | Lucky Chant | Normal | -1 | | | 30 | 0 | | | None | None | The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits or additional effects. | The user chants an incantation toward the sky preventing opposing Pokémon from landing critical hits for five turns. | The user’s side of the field. Affects the user and its ally (if any). | Lucky Chant | Cute | | 241 |
409 | 4 | Me First | Normal | -1 | | | 20 | 0 | | | None | None | The user cuts ahead of the target to steal and use the target’s strongest move. It fails if the target has no attacking moves. | The user cuts ahead of the target to copy and use the target’s intended move with greater power. This move fails if it isn’t used first. | One other Pokémon on the field, selected by the trainer. Stolen moves reuse the same target. | Me First | Cute | | 242 |
410 | 4 | Copycat | Normal | -1 | | | 20 | 0 | | | None | None | The user mimics the move last used by the target. The move fails if the target hasn’t used a move yet. | The user mimics the move used immediately before it. The move fails if no other move has been used yet. | The user. | Copycat | Cool | | 243 |
411 | 4 | Power Swap | Psychic | -1 | | | 10 | 0 | | | None | None | The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target. | The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target. | One other Pokémon on the field, selected by the trainer. | Power Swap | Beauty | | 244 |
412 | 4 | Guard Swap | Psychic | -1 | | | 10 | 0 | | | None | None | The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target. | The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target. | One other Pokémon on the field, selected by the trainer. | Guard Swap | Cute | | 245 |
413 | 4 | Punishment | Dark | 100 | 100 | | 5 | 0 | | | Attack | Defense | This move gets an extra 20 power for each of the foe’s stat boosts | The more the target has powered up with stat changes the greater the move’s power. | One other Pokémon on the field, selected by the trainer. | Punishment | Smart | | 246 |
414 | 4 | Last Resort | Normal | 100 | 100 | 140 | 5 | 0 | | | Attack | Defense | The less total PP the user has, the greater the move’s power. | This move can be used only after the user has used all the other moves it knows in the battle. | One other Pokémon on the field, selected by the trainer. | Last Resort | Cute | | 247 |
415 | 4 | Worry Seed | Grass | 100 | 100 | | 10 | 0 | | | None | None | A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia. | A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia. | One other Pokémon on the field, selected by the trainer. | Worry Seed | Beauty | | 248 |
416 | 4 | Sucker Punch | Dark | 100 | 100 | 70 | 5 | 1 | | | Attack | Defense | This attacks foes from a distance. It fails on targets directly in front. | This move enables the user to attack first. This move fails if the target is not readying an attack. | One other Pokémon on the field, selected by the trainer. | Sucker Punch | Smart | | 249 |
417 | 4 | Toxic Spikes | Poison | -1 | | | 20 | 0 | | | None | None | The user lays a trap of poison spikes around itself. They badly poison opposing Pokémon that step on it. | The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. | The opposing side of the field. Affects opposing Pokémon. | Toxic Spikes | Smart | | 250 |
418 | 4 | Heart Swap | Psychic | -1 | | | 10 | 0 | | | None | None | The user employs its psychic power to switch stat changes with the target. | The user employs its psychic power to switch stat changes with the target. | One other Pokémon on the field, selected by the trainer. | Heart Swap | Cool | | 251 |
419 | 4 | Aqua Ring | Water | -1 | | | 20 | 0 | | | None | None | The user envelops the party in a veil made of water. It restores some HP every turn. | The user envelops itself in a veil made of water. It regains some HP every turn. | The user. | Aqua Ring | Beauty | | 252 |
420 | 4 | Magnet Rise | Electric | -1 | | | 10 | 0 | | | None | None | The user levitates itself and allies using electrically generated magnetism, for 5 turns. | The user levitates using electrically generated magnetism for five turns. | The user. | Magnet Rise | Cute | | 253 |
421 | 4 | Flare Blitz | Fire | 100 | 100 | 120 | 15 | 0 | | | Attack | Defense | The user cloaks itself in fire and charges the target. This has a 10% chance to burn the target, and deals 33% recoil damage to the user. | The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn. | One other Pokémon on the field, selected by the trainer. | Flare Blitz | Smart | 10 | 254 |
422 | 4 | Force Palm | Fighting | 100 | 100 | 60 | 10 | 0 | | | Attack | Defense | The target is attacked with a shock wave. This may also leave the target with paralysis. | The target is attacked with a shock wave. This may also leave the target with paralysis. | One other Pokémon on the field, selected by the trainer. | Force Palm | Cool | 30 | 7 |
423 | 4 | Aura Sphere | Fighting | -1 | | 90 | 20 | 0 | | | S. Attack | S. Defense | The user lets loose a blast of aura power from deep within its body at the target. This attack never misses. | The user lets loose a blast of aura power from deep within its body at the target. This attack never misses. | One other Pokémon on the field, selected by the trainer. | Aura Sphere | Beauty | | 18 |
424 | 4 | Rock Polish | Rock | -1 | | | 20 | 0 | | | None | None | The user polishes its body to reduce drag. This can sharply raise its Movement Speed. | The user polishes its body to reduce drag. This can sharply raise the Speed stat. | The user. | Rock Polish | Tough | | 53 |
425 | 4 | Poison Jab | Poison | 100 | 100 | 80 | 20 | 0 | | | Attack | Defense | The target is stabbed with a tentacle or arm steeped in poison. This has a 30% chance to poison the target. | The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. | One other Pokémon on the field, selected by the trainer. | Poison Jab | Smart | 30 | 3 |
426 | 4 | Dark Pulse | Dark | 100 | 100 | 80 | 15 | 0 | | | S. Attack | S. Defense | The user releases a horrible aura imbued with dark thoughts. This has a 20% chance to make the target flinch. | The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | One other Pokémon on the field, selected by the trainer. | Dark Pulse | Cool | 20 | 32 |
427 | 4 | Night Slash | Dark | 100 | 100 | 70 | 15 | 0 | | | Attack | Defense | The user slashes the target the instant an opportunity arises. Critical hits land more easily. | The user slashes the target the instant an opportunity arises. Critical hits land more easily. | One other Pokémon on the field, selected by the trainer. | Night Slash | Beauty | | 44 |
428 | 4 | Aqua Tail | Water | 90 | 90 | 90 | 10 | 0 | | | Attack | Defense | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | One other Pokémon on the field, selected by the trainer. | Aqua Tail | Cute | | 1 |
429 | 4 | Seed Bomb | Grass | 100 | 100 | 80 | 15 | 0 | | | Attack | Defense | The user slams a barrage of hard-shelled seeds on the target from above. | The user slams a barrage of hard-shelled seeds down on the target from above. | One other Pokémon on the field, selected by the trainer. | Seed Bomb | Smart | | 1 |
430 | 4 | Air Slash | Flying | 100 | 95 | 75 | 15 | 0 | | | S. Attack | S. Defense | The user attacks with a blade of air that slices even the sky. This has a 30% chance to make the target flinch. | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. | One other Pokémon on the field, selected by the trainer. | Air Slash | Cool | 30 | 32 |
431 | 4 | X Scissor | Bug | 100 | 100 | 80 | 15 | 0 | | | Attack | Defense | The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. | The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. | One other Pokémon on the field, selected by the trainer. | X-Scissor | Beauty | | 1 |
432 | 4 | Bug Buzz | Bug | 100 | 100 | 90 | 10 | 0 | | | S. Attack | S. Defense | The user vibrates its wings to generate a damaging sound wave. This may also lower the target’s Sp. Def stat. | The user generates a damaging sound wave by vibration. This may also lower the target’s Sp. Def stat. | One other Pokémon on the field, selected by the trainer. | Bug Buzz | Cute | 10 | 73 |
433 | 4 | Dragon Pulse | Dragon | 100 | 100 | 85 | 10 | 0 | | | S. Attack | S. Defense | The target is attacked with a shock wave generated by the user’s gaping mouth. | The target is attacked with a shock wave generated by the user’s gaping mouth. | One other Pokémon on the field, selected by the trainer. | Dragon Pulse | Smart | | 1 |
434 | 4 | Dragon Rush | Dragon | 70 | 75 | 100 | 10 | 0 | | | Attack | Defense | The user tackles the target while exhibiting overwhelming menace. This has a 20% chance to make the target flinch. | The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch. | One other Pokémon on the field, selected by the trainer. | Dragon Rush | Cool | 20 | 32 |
435 | 4 | Power Gem | Rock | 100 | 100 | 80 | 20 | 0 | | | S. Attack | S. Defense | The user attacks with rays of light that sparkle as if they were made of gemstones. | The user attacks with a ray of light that sparkles as if it were made of gemstones. | One other Pokémon on the field, selected by the trainer. | Power Gem | Beauty | | 1 |
436 | 4 | Drain Punch | Fighting | 100 | 100 | 75 | 10 | 0 | | | Attack | Defense | An energy-draining punch. The user’s HP is restored by half the damage taken by the target. | An energy-draining punch. The user’s HP is restored by half the damage taken by the target. | One other Pokémon on the field, selected by the trainer. | Drain Punch | Beauty | | 4 |
437 | 4 | Vacuum Wave | Fighting | 100 | 100 | 40 | 30 | 1 | | | S. Attack | S. Defense | The user whirls its fists to send a wave of pure vacuum at the target. | The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. | One other Pokémon on the field, selected by the trainer. | Vacuum Wave | Smart | | 104 |
438 | 4 | Focus Blast | Fighting | 70 | 70 | 120 | 5 | 0 | | | S. Attack | S. Defense | The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def. | The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat. | One other Pokémon on the field, selected by the trainer. | Focus Blast | Cool | 10 | 73 |
439 | 4 | Energy Ball | Grass | 100 | 100 | 90 | 10 | 0 | | | S. Attack | S. Defense | The user draws power from nature and fires it at the target. This has a 10% chance to lower the target’s Sp. Def. | The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat. | One other Pokémon on the field, selected by the trainer. | Energy Ball | Beauty | 10 | 73 |
440 | 4 | Brave Bird | Flying | 100 | 100 | 120 | 15 | 0 | | | Attack | Defense | The user tucks in its wings and charges from a low altitude. This deals the user 33% recoil damage. | The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot. | One other Pokémon on the field, selected by the trainer. | Brave Bird | Cute | | 199 |
441 | 4 | Earth Power | Ground | 100 | 100 | 90 | 10 | 0 | | | S. Attack | S. Defense | The user makes the ground under the target erupt with power. This has a 10% chance to lower the target’s Sp. Def. | The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat. | One other Pokémon on the field, selected by the trainer. | Earth Power | Smart | 10 | 73 |
442 | 4 | Switcheroo | Dark | -1 | 100 | | 10 | 0 | | | None | None | The user trades items with the target faster than the eye can follow. | The user trades held items with the target faster than the eye can follow. | One other Pokémon on the field, selected by the trainer. | Switcheroo | Cool | | 178 |
443 | 4 | Giga Impact | Normal | 100 | 90 | 150 | 5 | 0 | | 1 | Attack | Defense | The user charges at the target using every bit of its power. The user can’t move for the next turn. | The user charges at the target using every bit of its power. The user can’t move on the next turn. | One other Pokémon on the field, selected by the trainer. | Giga Impact | Beauty | | 81 |
444 | 4 | Nasty Plot | Dark | -1 | | | 20 | 0 | | | None | None | The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk. | The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat. | The user. | Nasty Plot | Cute | | 54 |
445 | 4 | Bullet Punch | Steel | 100 | 100 | 40 | 30 | 1 | | | Attack | Defense | The user strikes the target with tough punches as fast as bullets. | The user strikes the target with tough punches as fast as bullets. This move always goes first. | One other Pokémon on the field, selected by the trainer. | Bullet Punch | Smart | | 104 |
446 | 4 | Avalanche | Ice | 100 | 100 | 60 | 10 | -4 | | | Attack | Defense | An attack move that inflicts double the damage if the user was attacked in its previous turn. | The power of this attack move is doubled if the user has been hurt by the target in the same turn. | One other Pokémon on the field, selected by the trainer. | Avalanche | Cool | | 186 |
447 | 4 | Ice Shard | Ice | 100 | 100 | 40 | 30 | 1 | | | Attack | Defense | The user flash-freezes chunks of ice and hurls them at the target. | The user flash-freezes chunks of ice and hurls them at the target. This move always goes first. | One other Pokémon on the field, selected by the trainer. | Ice Shard | Beauty | | 104 |
448 | 4 | Shadow Claw | Ghost | 100 | 100 | 70 | 15 | 0 | | | Attack | Defense | The user slashes with a sharp claw made from shadows. Critical hits land more easily. | The user slashes with a sharp claw made from shadows. Critical hits land more easily. | One other Pokémon on the field, selected by the trainer. | Shadow Claw | Cute | | 44 |
449 | 4 | Thunder Fang | Electric | 100 | 95 | 65 | 15 | 0 | | | Attack | Defense | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. | One other Pokémon on the field, selected by the trainer. | Thunder Fang | Smart | 10 | 276 |
450 | 4 | Ice Fang | Ice | 100 | 95 | 65 | 15 | 0 | | | Attack | Defense | The user bites with cold-infused fangs. This has a 10% chance to flinch, and another 10% chance to freeze. | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. | One other Pokémon on the field, selected by the trainer. | Ice Fang | Cool | 10 | 275 |
451 | 4 | Fire Fang | Fire | 100 | 95 | 65 | 15 | 0 | | | Attack | Defense | The user bites with flame-cloaked fangs. This has a 10% burn chance and a 10% flinch chance. | The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. | One other Pokémon on the field, selected by the trainer. | Fire Fang | Beauty | 10 | 274 |
452 | 4 | Shadow Sneak | Ghost | 100 | 100 | 40 | 30 | 1 | | | Attack | Defense | The user extends its shadow and attacks the target from behind. | The user extends its shadow and attacks the target from behind. This move always goes first. | One other Pokémon on the field, selected by the trainer. | Shadow Sneak | Smart | | 104 |
453 | 4 | Mud Bomb | Ground | 80 | 85 | 65 | 10 | 0 | | | S. Attack | S. Defense | The user launches a hard-packed mud ball to attack. This may also lower the target’s Accuracy. | The user launches a hard-packed mud ball to attack. This may also lower the target’s accuracy. | One other Pokémon on the field, selected by the trainer. | Mud Bomb | Smart | 30 | 74 |
454 | 4 | Psycho Cut | Psychic | 100 | 100 | 70 | 20 | 0 | | | Attack | Defense | The user tears at the target with blades formed by psychic power. Critical hits land more easily. | The user tears at the target with blades formed by psychic power. Critical hits land more easily. | One other Pokémon on the field, selected by the trainer. | Psycho Cut | Cool | | 44 |
455 | 4 | Zen Headbutt | Psychic | 100 | 90 | 80 | 15 | 0 | | | Attack | Defense | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | One other Pokémon on the field, selected by the trainer. | Zen Headbutt | Beauty | 20 | 32 |
456 | 4 | Mirror Shot | Steel | 100 | 85 | 65 | 10 | 0 | | | S. Attack | S. Defense | The user lets loose a flash of energy at the target from its polished body. This may also lower the target’s Accuracy. | The user lets loose a flash of energy at the target from its polished body. This may also lower the target’s accuracy. | One other Pokémon on the field, selected by the trainer. | Mirror Shot | Cute | 30 | 74 |
457 | 4 | Flash Cannon | Steel | 100 | 100 | 80 | 10 | 0 | | | S. Attack | S. Defense | The user gathers all its light energy and releases it at once. This has a 10% chance to lower the target’s Sp. Def stat. | The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat. | One other Pokémon on the field, selected by the trainer. | Flash Cannon | Smart | 10 | 73 |
458 | 4 | Rock Climb | Normal | 75 | 85 | 90 | 20 | 0 | | | Attack | Defense | The user attacks the target by smashing into it with incredible force. This may also confuse the target. | The user attacks the target by smashing into it with incredible force. This may also confuse the target. | One other Pokémon on the field, selected by the trainer. | Rock Climb | Cool | 20 | 77 |
459 | 4 | Defog | Flying | -1 | | | 15 | 0 | | | None | None | A strong wind blows away the target’s barriers such as Reflect or Light Screen. This also lowers the target’s evasiveness. | A strong wind blows away the target’s barriers such as Reflect or Light Screen. This also lowers the target’s evasiveness. | One other Pokémon on the field, selected by the trainer. | Defog | Beauty | | 259 |
460 | 4 | Trick Room | Psychic | -1 | | | 5 | -7 | | | None | None | The user creates a bizarre area in which slowed Pokémon move faster. | The user creates a bizarre area in which slower Pokémon get to move first for five turns. | The entire field. Affects all Pokémon. | Trick Room | Cute | | 260 |
461 | 4 | Draco Meteor | Dragon | 100 | 90 | 130 | 5 | 0 | | | S. Attack | S. Defense | Comets are summoned down from the sky onto the target. The attack’s recoil harshly lowers the user’s Special Attack stat. | Comets are summoned down from the sky onto the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat. | One other Pokémon on the field, selected by the trainer. | Draco Meteor | Smart | 100 | 205 |
462 | 4 | Discharge | Electric | 100 | 100 | 80 | 15 | 0 | | | S. Attack | S. Defense | The user strikes everything around it by letting loose a flare of electricity. This has a 30% chance to cause paralysis. | The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis. | Every other Pokémon on the field. | Discharge | Cool | 30 | 7 |
463 | 4 | Lava Plume | Fire | 100 | 100 | 80 | 15 | 0 | | | S. Attack | S. Defense | The user torches everything around it with an inferno of scarlet flames. This has a 30% chance to leave those hit with a burn. | The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn. | Every other Pokémon on the field. | Lava Plume | Tough | 30 | 5 |
464 | 4 | Leaf Storm | Grass | 100 | 90 | 130 | 5 | 0 | | | S. Attack | S. Defense | The user whips up a storm of leaves around the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat. | The user whips up a storm of leaves around the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat. | One other Pokémon on the field, selected by the trainer. | Leaf Storm | Cute | 100 | 205 |
465 | 4 | Power Whip | Grass | 75 | 85 | 120 | 10 | 0 | | | Attack | Defense | The user violently whirls its vines or tentacles to harshly lash the target. | The user violently whirls its vines tentacles or the like to harshly lash the target. | One other Pokémon on the field, selected by the trainer. | Power Whip | Beauty | | 1 |
466 | 4 | Rock Wrecker | Rock | 90 | 90 | 150 | 5 | 0 | | | Attack | Defense | The user launches a huge boulder at the target to attack. The user can’t move on the next turn. | The user launches a huge boulder at the target to attack. The user can’t move on the next turn. | One other Pokémon on the field, selected by the trainer. | Rock Wrecker | Tough | | 81 |
467 | 4 | Cross Poison | Poison | 100 | 100 | 70 | 20 | 0 | | | Attack | Defense | A slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily. | A slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily. | One other Pokémon on the field, selected by the trainer. | Cross Poison | Cool | 10 | 210 |
468 | 4 | Gunk Shot | Poison | 75 | 80 | 120 | 5 | 0 | | | Attack | Defense | The user shoots filthy garbage at the target to attack. This has a 30% chance to poison the target. | The user shoots filthy garbage at the target to attack. This may also poison the target. | One other Pokémon on the field, selected by the trainer. | Gunk Shot | Cool | 30 | 3 |
469 | 4 | Iron Head | Steel | 100 | 100 | 80 | 15 | 0 | | | Attack | Defense | The user slams the target with its steel-hard head. This has a 30% chance to flinch. | The user slams the target with its steel-hard head. This may also make the target flinch. | One other Pokémon on the field, selected by the trainer. | Iron Head | Tough | 30 | 32 |
470 | 4 | Magnet Bomb | Steel | -1 | | 60 | 20 | 0 | | | Attack | Defense | The user launches steel bombs that stick to the target. This attack never misses. | The user launches steel bombs that stick to the target. This attack never misses. | One other Pokémon on the field, selected by the trainer. | Magnet Bomb | Cool | | 18 |
471 | 4 | Stone Edge | Rock | 80 | 80 | 100 | 5 | 0 | | | Attack | Defense | The user stabs the target with sharpened stones from below. Critical hits land more easily. | The user stabs the target from below with sharpened stones. Critical hits land more easily. | One other Pokémon on the field, selected by the trainer. | Stone Edge | Tough | | 44 |
472 | 4 | Captivate | Normal | 100 | 100 | | 20 | 0 | | | None | None | The opposing Pokémon is charmed, which harshly lowers its Sp. Atk stat. | If any opposing Pokémon is the opposite gender of the user it is charmed which harshly lowers its Sp. Atk stat. | All opposing Pokémon. | Captivate | Beauty | | 266 |
473 | 4 | Stealth Rock | Rock | -1 | | | 20 | 0 | | | None | None | The user lays a trap of levitating stones around the target. The trap hurts opposing Pokémon that walk into it with a Rock-type attack. | The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. | The opposing side of the field. Affects opposing Pokémon. | Stealth Rock | Cool | | 267 |
474 | 4 | Grass Knot | Grass | 100 | 100 | | 20 | 0 | | | S. Attack | S. Defense | The user snares the target with grass and trips it. The heavier the target, the greater the move’s power. | The user snares the target with grass and trips it. The heavier the target the greater the move’s power. | One other Pokémon on the field, selected by the trainer. | Grass Knot | Smart | | 197 |
475 | 4 | Chatter | Flying | 100 | 100 | 65 | 20 | 0 | | | S. Attack | S. Defense | The user attacks the target with sound waves of deafening chatter. This confuses the target. | The user attacks the target with sound waves of deafening chatter. This confuses the target. | One other Pokémon on the field, selected by the trainer. | Chatter | Smart | 100 | 268 |
476 | 4 | Judgment | Normal | 100 | 100 | 100 | 10 | 0 | | | S. Attack | S. Defense | The user draws from the power of its plates and releases countless shots of light at the target. | The user releases countless shots of light at the target. This move’s type varies depending on the kind of Plate the user is holding. | One other Pokémon on the field, selected by the trainer. | Judgment | Smart | | 269 |
477 | 4 | Bug Bite | Bug | 100 | 100 | 60 | 20 | 0 | | | Attack | Defense | The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. | The user bites the target. If the target is holding a Berry the user eats it and gains its effect. | One other Pokémon on the field, selected by the trainer. | Bug Bite | Tough | | 225 |
478 | 4 | Charge Beam | Electric | 100 | 90 | 50 | 10 | 0 | | | S. Attack | S. Defense | The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. | The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. | One other Pokémon on the field, selected by the trainer. | Charge Beam | Beauty | 70 | 277 |
479 | 4 | Wood Hammer | Grass | 100 | 100 | 120 | 15 | 0 | | | Attack | Defense | The user slams its rugged body into the target to attack. This also damages the user quite a lot. | The user slams its rugged body into the target to attack. This also damages the user quite a lot. | One other Pokémon on the field, selected by the trainer. | Wood Hammer | Tough | | 199 |
480 | 4 | Aqua Jet | Water | 100 | 100 | 40 | 20 | 1 | | | Attack | Defense | The user lunges at the target at a speed that makes it almost invisible. | The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | One other Pokémon on the field, selected by the trainer. | Aqua Jet | Beauty | | 104 |
481 | 4 | Attack Order | Bug | 100 | 100 | 90 | 15 | 0 | | | Attack | Defense | The user calls out its underlings to pummel the target. Critical hits land more easily. | The user calls out its underlings to pummel the target. Critical hits land more easily. | One other Pokémon on the field, selected by the trainer. | Attack Order | Smart | | 44 |
482 | 4 | Defend Order | Bug | -1 | | | 10 | 0 | | | None | None | The user calls out its underlings to shield the party, raising their Defense and Sp. Def stats. | The user calls out its underlings to shield its body raising its Defense and Sp. Def stats. | The user. | Defend Order | Smart | | 207 |
483 | 4 | Heal Order | Bug | -1 | | | 10 | 0 | | | None | None | The user calls out its underlings to heal the party. Targets regain up to half of their max HP. | The user calls out its underlings to heal it. The user regains up to half of its max HP. | The user. | Heal Order | Smart | | 33 |
484 | 4 | Head Smash | Rock | 75 | 90 | 150 | 5 | 0 | | | Attack | Defense | The user attacks the target with a hazardous, full-power headbutt. This also gives the user a terrible 50% recoil. | The user attacks the target with a hazardous full-power headbutt. This also damages the user terribly. | One other Pokémon on the field, selected by the trainer. | Head Smash | Tough | | 270 |
485 | 4 | Double Hit | Normal | 90 | 90 | 35 | 10 | 0 | | | Attack | Defense | The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row. | The user slams the target with a long tail vines or a tentacle. The target is hit twice in a row. | One other Pokémon on the field, selected by the trainer. | Double Hit | Smart | | 45 |
486 | 4 | Roar of Time | Dragon | 100 | 90 | 150 | 5 | 0 | | | S. Attack | S. Defense | The user blasts the target with power that distorts even time. The user and targets can’t move on the next turn. | The user blasts the target with power that distorts even time. The user can’t move on the next turn. | One other Pokémon on the field, selected by the trainer. | Roar of Time | Cool | | 81 |
487 | 4 | Spacial Rend | Dragon | 90 | 95 | 100 | 5 | 0 | | | S. Attack | S. Defense | The user tears the target along with the space around it. Critical hits land more easily. | The user tears the target along with the space around it. Critical hits land more easily. | One other Pokémon on the field, selected by the trainer. | Spacial Rend | Tough | | 44 |
488 | 4 | Lunar Dance | Psychic | -1 | | | 10 | 0 | | | None | None | The user’s HP drops to 1. In return, the party Pokémon will have their status and HP fully restored. | The user faints. In return the Pokémon taking its place will have its status and HP fully restored. | The user. | Lunar Dance | Beauty | | 271 |
489 | 4 | Crush Grip | Normal | 100 | 100 | | 5 | 0 | | | Attack | Defense | The target is crushed with great force. The more HP the target has left, the greater this move’s power. | The target is crushed with great force. The more HP the target has left the greater this move’s power. | One other Pokémon on the field, selected by the trainer. | Crush Grip | Tough | | 238 |
490 | 4 | Magma Storm | Fire | 75 | 75 | 100 | 5 | 0 | | | S. Attack | S. Defense | The target becomes trapped within a maelstrom of fire that rages for three turns. | The target becomes trapped within a maelstrom of fire that rages for four to five turns. | One other Pokémon on the field, selected by the trainer. | Magma Storm | Tough | 100 | 43 |
491 | 4 | Dark Void | Dark | 85 | 50 | | 10 | 0 | | | None | None | Opposing Pokémon are dragged into a world of total darkness that makes them sleep. | Opposing Pokémon are dragged into a world of total darkness that makes them sleep. | All opposing Pokémon. | Dark Void | Smart | | 2 |
492 | 4 | Seed Flare | Grass | 85 | 85 | 120 | 5 | 0 | | | S. Attack | S. Defense | The user emits a shock wave from its body to attack its target. This has a 50% chance to harshly lower the target’s Sp. Def. | The user emits a shock wave from its body to attack its target. This may also harshly lower the target’s Sp. Def stat. | One other Pokémon on the field, selected by the trainer. | Seed Flare | Cool | 40 | 272 |
493 | 4 | Ominous Wind | Ghost | 100 | 100 | 60 | 5 | 0 | | | S. Attack | S. Defense | The user blasts the target with a gust of repulsive wind. This may also raise all the user’s stats at once. | The user blasts the target with a gust of repulsive wind. This may also raise all the user’s stats at once. | One other Pokémon on the field, selected by the trainer. | Ominous Wind | Smart | 10 | 141 |
494 | 4 | Shadow Force | Ghost | 100 | 100 | 120 | 5 | 0 | | | Attack | Defense | The user disappears, then strikes the target any time in the next 5 turns. This move hits even if the target protects itself. | The user disappears then strikes the target on the next turn. This move hits even if the target protects itself. | One other Pokémon on the field, selected by the trainer. | Shadow Force | Smart | | 273 |
495 | 4 | Arcane Blade | Steel | | | 70 | | | | | S. Attack | S. Defense | Uses foe’s DF; 30% Flinch chance | | | | | | |
496 | 4 | Diamond Dust | Ice Steel | | | 90 | | | | | S. Attack | S. Defense | The user releases a mix of temporal and chilling energy, lowering the target’s Defense and Special defense by 1 stage. It has a 10% chance to Freeze. | | | | | | |
497 | 4 | Ear Clap | Fighting | | | 100 | | | | | Attack | Defense | Causes Flinch; might miss | | | | | | |
498 | 4 | Light Burst | Steel | | | 80 | | | | | S. Attack | S. Defense | Hits all foes | | | | | | |
499 | 5 | Hone Claws | Dark | -1 | | | 15 | 0 | | | None | None | The user sharpens its claws to boost its Attack stat and Accuracy. | The user sharpens its claws to boost its Attack stat and accuracy. | The user. | Hone Claws | | | 278 |
500 | 5 | Wide Guard | Rock | -1 | | | 10 | 3 | | | None | None | The user and its allies are protected from wide-ranging attacks for five turns. | The user and its allies are protected from wide-ranging attacks for one turn. | The user’s side of the field. Affects the user and its ally (if any). | Wide Guard | | | 279 |
501 | 5 | Guard Split | Psychic | -1 | | | 10 | 0 | | | None | None | The user employs its psychic powers to average its Defense and Sp. Def stats with those of the target. | The user employs its psychic power to average its Defense and Sp. Def stats with those of the target. | One other Pokémon on the field, selected by the trainer. | Guard Split | | | 280 |
502 | 5 | Power Split | Psychic | -1 | | | 10 | 0 | | | None | None | The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target. | The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target. | One other Pokémon on the field, selected by the trainer. | Power Split | | | 281 |
503 | 5 | Wonder Room | Psychic | -1 | | | 10 | 0 | | | None | None | The user creates a bizarre area in which Physical attacks and Special attacks are swapped. | The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns. | The entire field. Affects all Pokémon. | Wonder Room | | | 282 |
504 | 5 | Psyshock | Psychic | 100 | 100 | 80 | 10 | 0 | | | S. Attack | Defense | The user materializes an odd psychic wave to attack the target. This attack does physical damage. | The user materializes an odd psychic wave to attack the target. This attack does physical damage. | One other Pokémon on the field, selected by the trainer. | Psyshock | | | 283 |
505 | 5 | Venoshock | Poison | 100 | 100 | 65 | 10 | 0 | | | S. Attack | S. Defense | The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned. | The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned. | One other Pokémon on the field, selected by the trainer. | Venoshock | | | 284 |
506 | 5 | Autotomize | Steel | -1 | | | 15 | 0 | | | None | None | The user sheds part of its body to make itself lighter and sharply raise its Movement Speed by 2 stages. | The user sheds part of its body to make itself lighter and sharply raise its Speed stat. | The user. | Autotomize | | | 285 |
507 | 5 | Rage Powder | Bug | 100 | | | 20 | 2 | | | None | None | The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user. | The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user. | The user. | Rage Powder | | | 173 |
508 | 5 | Telekinesis | Psychic | -1 | | | 15 | 0 | | | None | None | The user sends the foe flying with its psychic power. The target is easier to hit for three turns. | The user makes the target float with its psychic power. The target is easier to hit for three turns. | One other Pokémon on the field, selected by the trainer. | Telekinesis | | | 286 |
509 | 5 | Magic Room | Psychic | -1 | | | 10 | 0 | | | None | None | The user creates a bizarre area in which Pokémon’s held items lose their effects. | The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns. | The entire field. Affects all Pokémon. | Magic Room | | | 287 |
510 | 5 | Smack Down | Rock | 100 | 100 | 50 | 15 | 0 | | | Attack | Defense | The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit. | The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit. | One other Pokémon on the field, selected by the trainer. | Smack Down | | 100 | 288 |
511 | 5 | Storm Throw | Fighting | 100 | 100 | 60 | 10 | 0 | | | Attack | Defense | The user strikes the target with a fierce blow. This attack always results in a critical hit. | The user strikes the target with a fierce blow. This attack always results in a critical hit. | One other Pokémon on the field, selected by the trainer. | Storm Throw | | | 289 |
512 | 5 | Flame Burst | Fire | 100 | 100 | 70 | 15 | 0 | | | S. Attack | S. Defense | The user attacks the target with a bursting flame. The bursting flame damages opposing Pokémon next to the target as well. | The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well. | One other Pokémon on the field, selected by the trainer. | Flame Burst | | | 290 |
513 | 5 | Sludge Wave | Poison | 80 | 100 | 95 | 10 | 0 | | | S. Attack | S. Defense | The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit. | The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit. | Every other Pokémon on the field. | Sludge Wave | | 10 | 3 |
514 | 5 | Quiver Dance | Bug | -1 | | | 20 | 0 | | | None | None | The user lightly performs a beautiful, mystic dance. This boosts the user’s Sp. Atk, Sp. Def, and Movement Speed. | The user lightly performs a beautiful mystic dance. This boosts the user’s Sp. Atk Sp. Def and Speed stats. | The user. | Quiver Dance | | | 291 |
515 | 5 | Heavy Slam | Steel | 100 | 100 | | 10 | 0 | | | Weight | Weight | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power. | The user slams into the target with its heavy body. The more the user outweighs the target the greater the move’s power. | One other Pokémon on the field, selected by the trainer. | Heavy Slam | | | 292 |
516 | 5 | Synchronoise | Psychic | 100 | 100 | 120 | 10 | 0 | | | S. Attack | S. Defense | Using an odd shock wave, the user inflicts massive damage on any Pokémon of the same type in the area around it. | Using an odd shock wave the user inflicts damage on any Pokémon of the same type in the area around it. | Every other Pokémon on the field. | Synchronoise | | | 293 |
517 | 5 | Electro Ball | Electric | 100 | 100 | | 10 | 0 | | | Speed | Speed | The user hurls an electric orb at the target. Uses both Pokemon’s Speed for damage calculation. | The user hurls an electric orb at the target. The faster the user is than the target the greater the move’s power. | One other Pokémon on the field, selected by the trainer. | Electro Ball | | | 294 |
518 | 5 | Soak | Water | -1 | 100 | | 20 | 0 | | | None | None | The user shoots a torrent of water at the target and changes the target’s type to Water. | The user shoots a torrent of water at the target and changes the target’s type to Water. | One other Pokémon on the field, selected by the trainer. | Soak | | | 295 |
519 | 5 | Flame Charge | Fire | 100 | 100 | 50 | 20 | 0 | | | Attack | Defense | Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Movement Speed. | Cloaking itself in flame the user attacks. Then building up more power the user raises its Speed stat. | One other Pokémon on the field, selected by the trainer. | Flame Charge | | 100 | 296 |
520 | 5 | Coil | Poison | -1 | | | 20 | 0 | | | None | None | The user coils up and concentrates. This raises its Attack and Defense stats as well as its Accuracy. | The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy. | The user. | Coil | | | 323 |
521 | 5 | Low Sweep | Fighting | 100 | 100 | 65 | 20 | 0 | | | Attack | Defense | The user makes a swift attack on the target’s legs, which lowers the target’s Movement Speed. | The user makes a swift attack on the target’s legs which lowers the target’s Speed stat. | One other Pokémon on the field, selected by the trainer. | Low Sweep | | 100 | 21 |
522 | 5 | Acid Spray | Poison | 100 | 100 | 40 | 20 | 0 | | | S. Attack | S. Defense | The user spits fluid that works to melt the target. This harshly lowers the target’s Sp. Def stat. | The user spits fluid that works to melt the target. This harshly lowers the target’s Sp. Def stat. | One other Pokémon on the field, selected by the trainer. | Acid Spray | | 100 | 297 |
523 | 5 | Foul Play | Dark | 100 | 100 | 95 | 15 | 0 | | | None | None | The user turns the target’s power against it. The higher the target’s Attack stat, the greater the move’s power. | The user turns the target’s power against it. The higher the target’s Attack stat the greater the move’s power. | One other Pokémon on the field, selected by the trainer. | Foul Play | | | 298 |
524 | 5 | Simple Beam | Normal | -1 | 100 | | 15 | 0 | | | None | None | The user’s mysterious psychic wave changes the target’s Ability to Simple. | The user’s mysterious psychic wave changes the target’s Ability to Simple. | One other Pokémon on the field, selected by the trainer. | Simple Beam | | | 299 |
525 | 5 | Entrainment | Normal | 100 | 100 | | 15 | 0 | | | None | None | The user dances with an odd rhythm that compels the target to mimic it, making the target’s Ability the same as the user’s. | The user dances with an odd rhythm that compels the target to mimic it making the target’s Ability the same as the user’s. | One other Pokémon on the field, selected by the trainer. | Entrainment | | | 300 |
526 | 5 | After You | Normal | -1 | | | 15 | 0 | | | None | None | The user helps the target and raises its Movement Speed to the highest level for 1 turn. | The user helps the target and makes it use its move right after the user. | One other Pokémon on the field, selected by the trainer. | After You | | | 301 |
527 | 5 | Round | Normal | 100 | 100 | 60 | 15 | 0 | | | S. Attack | S. Defense | The user attacks the target with a song. Nearby allies will join in the Round and do extra damage. | The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | One other Pokémon on the field, selected by the trainer. | Round | | | 302 |
528 | 5 | Echoed Voice | Normal | 100 | 100 | 40 | 15 | 0 | | | S. Attack | S. Defense | The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. | The user attacks the target with an echoing voice. If this move is used every turn its power is increased. | One other Pokémon on the field, selected by the trainer. | Echoed Voice | | | 303 |
529 | 5 | Chip Away | Normal | 100 | 100 | 70 | 20 | 0 | | | Attack | Defense | Looking for an opening, the user strikes consistently. The target’s stat changes don’t affect this attack’s damage. | Looking for an opening the user strikes consistently. The target’s stat changes don’t affect this attack’s damage. | One other Pokémon on the field, selected by the trainer. | Chip Away | | | 304 |
530 | 5 | Clear Smog | Poison | -1 | | 50 | 15 | 0 | | | S. Attack | S. Defense | The user attacks by throwing a clump of special mud. All stat changes are returned to normal. | The user attacks by throwing a clump of special mud. All stat changes are returned to normal. | One other Pokémon on the field, selected by the trainer. | Clear Smog | | | 305 |
531 | 5 | Stored Power | Psychic | 100 | 100 | 20 | 10 | 0 | | | S. Attack | S. Defense | The user attacks the target with stored power. The move gains +20 power with each stat boost. | The user attacks the target with stored power. The more the user’s stats are raised the greater the move’s power. | One other Pokémon on the field, selected by the trainer. | Stored Power | | | 306 |
532 | 5 | Quick Guard | Fighting | -1 | | | 15 | 3 | | | None | None | The user protects itself and its allies from long-range moves for five turns. | The user protects itself and its allies from priority moves. | The user’s side of the field. Affects the user and its ally (if any). | Quick Guard | | | 307 |
533 | 5 | Ally Switch | Psychic | -1 | | | 15 | 2 | | | None | None | The user teleports all allies using a strange power, switching their places. | The user teleports using a strange power and switches places with one of its allies. | The user. | Ally Switch | | | 308 |
534 | 5 | Scald | Water Fire | 100 | 100 | 80 | 15 | 0 | | | S. Attack | S. Defense | The user shoots boiling hot water at its target. This may also leave the target with a burn, or unthaw them. | The user shoots boiling hot water at its target. This may also leave the target with a burn. | One other Pokémon on the field, selected by the trainer. | Scald | | 30 | 5 |
535 | 5 | Shell Smash | Normal | -1 | | | 15 | 0 | | | None | None | The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Movement Speed. | The user breaks its shell which lowers Defense and Sp. Def stats but sharply raises its Attack Sp. Atk and Speed stats. | The user. | Shell Smash | | | 309 |
536 | 5 | Heal Pulse | Psychic | -1 | | | 10 | 0 | | | None | None | The user emits a healing pulse which restores the target’s HP by up to half of its max HP. | The user emits a healing pulse that restores the target’s HP by up to half of its max HP. | One other Pokémon on the field, selected by the trainer. | Heal Pulse | | | 310 |
537 | 5 | Hex | Ghost | 100 | 100 | 65 | 10 | 0 | | | S. Attack | S. Defense | This relentless attack does double damage to a target affected by major status conditions. | This relentless attack does massive damage to a target affected by status conditions. | One other Pokémon on the field, selected by the trainer. | Hex | | | 311 |
538 | 5 | Sky Drop | Flying | 100 | 100 | 60 | 10 | 0 | | | Attack | Defense | The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky. | The user takes the target into the sky then drops it during the next turn. The target cannot attack while in the sky. | One other Pokémon on the field, selected by the trainer. | Sky Drop | | | 312 |
539 | 5 | Shift Gear | Steel | -1 | | | 10 | 0 | | | None | None | The user rotates its gears, raising its Attack and sharply raising its Movement Speed. | The user rotates its gears raising its Attack stat and sharply raising its Speed stat. | The user. | Shift Gear | | | 313 |
540 | 5 | Circle Throw | Fighting | 100 | 90 | 60 | 10 | -6 | | | Attack | Defense | The target is thrown into the distance by the user. | The target is thrown and a different Pokémon is dragged out. In the wild this ends a battle against a single Pokémon. | One other Pokémon on the field, selected by the trainer. | Circle Throw | | | 314 |
541 | 5 | Incinerate | Fire | 100 | 100 | 60 | 15 | 0 | | | S. Attack | S. Defense | The user attacks opposing Pokémon with fire. If a Pokémon has a food item, the item becomes burned up and unusable. | The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item such as a Berry the item becomes burned up and unusable. | All opposing Pokémon. | Incinerate | | | 315 |
542 | 5 | Quash | Dark | 100 | 100 | | 15 | 0 | | | None | None | The user suppresses the target and makes it flinch. | The user suppresses the target and makes its move go last. | One other Pokémon on the field, selected by the trainer. | Quash | | | 316 |
543 | 5 | Acrobatics | Flying | 100 | 100 | 55 | 15 | 0 | | | Attack | Defense | The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. | The user nimbly strikes the target. If the user is not holding an item this attack inflicts massive damage. | One other Pokémon on the field, selected by the trainer. | Acrobatics | | | 318 |
544 | 5 | Reflect Type | Normal | -1 | | | 15 | 0 | | | None | None | The user reflects the target’s type, making it the same type as the target. | The user reflects the target’s type making it the same type as the target. | One other Pokémon on the field, selected by the trainer. | Reflect Type | | | 319 |
545 | 5 | Retaliate | Normal | -1 | 100 | 70 | 5 | 0 | | | Attack | Defense | The user gets ready to retaliate, attacking whenever nearby foes deal damage to its allies. | The user gets revenge for a fainted ally. If an ally fainted in the previous turn this move’s power is increased. | One other Pokémon on the field, selected by the trainer. | Retaliate | | | 320 |
546 | 5 | Final Gambit | Fighting | -1 | 100 | | 5 | 0 | | | S. Attack | S. Defense | The user risks everything to attack its target. The user’s HP drops to 1, and does damage equal to the amount it lost. | The user risks everything to attack its target. The user faints but does damage equal to its HP. | One other Pokémon on the field, selected by the trainer. | Final Gambit | | | 321 |
547 | 5 | Bestow | Normal | -1 | | | 15 | 0 | | | None | None | The user passes its held item to the target, replacing the target’s held item. | The user passes its held item to the target when the target isn’t holding an item. | One other Pokémon on the field, selected by the trainer. | Bestow | | | 324 |
548 | 5 | Inferno | Fire | 50 | 50 | 100 | 5 | 0 | | | S. Attack | S. Defense | The user attacks by engulfing the target in an intense fire. This will leave the target with a burn. | The user attacks by engulfing the target in an intense fire. This leaves the target with a burn. | One other Pokémon on the field, selected by the trainer. | Inferno | | 100 | 5 |
549 | 5 | Water Pledge | Water | -1 | 100 | 80 | 10 | 0 | | | S. Attack | S. Defense | Whenever an enemy is attacked, the user follows up by striking the target with a column of water. | A column of water strikes the target. When combined with its fire equivalent its power increases and a rainbow appears. | One other Pokémon on the field, selected by the trainer. | Water Pledge | | | 325 |
550 | 5 | Fire Pledge | Fire | -1 | 100 | 80 | 10 | 0 | | | S. Attack | S. Defense | Whenever an enemy is attacked, the user follows up by striking the target with a column of fire. | A column of fire hits the target. When used with its grass equivalent its power increases and a vast sea of fire appears. | One other Pokémon on the field, selected by the trainer. | Fire Pledge | | | 326 |
551 | 5 | Grass Pledge | Grass | -1 | 100 | 80 | 10 | 0 | | | S. Attack | S. Defense | Whenever an enemy is attacked, the user follows up by striking the target with a column of grass. | A column of grass hits the target. When used with its water equivalent its power increases and a vast swamp appears. | One other Pokémon on the field, selected by the trainer. | Grass Pledge | | | 327 |
552 | 5 | Volt Switch | Electric | 100 | 100 | 70 | 20 | 0 | | | S. Attack | S. Defense | After making its attack, the user rushes back several steps. | After making its attack the user rushes back to switch places with a party Pokémon in waiting. | One other Pokémon on the field, selected by the trainer. | Volt Switch | | | 229 |
553 | 5 | Struggle Bug | Bug | 100 | 100 | 50 | 20 | 0 | | | S. Attack | S. Defense | While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit. | While resisting the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit. | All opposing Pokémon. | Struggle Bug | | 100 | 72 |
554 | 5 | Bulldoze | Ground | 100 | 100 | 60 | 20 | 0 | | | Attack | Defense | The user strikes everything around it and flattens the ground. This lowers the Movement Speed of those hit. | The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. | Every other Pokémon on the field. | Bulldoze | | 100 | 71 |
555 | 5 | Frost Breath | Ice | 85 | 90 | 60 | 10 | 0 | | | S. Attack | S. Defense | The user blows its cold breath on the target. This attack always results in a critical hit. | The user blows its cold breath on the target. This attack always results in a critical hit. | One other Pokémon on the field, selected by the trainer. | Frost Breath | | 100 | 289 |
556 | 5 | Dragon Tail | Dragon | 100 | 90 | 60 | 10 | -6 | | | Attack | Defense | The target is struck with the violent whip of a tail, knocking it away. | The target is knocked away and a different Pokémon is dragged out. In the wild this ends a battle against a single Pokémon. | One other Pokémon on the field, selected by the trainer. | Dragon Tail | | | 314 |
557 | 5 | Work Up | Normal | -1 | | | 30 | 0 | | | None | None | The user is roused, and its Attack and Sp. Atk stats increase. | The user is roused and its Attack and Sp. Atk stats increase. | The user. | Work Up | | | 328 |
558 | 5 | Electroweb | Electric | 90 | 95 | 55 | 15 | 0 | | | S. Attack | S. Defense | The user attacks and captures opposing Pokémon by using an electric net. This lowers their Movement Speed. | The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stat. | All opposing Pokémon. | Electroweb | | 100 | 21 |
559 | 5 | Wild Charge | Electric | 80 | 100 | 90 | 15 | 0 | | | Attack | Defense | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. | One other Pokémon on the field, selected by the trainer. | Wild Charge | | | 49 |
560 | 5 | Drill Run | Ground | 100 | 95 | 80 | 10 | 0 | | | Attack | Defense | The user crashes into its target while rotating its body like a drill. Critical hits land more easily. | The user crashes into its target while rotating its body like a drill. Critical hits land more easily. | One other Pokémon on the field, selected by the trainer. | Drill Run | | | 44 |
561 | 5 | Dual Chop | Dragon | 90 | 90 | 40 | 15 | 0 | | | Attack | Defense | The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row. | The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row. | One other Pokémon on the field, selected by the trainer. | Dual Chop | | | 45 |
562 | 5 | Heart Stamp | Psychic | 100 | 100 | 60 | 25 | 0 | | | Attack | Defense | The user unleashes a vicious blow after its cute act makes the target less wary. This may also make the target flinch. | The user unleashes a vicious blow after its cute act makes the target less wary. This may also make the target flinch. | One other Pokémon on the field, selected by the trainer. | Heart Stamp | | 30 | 32 |
563 | 5 | Horn Leech | Grass | 100 | 100 | 75 | 10 | 0 | | | Attack | Defense | The user drains the target’s energy with its horns. The user’s HP is restored by half the damage taken by the target. | The user drains the target’s energy with its horns. The user’s HP is restored by half the damage taken by the target. | One other Pokémon on the field, selected by the trainer. | Horn Leech | | | 4 |
564 | 5 | Sacred Sword | Fighting | 100 | 100 | 90 | 15 | 0 | | | Attack | Defense | The user attacks by slicing with a long horn. The target’s stat changes don’t affect this attack’s damage. | The user attacks by slicing with a long horn. The target’s stat changes don’t affect this attack’s damage. | One other Pokémon on the field, selected by the trainer. | Sacred Sword | | | 304 |
565 | 5 | Razor Shell | Water | 100 | 95 | 75 | 10 | 0 | | | Attack | Defense | The user cuts its target with sharp shells. This has a 50% chance to lower the target’s Defense stat. | The user cuts its target with sharp shells. This may also lower the target’s Defense stat. | One other Pokémon on the field, selected by the trainer. | Razor Shell | | 50 | 70 |
566 | 5 | Heat Crash | Fire | 100 | 100 | | 10 | 0 | | | Weight | Weight | The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the move’s power. | The user slams its target with its flame-covered body. The more the user outweighs the target the greater the move’s power. | One other Pokémon on the field, selected by the trainer. | Heat Crash | | | 292 |
567 | 5 | Leaf Tornado | Grass | 100 | 90 | 65 | 10 | 0 | | | S. Attack | S. Defense | The user attacks its target by encircling it in sharp leaves. This attack may also lower the target’s Accuracy. | The user attacks its target by encircling it in sharp leaves. This attack may also lower the target’s accuracy. | One other Pokémon on the field, selected by the trainer. | Leaf Tornado | | 50 | 74 |
568 | 5 | Steamroller | Bug | 100 | 100 | 65 | 20 | 0 | | | Attack | Defense | The user crushes its targets by rolling over them with its rolled-up body. This attack may make the target flinch. | The user crushes its target by rolling over the target with its rolled-up body. This may also make the target flinch. | One other Pokémon on the field, selected by the trainer. | Steamroller | | 30 | 151 |
569 | 5 | Cotton Guard | Grass | -1 | | | 10 | 0 | | | None | None | The user protects itself by wrapping its body in soft cotton, which drastically raises the user’s Defense stat by 3 stages. | The user protects itself by wrapping its body in soft cotton which drastically raises the user’s Defense stat. | The user. | Cotton Guard | | | 329 |
570 | 5 | Night Daze | Dark | 100 | 95 | 85 | 10 | 0 | | | S. Attack | S. Defense | The user lets loose a pitch-black shock wave at its target. This has a 50% chance to lower the target’s Accuracy. | The user lets loose a pitch-black shock wave at its target. This may also lower the target’s accuracy. | One other Pokémon on the field, selected by the trainer. | Night Daze | | 40 | 74 |
571 | 5 | Psystrike | Psychic | 100 | 100 | 100 | 10 | 0 | | | S. Attack | Defense | The user materializes an odd psychic wave to attack everything around it. This attack does physical damage. | The user materializes an odd psychic wave to attack the target. This attack does physical damage. | One other Pokémon on the field, selected by the trainer. | Psystrike | | | 283 |
572 | 5 | Tail Slap | Normal | 70 | 85 | 25 | 10 | 0 | | | Attack | Defense | The user attacks by striking the target with its hard tail. It hits the target five times in a row. | The user attacks by striking the target with its hard tail. It hits the target two to five times in a row. | One other Pokémon on the field, selected by the trainer. | Tail Slap | | | 30 |
573 | 5 | Hurricane | Flying | 70 | 70 | 110 | 10 | 0 | | | S. Attack | S. Defense | The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This has a 30% chance to confuse the target. It never misses in rain. | The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target. | One other Pokémon on the field, selected by the trainer. | Hurricane | | 30 | 334 |
574 | 5 | Head Charge | Normal | 100 | 100 | 120 | 15 | 0 | | | Attack | Defense | The user charges its head into its target, using its powerful guard hair. This also damages the user a little. | The user charges its head into its target using its powerful guard hair. This also damages the user a little. | One other Pokémon on the field, selected by the trainer. | Head Charge | | | 49 |
575 | 5 | Gear Grind | Steel | 85 | 85 | 50 | 15 | 0 | | | Attack | Defense | The user attacks by throwing steel gears at its target twice. | The user attacks by throwing steel gears at its target twice. | One other Pokémon on the field, selected by the trainer. | Gear Grind | | | 45 |
576 | 5 | Searing Shot | Fire | 100 | 100 | 100 | 5 | 0 | | | S. Attack | S. Defense | The user torches everything around it with an inferno of scarlet flames. This has a 30% chance to leave those hit with a burn. | The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn. | Every other Pokémon on the field. | Searing Shot | | 30 | 5 |
577 | 5 | Techno Blast | Normal | 100 | 100 | 120 | 5 | 0 | | | S. Attack | S. Defense | The user fires a beam of light at its target. The move’s type changes depending on the form the user is in. | The user fires a beam of light at its target. The move’s type changes depending on the Drive the user holds. | One other Pokémon on the field, selected by the trainer. | Techno Blast | | | 269 |
578 | 5 | Relic Song | Normal | 100 | 100 | 75 | 10 | 0 | | | S. Attack | S. Defense | The user sings an ancient song and attacks by appealing to the hearts of the listening opposing Pokémon. Has a 10% chance to cause Sleep. | The user sings an ancient song and attacks by appealing to the hearts of the listening opposing Pokémon. This may also induce sleep. | All opposing Pokémon. | Relic Song | | 10 | 330 |
579 | 5 | Secret Sword | Fighting | 100 | 100 | 85 | 10 | 0 | | | S. Attack | Defense | The user cuts with its long horn. The odd power contained in the horn does physical damage to the target. It also turns Keldeo into Resolute Form. | The user cuts with its long horn. The odd power contained in the horn does physical damage to the target. | One other Pokémon on the field, selected by the trainer. | Secret Sword | | | 283 |
580 | 5 | Glaciate | Ice | 100 | 95 | 65 | 10 | 0 | | | S. Attack | S. Defense | The user attacks by blowing freezing cold air at opposing Pokémon. This lowers their Movement Speed. | The user attacks by blowing freezing cold air at opposing Pokémon. This lowers their Speed stat. | All opposing Pokémon. | Glaciate | | 100 | 331 |
581 | 5 | Bolt Strike | Electric | 85 | 85 | 130 | 5 | 0 | | | Attack | Defense | The user surrounds itself with a great amount of electricity and charges its target. This has a 20% chance to leave the target with paralysis. | The user surrounds itself with a great amount of electricity and charges its target. This may also leave the target with paralysis. | One other Pokémon on the field, selected by the trainer. | Bolt Strike | | 20 | 7 |
582 | 5 | Blue Flare | Fire | 85 | 85 | 130 | 5 | 0 | | | S. Attack | S. Defense | The user attacks by engulfing the target in an intense, yet beautiful, blue flame. This has a 20% chance to leave the target with a burn. | The user attacks by engulfing the target in an intense yet beautiful blue flame. This may also leave the target with a burn. | One other Pokémon on the field, selected by the trainer. | Blue Flare | | 20 | 5 |
583 | 5 | Fiery Dance | Fire | 100 | 100 | 80 | 10 | 0 | | | S. Attack | S. Defense | Cloaked in flames, the user dances and flaps its wings. This has a 50% chance to raise the user’s Sp. Atk stat. | Cloaked in flames the user dances and flaps its wings. This may also raise the user’s Sp. Atk stat. | One other Pokémon on the field, selected by the trainer. | Fiery Dance | | 50 | 277 |
584 | 5 | Freeze Shock | Ice | 90 | 90 | 140 | 5 | 0 | | | Attack | Defense | On the second turn, the user hits the target with electrically charged ice. This may also leave the target with paralysis. | On the second turn the user hits the target with electrically charged ice. This may also leave the target with paralysis. | One other Pokémon on the field, selected by the trainer. | Freeze Shock | | 30 | 332 |
585 | 5 | Ice Burn | Ice | 90 | 90 | 140 | 5 | 0 | | | S. Attack | S. Defense | On the second turn, an ultracold, freezing wind surrounds the target. This may leave the target with a burn. | On the second turn an ultracold freezing wind surrounds the target. This may leave the target with a burn. | One other Pokémon on the field, selected by the trainer. | Ice Burn | | 30 | 333 |
586 | 5 | Snarl | Dark | 100 | 95 | 55 | 15 | 0 | | | S. Attack | S. Defense | The user yells as if it’s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon. | The user yells as if it’s ranting about something which lowers the Sp. Atk stat of opposing Pokémon. | All opposing Pokémon. | Snarl | | 100 | 72 |
587 | 5 | Icicle Crash | Ice | 100 | 90 | 85 | 10 | 0 | | | Attack | Defense | The user attacks by harshly dropping large icicles onto the target. This has a 30% chance to make the target flinch. | The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch. | One other Pokémon on the field, selected by the trainer. | Icicle Crash | | 30 | 32 |
588 | 5 | V create | Fire | 95 | 95 | 180 | 5 | 0 | | | Attack | Defense | With a hot flame on its forehead, the user hurls itself at its target. This lowers the user’s Defense, Sp. Def, and Movement Speed. | With a hot flame on its forehead the user hurls itself at its target. This lowers the user’s Defense Sp. Def and Speed stats. | One other Pokémon on the field, selected by the trainer. | V-create | | 100 | 335 |
589 | 5 | Fusion Flare | Fire | 100 | 100 | 100 | 5 | 0 | | | S. Attack | S. Defense | The user brings down a giant flame. This attack is twice as powerful when influenced by an enormous thunderbolt. | The user brings down a giant flame. This move’s power is increased when influenced by an enormous lightning bolt. | One other Pokémon on the field, selected by the trainer. | Fusion Flare | | | 336 |
590 | 5 | Fusion Bolt | Electric | 100 | 100 | 100 | 5 | 0 | | | Attack | Defense | The user throws down a giant thunderbolt. This move is twice as powerful when influenced by an enormous flame. | The user throws down a giant lightning bolt. This move’s power is increased when influenced by an enormous flame. | One other Pokémon on the field, selected by the trainer. | Fusion Bolt | | | 337 |
591 | 5 | Asteroid | Dragon Steel | | | 150 | | | | | S. Attack | S. Defense | -3 SA | | | | | | |
592 | 5 | Hurricane Blade | Grass | | | 25 | | | | | Attack | Defense | Hits 3 to 5 times | | | | | | |
593 | 5 | Intangible | Psychic | | | | | | | | | | +3 EV | | | | | | |
594 | 5 | Pulsing Core | Fighting | | | 10 | | | | | S. Attack | S. Defense | Disables foe’s move | | | | | | |
595 | 5 | Realm Shift | Fighting | | | | | | | | Parry | Parry | 1 turn charge; never fails | | | | | | |
596 | 5 | Relic Dance | Normal | | | 75 | | | | | Attack | Defense | 10% Confusion chance; triggers Reliquia | | | | | | |
597 | 5 | Shattered Pride | Dragon Ghost | | | 120 | | | | | Attack | Defense | Lasts 3-5 turns; Confuses user | | | | | | |
598 | 5 | Sleeve Kiai | Fighting | | | | | | | | Parry | Parry | If hit; causes Confusion | | | | | | |
599 | 5 | Tempest Blade | Water | | | 25 | | | | | Attack | Defense | Hits 3 to 5 times | | | | | | |
600 | 5 | Tera Drain | Grass | | | 80 | | | | | S. Attack | S. Defense | 80% health drain | | | | | | |
601 | 5 | Venom Burst | Poison | | | | | | | | | | Badly poisons all foes; might miss | | | | | | |
602 | 5 | Wildfire Blade | Fire | | | 25 | | | | | Attack | Defense | Hits 3 to 5 times | | | | | | |
603 | 6 | Flying Press | Fighting | 95 | 95 | 100 | 10 | 0 | | | Attack | Defense | The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously. | The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously. | One other Pokémon on the field, selected by the trainer. | Flying Press | | | 338 |
604 | 6 | Mat Block | Fighting | -1 | | | 10 | 0 | | | None | None | Using a pulled-up mat as a shield, the user protects itself and its allies from damaging moves. This does not stop status moves. | Using a pulled-up mat as a shield the user protects itself and its allies from damaging moves. This does not stop status moves. | The user’s side of the field. Affects the user and its ally (if any). | Mat Block | | | 377 |
605 | 6 | Belch | Poison | -1 | 90 | 120 | 10 | 0 | | | S. Attack | S. Defense | The user readies a belch. Eating a food item will unleash the move. | The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. | One other Pokémon on the field, selected by the trainer. | Belch | | | 339 |
606 | 6 | Rototiller | Ground | -1 | | | 10 | 0 | | | None | None | The user overturns the soil, destroying traps and making it easier for plants to grow. This raises the Attack and Sp. Atk stats of Grass-type Pokémon. | Tilling the soil the user makes it easier for plants to grow. This raises the Attack and Sp. Atk stats of Grass-type Pokémon. | Every Pokémon on the field. | Rototiller | | 100 | 340 |
607 | 6 | Sticky Web | Bug | 100 | | | 20 | 0 | | | None | None | The user shoots a sticky net at the target, causing its item to become sticky. | The user weaves a sticky net around the opposing team which lowers their Speed stat upon switching into battle. | The opposing side of the field. Affects opposing Pokémon. | Sticky Web | | | 341 |
608 | 6 | Fell Stinger | Bug | 100 | 100 | 50 | 25 | 0 | | | Attack | Defense | When the user knocks out a target with this move, the user’s Attack stat rises drastically. | When the user knocks out a target with this move the user’s Attack stat rises drastically. | One other Pokémon on the field, selected by the trainer. | Fell Stinger | | | 342 |
609 | 6 | Phantom Force | Ghost | 100 | 100 | 90 | 10 | 0 | | | Attack | Defense | The user vanishes somewhere, then strikes the target any time in the next 5 turns. This move hits even if the target protects itself. | The user vanishes somewhere then strikes the target on the next turn. This move hits even if the target protects itself. | One other Pokémon on the field, selected by the trainer. | Phantom Force | | | 273 |
610 | 6 | Trick or Treat | Ghost | 100 | 100 | | 20 | 0 | | | None | None | The user takes the target trick-or-treating. This adds Ghost type to the target’s type. | The user takes the target trick-or-treating. This adds Ghost type to the target’s type. | One other Pokémon on the field, selected by the trainer. | Trick-or-Treat | | | 343 |
611 | 6 | Noble Roar | Normal | 100 | 100 | | 30 | 0 | | | None | None | Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats. | Letting out a noble roar the user intimidates the target and lowers its Attack and Sp. Atk stats. | One other Pokémon on the field, selected by the trainer. | Noble Roar | | 100 | 344 |
612 | 6 | Ion Deluge | Electric | -1 | | | 25 | 1 | | | None | None | The user disperses electrically charged particles, which changes all moves by those affected to the Electric type. | The user disperses electrically charged particles which changes Normal-type moves to Electric-type moves. | The entire field. Affects all Pokémon. | Ion Deluge | | | 345 |
613 | 6 | Parabolic Charge | Electric | 100 | 100 | 65 | 20 | 0 | | | S. Attack | S. Defense | The user attacks everything around it. The user’s HP is restored by half the damage taken by those hit. | The user attacks everything around it. The user’s HP is restored by half the damage taken by those hit. | Every other Pokémon on the field. | Parabolic Charge | | | 346 |
614 | 6 | Forest’s Curse | Grass | 100 | 100 | | 20 | 0 | | | None | None | The user puts a forest curse on the target. Afflicted targets are now Grass type as well. | The user puts a forest curse on the target. The target is now Grass type as well. | One other Pokémon on the field, selected by the trainer. | Forest’s Curse | | | 376 |
615 | 6 | Petal Blizzard | Grass | 90 | 100 | 90 | 15 | 0 | | | Attack | Defense | The user stirs up a violent petal blizzard and attacks everything around it. | The user stirs up a violent petal blizzard and attacks everything around it. | Every other Pokémon on the field. | Petal Blizzard | | | 379 |
616 | 6 | Freeze Dry | Ice | 90 | 100 | 70 | 20 | 0 | | | S. Attack | S. Defense | The user rapidly cools the target. It has a 10% chance to freeze. This move is super effective on Water types. | The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types. | One other Pokémon on the field, selected by the trainer. | Freeze-Dry | | 10 | 380 |
617 | 6 | Disarming Voice | Fairy | -1 | | 40 | 15 | 0 | | | S. Attack | S. Defense | Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. | Letting out a charming cry the user does emotional damage to opposing Pokémon. This attack never misses. | All opposing Pokémon. | Disarming Voice | | | 381 |
618 | 6 | Parting Shot | Dark | -1 | 100 | | 20 | 0 | | | None | None | With a parting threat, the user lowers the target’s Attack and Sp. Atk stats. Then it warps away. | With a parting threat the user lowers the target’s Attack and Sp. Atk stats. Then it switches with a party Pokémon. | One other Pokémon on the field, selected by the trainer. | Parting Shot | | 100 | 347 |
619 | 6 | Topsy Turvy | Dark | -1 | | | 20 | 0 | | | None | None | All stat changes affecting the targets turn topsy-turvy and become the opposite of what they were. | All stat changes affecting the target turn topsy-turvy and become the opposite of what they were. | One other Pokémon on the field, selected by the trainer. | Topsy-Turvy | | | 348 |
620 | 6 | Draining Kiss | Fairy | 100 | 100 | 50 | 10 | 0 | | | S. Attack | S. Defense | The user steals the target’s energy with a kiss. The user’s HP is restored by 75% the damage taken by the target. | The user steals the target’s HP with a kiss. The user’s HP is restored by over half of the damage taken by the target. | One other Pokémon on the field, selected by the trainer. | Draining Kiss | | | 349 |
621 | 6 | Crafty Shield | Fairy | -1 | | | 10 | 3 | | | None | None | The user protects itself and its allies from status moves with a mysterious power. This does not stop moves that do damage. | The user protects itself and its allies from status moves with a mysterious power. This does not stop moves that do damage. | The user’s side of the field. Affects the user and its ally (if any). | Crafty Shield | | | 350 |
622 | 6 | Flower Shield | Fairy | -1 | | | 10 | 0 | | | None | None | The user raises the Defense stat of all Pokémon in the party with a mysterious power. | The user raises the Defense stat of all Grass-type Pokémon in battle with a mysterious power. | Every Pokémon on the field. | Flower Shield | | 100 | 351 |
623 | 6 | Grassy Terrain | Grass | -1 | | | 10 | 0 | | | None | None | The user covers the entire floor with grass. This restores the HP of all Pokémon except Flying types. | The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass type-moves. | The entire field. Affects all Pokémon. | Grassy Terrain | | | 352 |
624 | 6 | Misty Terrain | Fairy | -1 | | | 10 | 0 | | | None | None | The user covers the entire floor with mist. This protects Pokémon from status conditions. | This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. | The entire field. Affects all Pokémon. | Misty Terrain | | | 353 |
625 | 6 | Electrify | Electric | -1 | | | 20 | 0 | | | None | None | The target is electrified, converting its type to Electric. | If the target is electrified before it uses a move during that turn the target’s move becomes Electric type. | One other Pokémon on the field, selected by the trainer. | Electrify | | | 354 |
626 | 6 | Play Rough | Fairy | 100 | 90 | 90 | 10 | 0 | | | Attack | Defense | The user plays rough with the target and attacks it. This has a 10% chance to lower the target’s Attack stat. | The user plays rough with the target and attacks it. This may also lower the target’s Attack stat. | One other Pokémon on the field, selected by the trainer. | Play Rough | | 10 | 69 |
627 | 6 | Fairy Wind | Fairy | 100 | 100 | 40 | 30 | 0 | | | S. Attack | S. Defense | The user stirs up a fairy wind and strikes the target with it. | The user stirs up a fairy wind and strikes the target with it. | One other Pokémon on the field, selected by the trainer. | Fairy Wind | | | 1 |
628 | 6 | Moonblast | Fairy | 100 | 100 | 95 | 15 | 0 | | | S. Attack | S. Defense | Borrowing the power of the moon, the user attacks the target. This has a 30% chance to lower the target’s Sp. Atk stat. | Borrowing the power of the moon the user attacks the target. This may also lower the target’s Sp. Atk stat. | One other Pokémon on the field, selected by the trainer. | Moonblast | | 30 | 72 |
629 | 6 | Boomburst | Normal | 100 | 100 | 140 | 10 | 0 | | | S. Attack | S. Defense | The user attacks everything around it with the destructive power of a terrible, explosive sound. It fails if there’s only 1 foe. | The user attacks everything around it with the destructive power of a terrible explosive sound. | Every other Pokémon on the field. | Boomburst | | | 379 |
630 | 6 | Fairy Lock | Fairy | -1 | | | 10 | 0 | | | None | None | By locking down the battlefield, the user immobilizes all other Pokémon in the area. | By locking down the battlefield the user keeps all Pokémon from fleeing during the next turn. | The entire field. Affects all Pokémon. | Fairy Lock | | | 355 |
631 | 6 | King’s Shield | Steel | -1 | | | 10 | 4 | | | None | None | The user takes a defensive stance while it protects itself from damage. It also harshly lowers the Attack stat of any attacker who makes direct contact. | The user takes a defensive stance while it protects itself from damage. It also harshly lowers the Attack stat of any attacker who makes direct contact. | The user. | King’s Shield | | | 356 |
632 | 6 | Play Nice | Normal | -1 | | | 20 | 0 | | | None | None | The user and the target become friends, and the target loses its will to fight. This lowers the target’s Sp. Atk stat. | The user and the target become friends and the target loses its will to fight. This lowers the target’s Attack stat. | One other Pokémon on the field, selected by the trainer. | Play Nice | | 100 | 357 |
633 | 6 | Confide | Normal | -1 | | | 20 | 0 | | | None | None | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | The user tells the target a secret and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | One other Pokémon on the field, selected by the trainer. | Confide | | 100 | 358 |
634 | 6 | Diamond Storm | Rock | 95 | 95 | 100 | 5 | 0 | | | Attack | Defense | The user whips up a storm of diamonds to damage opposing Pokémon. This may also sharply raise the user’s Defense stat. | The user whips up a storm of diamonds to damage opposing Pokémon. This may also sharply raise the user’s Defense stat. | All opposing Pokémon. | Diamond Storm | | 50 | 359 |
635 | 6 | Steam Eruption | Water | 95 | 95 | 110 | 5 | 0 | | | S. Attack | S. Defense | The user immerses the target in superheated steam. This may also leave the target with a burn. | The user immerses the target in superheated steam. This may also leave the target with a burn. | One other Pokémon on the field, selected by the trainer. | Steam Eruption | | 30 | 5 |
636 | 6 | Hyperspace Hole | Psychic | -1 | | 80 | 5 | 0 | | | S. Attack | S. Defense | Using a hyperspace hole, the user appears right next to the target and strikes. This also hits a target using Protect or Detect. | Using a hyperspace hole the user appears right next to the target and strikes. This also hits a target using a move such as Protect or Detect. | One other Pokémon on the field, selected by the trainer. | Hyperspace Hole | | | 360 |
637 | 6 | Water Shuriken | Water | 80 | 100 | 15 | 20 | 1 | | | S. Attack | S. Defense | The user hits the target with throwing stars three times in a row. | The user hits the target with throwing stars two to five times in a row. This move always goes first. | One other Pokémon on the field, selected by the trainer. | Water Shuriken | | | 361 |
638 | 6 | Mystical Fire | Fire | 100 | 100 | 75 | 10 | 0 | | | S. Attack | S. Defense | The user attacks by breathing a special, hot fire. This also lowers the target’s Sp. Atk stat. | The user attacks by breathing a special hot fire. This also lowers the target’s Sp. Atk stat. | One other Pokémon on the field, selected by the trainer. | Mystical Fire | | 100 | 72 |
639 | 6 | Spiky Shield | Grass | -1 | | | 10 | 4 | | | None | None | In addition to protecting the user from attacks, this move also damages any attacker who makes direct contact. | In addition to protecting the user from attacks this move also damages any attacker who makes direct contact. | The user. | Spiky Shield | | | 362 |
640 | 6 | Aromatic Mist | Fairy | -1 | | | 20 | 0 | | | None | None | The user sharply raises the Sp. Def stat of ally Pokémon with a mysterious aroma. | The user raises the Sp. Def stat of an ally Pokémon by using a mysterious aroma. | The user’s ally (if any). | Aromatic Mist | | | 363 |
641 | 6 | Eerie Impulse | Electric | 100 | 100 | | 15 | 0 | | | None | None | The user’s body generates an eerie impulse. Exposing the target to it harshly lowers the target’s Sp. Atk stat. | The user’s body generates an eerie impulse. Exposing the target to it harshly lowers the target’s Sp. Atk stat. | One other Pokémon on the field, selected by the trainer. | Eerie Impulse | | | 62 |
642 | 6 | Venom Drench | Poison | 100 | 100 | | 20 | 0 | | | None | None | Opposing Pokémon are drenched in an odd poisonous liquid. This lowers their Attack, Sp. Atk, and Movement Speed. | Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack Sp. Atk and Speed stats of a poisoned target. | All opposing Pokémon. | Venom Drench | | 100 | 364 |
643 | 6 | Powder | Bug | 100 | 100 | | 20 | 1 | | | None | None | The user covers opponents in a powder that causes an explosion when exposed to fire or electricity. | The user covers the target in a combustible powder. If the target uses a Fire-type move the powder explodes and damages the target. | One other Pokémon on the field, selected by the trainer. | Powder | | | 378 |
644 | 6 | Geomancy | Fairy | -1 | | | 10 | 0 | 1 | | None | None | The user absorbs energy and sharply raises its Sp. Atk, Sp. Def, and Speed stats on the next turn. | The user absorbs energy and sharply raises its Sp. Atk Sp. Def and Speed stats on the next turn. | The user. | Geomancy | | | 366 |
645 | 6 | Magnetic Flux | Electric | -1 | | | 20 | 0 | | | None | None | The user manipulates magnetic fields which raises the Defense and Sp. Def stats of ally Pokémon. | The user manipulates magnetic fields which raises the Defense and Sp. Def stats of ally Pokémon with the Plus or Minus Ability. | The user and its allies. | Magnetic Flux | | | 367 |
646 | 6 | Happy Hour | Normal | -1 | | | 30 | 0 | | | None | None | Using Happy Hour causes all ground ₽ to be doubled. Only works on ₽ that hasn’t been touched by any Pokemon. | Using Happy Hour doubles the amount of prize money received after battle. | The user’s side of the field. Affects the user and its ally (if any). | Happy Hour | | | 368 |
647 | 6 | Electric Terrain | Electric | -1 | | | 10 | 0 | | | None | None | The user electrifies the entire floor. Pokémon can no longer fall asleep. | The user electrifies the ground for five turns powering up Electric-type moves. Pokémon on the ground no longer fall asleep. | The entire field. Affects all Pokémon. | Electric Terrain | | | 369 |
648 | 6 | Dazzling Gleam | Fairy | 100 | 100 | 80 | 10 | 0 | | | S. Attack | S. Defense | The user damages opposing Pokémon by emitting a powerful flash. | The user damages opposing Pokémon by emitting a powerful flash. | All opposing Pokémon. | Dazzling Gleam | | | 1 |
649 | 6 | Celebrate | Normal Fairy | -1 | | | 40 | 0 | | | None | None | Yay! | The Pokémon congratulates you on your special day! | The user. | Celebrate | | | 370 |
650 | 6 | Hold Hands | Normal | -1 | | | 40 | 0 | | | None | None | The user and an ally hold hands. This makes them very happy. | The user and an ally hold hands. This makes them very happy. | The user’s ally (if any). | Hold Hands | | | 371 |
651 | 6 | Baby Doll Eyes | Fairy | 100 | 100 | | 30 | 1 | | | None | None | The user stares at the target with its baby-doll eyes, which lowers its Attack stat. | The user stares at the target with its baby-doll eyes which lowers its Attack stat. This move always goes first. | One other Pokémon on the field, selected by the trainer. | Baby-Doll Eyes | | | 365 |
652 | 6 | Nuzzle | Electric | 100 | 100 | 20 | 20 | 0 | | | Attack | Defense | The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis. | The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis. | One other Pokémon on the field, selected by the trainer. | Nuzzle | | 100 | 372 |
653 | 6 | Hold Back | Normal | 100 | 100 | 40 | 40 | 0 | | | Attack | Defense | The user holds back when it attacks and the target is left with at least 1 HP. | The user holds back when it attacks and the target is left with at least 1 HP. | One other Pokémon on the field, selected by the trainer. | Hold Back | | | 102 |
654 | 6 | Infestation | Bug | 100 | 100 | 20 | 20 | 0 | | | S. Attack | S. Defense | The target is infested and trapped for three turns. | The target is infested and attacked for four to five turns. The target can’t flee during this time. | One other Pokémon on the field, selected by the trainer. | Infestation | | 100 | 43 |
655 | 6 | Power Up Punch | Fighting | 100 | 100 | 40 | 20 | 0 | | | Attack | Defense | Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat. | Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat. | One other Pokémon on the field, selected by the trainer. | Power-Up Punch | | 100 | 375 |
656 | 6 | Oblivion Wing | Flying | 100 | 100 | 80 | 10 | 0 | | | S. Attack | S. Defense | The user absorbs its target’s HP. The user’s HP is restored by 75% the damage taken by the target. | The user absorbs its target’s HP. The user’s HP is restored by over half of the damage taken by the target. | One other Pokémon on the field, selected by the trainer. | Oblivion Wing | | | 349 |
657 | 6 | Thousand Arrows | Ground | 100 | 100 | 90 | 10 | 0 | | | Attack | Defense | This move also hits opposing Pokémon that are in the air. Those Pokémon are knocked down to the ground. | This move also hits opposing Pokémon that are in the air. Those Pokémon are knocked down to the ground. | All opposing Pokémon. | Thousand Arrows | | 100 | 373 |
658 | 6 | Thousand Waves | Ground | 100 | 100 | 90 | 10 | 0 | | | Attack | Defense | The user attacks with a wave that crawls along the ground. Those hit can’t flee from battle. | The user attacks with a wave that crawls along the ground. Those hit can’t flee from battle. | All opposing Pokémon. | Thousand Waves | | | 374 |
659 | 6 | Land’s Wrath | Ground | 100 | 100 | 90 | 10 | 0 | | | Attack | Defense | The user gathers the energy of the land and focuses that power on opposing Pokémon to damage them. | The user gathers the energy of the land and focuses that power on opposing Pokémon to damage them. | All opposing Pokémon. | Land’s Wrath | | | 1 |
660 | 6 | Light of Ruin | Fairy | 90 | 90 | 140 | 5 | 0 | | | S. Attack | S. Defense | Drawing power from the Eternal Flower, the user fires a powerful beam of light. This also damages the user quite a lot. | Drawing power from the Eternal Flower the user fires a powerful beam of light. This also damages the user quite a lot. | One other Pokémon on the field, selected by the trainer. | Light of Ruin | | | 270 |
661 | 6 | Origin Pulse | Water | 85 | 85 | 110 | 10 | 0 | | | S. Attack | S. Defense | The user attacks opposing Pokémon with countless beams of light that glow a deep and brilliant blue. | The user attacks opposing Pokémon with countless beams of light that glow a deep and brilliant blue. | All opposing Pokémon. | Origin Pulse | | | 1 |
662 | 6 | Precipice Blades | Ground | 85 | 85 | 120 | 10 | 0 | | | Attack | Defense | The user attacks opposing Pokémon by manifesting the power of the land in fearsome blades of stone. | The user attacks opposing Pokémon by manifesting the power of the land in fearsome blades of stone. | All opposing Pokémon. | Precipice Blades | | | 1 |
663 | 6 | Dragon Ascent | Flying | 100 | 100 | 120 | 5 | 0 | | | Attack | Defense | After soaring upward, the user attacks its target by dropping out of the sky at high speeds, although it lowers its own Defense and Sp. Def in the process. | After soaring upward the user attacks its target by dropping out of the sky at high speeds. But it lowers its own Defense and Sp. Def stats in the process. | One other Pokémon on the field, selected by the trainer. | Dragon Ascent | | 100 | 230 |
664 | 6 | Hyperspace Fury | Dark | -1 | | 100 | 5 | 0 | | | Attack | Defense | Using its many arms, the user unleashes a barrage of attacks that ignore the effects of moves like Protect and Detect. This attack lowers the user’s Defense. | Using its many arms the user unleashes a barrage of attacks that ignore the effects of moves like Protect and Detect. But the user’s Defense stat falls. | One other Pokémon on the field, selected by the trainer. | Hyperspace Fury | | 100 | 360 |
665 | 6 | Fog Bomb | Dark | | | | | | | | | | +3 AC and EV for 1 turn | | | | | | |
666 | 6 | Torpedo | Water | | | 100 | | | | | Attack | Defense | -1 DF to foe | | | | | | |
667 | 7 | Shore Up | Ground | -1 | | | 10 | 0 | | | None | None | The user regains up to half of its max HP. It restores more HP in a sandstorm. | The user regains up to half of its max HP. It restores more HP in a sandstorm. | The user. | Shore Up | | | 382 |
668 | 7 | First Impression | Bug | 100 | 100 | 110 | 10 | 2 | | | Attack | Defense | Although this move has great power and speed, it only works once per floor. | Although this move has great power it only works the first turn the user is in battle. | One other Pokémon on the field, selected by the trainer. | First Impression | | | 383 |
669 | 7 | Baneful Bunker | Poison | -1 | | | 10 | 4 | | | None | None | In addition to protecting the user from attacks, this move also poisons any attacker that makes direct contact. | In addition to protecting the user from attacks this move also poisons any attacker that makes direct contact. | The user. | Baneful Bunker | | | 384 |
670 | 7 | Spirit Shackle | Ghost | 100 | 100 | 80 | 10 | 0 | | | Attack | Defense | The user attacks while simultaneously stitching the target’s shadow to the ground to prevent the target from escaping. | The user attacks while simultaneously stitching the target’s shadow to the ground to prevent the target from escaping. | One other Pokémon on the field, selected by the trainer. | Spirit Shackle | | | 385 |
671 | 7 | Darkest Lariat | Dark | 100 | 100 | 85 | 10 | 0 | | | Attack | Defense | The user swings both arms and hits the target. The target’s stat changes don’t affect this attack’s damage. | The user swings both arms and hits the target. The target’s stat changes don’t affect this attack’s damage. | One other Pokémon on the field, selected by the trainer. | Darkest Lariat | | | 304 |
672 | 7 | Sparkling Aria | Water | 100 | 100 | 90 | 10 | 0 | | | S. Attack | S. Defense | The user bursts into song, emitting many bubbles. Any Pokémon suffering from a burn will be healed by the touch of these bubbles. | The user bursts into song emitting many bubbles. Any Pokémon suffering from a burn will be healed by the touch of these bubbles. | Every other Pokémon on the field. | Sparkling Aria | | | 386 |
673 | 7 | Ice Hammer | Ice | 90 | 90 | 100 | 10 | 0 | | | Attack | Defense | The user swings and hits with its strong, heavy fist. It lowers the user’s Speed, however. | The user swings and hits with its strong heavy fist. It lowers the user’s Speed however. | One other Pokémon on the field, selected by the trainer. | Ice Hammer | | 100 | 219 |
674 | 7 | Floral Healing | Fairy | -1 | | | 10 | 0 | | | None | None | The user restores the target’s HP by up to half of its max HP. It restores more HP when the terrain is grass. | The user restores the target’s HP by up to half of its max HP. It restores more HP when the terrain is grass. | One other Pokémon on the field, selected by the trainer. | Floral Healing | | | 387 |
675 | 7 | High Horsepower | Ground | 95 | 95 | 95 | 10 | 0 | | | Attack | Defense | The user fiercely attacks the target using its entire body. | The user fiercely attacks the target using its entire body. | One other Pokémon on the field, selected by the trainer. | High Horsepower | | | 1 |
676 | 7 | Strength Sap | Grass | 100 | 100 | | 10 | 0 | | | None | None | The user restores its HP by the same amount as the target’s Attack stat. It also lowers the target’s Attack stat. | The user restores its HP by the same amount as the target’s Attack stat. It also lowers the target’s Attack stat. | One other Pokémon on the field, selected by the trainer. | Strength Sap | | 100 | 388 |
677 | 7 | Solar Blade | Grass | 100 | 100 | 125 | 10 | 0 | | | Attack | Defense | The user gathers light and fills a blade with the light’s energy, attacking the target on the next turn. In sunlight, the charge is skipped and it never misses. | In this two-turn attack the user gathers light and fills a blade with the light’s energy attacking the target on the next turn. | One other Pokémon on the field, selected by the trainer. | Solar Blade | | | 152 |
678 | 7 | Leafage | Grass | 100 | 100 | 40 | 40 | 0 | | | Attack | Defense | The user attacks by pelting the target with leaves. | The user attacks by pelting the target with leaves. | One other Pokémon on the field, selected by the trainer. | Leafage | | | 1 |
679 | 7 | Spotlight | Normal | -1 | | | 15 | 3 | | | None | None | The user shines a spotlight on the target so that only the target will be attacked during the turn. | The user shines a spotlight on the target so that only the target will be attacked during the turn. | One other Pokémon on the field, selected by the trainer. | Spotlight | | | 389 |
680 | 7 | Toxic Thread | Poison | 100 | 100 | | 20 | 0 | | | None | None | The user shoots poisonous threads to poison the target and lower the target’s Speed stat. | The user shoots poisonous threads to poison the target and lower the target’s Speed stat. | One other Pokémon on the field, selected by the trainer. | Toxic Thread | | 100 | 390 |
681 | 7 | Laser Focus | Normal | -1 | | | 30 | 0 | | | None | None | The user concentrates intensely. The attack on the next turn always results in a critical hit. | The user concentrates intensely. The attack on the next turn always results in a critical hit. | The user. | Laser Focus | | | 391 |
682 | 7 | Gear Up | Steel | -1 | | | 20 | 0 | | | None | None | The user engages its gears to raise the Attack and Sp. Atk stats of ally Pokémon with the Plus or Minus Ability. | The user engages its gears to raise the Attack and Sp. Atk stats of ally Pokémon with the Plus or Minus Ability. | The user and its allies. | Gear Up | | | 392 |
683 | 7 | Throat Chop | Dark | 100 | 100 | 80 | 15 | 0 | | | Attack | Defense | The user attacks the target’s throat, and the resultant suffering prevents the target from using moves that emit sound for two turns. | The user attacks the target’s throat and the resultant suffering prevents the target from using moves that emit sound for two turns. | One other Pokémon on the field, selected by the trainer. | Throat Chop | | 100 | 393 |
684 | 7 | Pollen Puff | Bug | 100 | 100 | 90 | 15 | 0 | | | S. Attack | S. Defense | The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead. | The user attacks the enemy with a pollen puff that explodes. If the target is an ally it gives the ally a pollen puff that restores its HP instead. | One other Pokémon on the field, selected by the trainer. | Pollen Puff | | | 394 |
685 | 7 | Anchor Shot | Steel | 100 | 100 | 80 | 20 | 0 | | | Attack | Defense | The user entangles the target with its anchor chain while attacking. The target becomes unable to flee. | The user entangles the target with its anchor chain while attacking. The target becomes unable to flee. | One other Pokémon on the field, selected by the trainer. | Anchor Shot | | | 385 |
686 | 7 | Psychic Terrain | Psychic | -1 | | | 10 | 0 | | | None | None | This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. | This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. | The entire field. Affects all Pokémon. | Psychic Terrain | | | 395 |
687 | 7 | Lunge | Bug | 100 | 100 | 80 | 15 | 0 | | | Attack | Defense | The user makes a lunge at the target, attacking with full force. This also lowers the target’s Attack stat. | The user makes a lunge at the target attacking with full force. This also lowers the target’s Attack stat. | One other Pokémon on the field, selected by the trainer. | Lunge | | 100 | 396 |
688 | 7 | Fire Lash | Fire | 100 | 100 | 80 | 15 | 0 | | | Attack | Defense | The user strikes the target with a burning lash. This also lowers the target’s Defense stat. | The user strikes the target with a burning lash. This also lowers the target’s Defense stat. | One other Pokémon on the field, selected by the trainer. | Fire Lash | | 100 | 397 |
689 | 7 | Power Trip | Dark | 100 | 100 | 20 | 10 | 0 | | | Attack | Defense | The user boasts its strength and attacks the target. This move gets 20 extra power for each stat boost. | The user boasts its strength and attacks the target. The more the user’s stats are raised the greater the move’s power. | One other Pokémon on the field, selected by the trainer. | Power Trip | | | 306 |
690 | 7 | Burn Up | Fire | 100 | 100 | 130 | 5 | 0 | | | S. Attack | S. Defense | To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type. | To inflict massive damage the user burns itself out. After using this move the user will no longer be Fire type. | One other Pokémon on the field, selected by the trainer. | Burn Up | | | 398 |
691 | 7 | Speed Swap | Psychic | -1 | | | 10 | 0 | | | None | None | The user exchanges Speed stats with the target. | The user exchanges Speed stats with the target. | One other Pokémon on the field, selected by the trainer. | Speed Swap | | | 399 |
692 | 7 | Smart Strike | Steel | -1 | | 70 | 10 | 0 | | | Attack | Defense | The user stabs the target with a sharp horn. This attack never misses. | The user stabs the target with a sharp horn. This attack never misses. | One other Pokémon on the field, selected by the trainer. | Smart Strike | | | 18 |
693 | 7 | Purify | Poison | -1 | | | 20 | 0 | | | None | None | The user heals the target’s status condition. If the move succeeds, it also restores the user’s own HP. | The user heals the target’s status condition. If the move succeeds it also restores the user’s own HP. | One other Pokémon on the field, selected by the trainer. | Purify | | | 400 |
694 | 7 | Revelation Dance | Normal | 100 | 100 | 90 | 15 | 0 | | | S. Attack | S. Defense | The user attacks the target by dancing very hard. The user’s first type determines the type of this move. | The user attacks the target by dancing very hard. The user’s type determines the type of this move. | One other Pokémon on the field, selected by the trainer. | Revelation Dance | | | 401 |
695 | 7 | Core Enforcer | Dragon | 100 | 100 | 100 | 10 | 0 | | | S. Attack | S. Defense | If the Pokémon the user has inflicted damage on have already used their moves, this move eliminates the effect of the target’s Ability. | If the Pokémon the user has inflicted damage on have already used their moves this move eliminates the effect of the target’s Ability. | All opposing Pokémon. | Core Enforcer | | | 402 |
696 | 7 | Trop Kick | Grass | 100 | 100 | 70 | 15 | 0 | | | Attack | Defense | The user lands an intense kick of tropical origins on the target. This also lowers the target’s Attack stat. | The user lands an intense kick of tropical origins on the target. This also lowers the target’s Attack stat. | One other Pokémon on the field, selected by the trainer. | Trop Kick | | 100 | 396 |
697 | 7 | Instruct | Psychic | -1 | | | 15 | 0 | | | None | None | The user instructs the target to use the target’s last move again. | The user instructs the target to use the target’s last move again. | One other Pokémon on the field, selected by the trainer. | Instruct | | | 403 |
698 | 7 | Beak Blast | Flying | 100 | 100 | 100 | 15 | -3 | | | Attack | Defense | The user first heats up its beak, and then it attacks the target. Making direct contact with the Pokémon while it’s heating up its beak results in a burn. | The user first heats up its beak and then it attacks the target. Making direct contact with the Pokémon while it’s heating up its beak results in a burn. | One other Pokémon on the field, selected by the trainer. | Beak Blast | | | 404 |
699 | 7 | Clanging Scales | Dragon | 100 | 100 | 110 | 5 | 0 | | | S. Attack | S. Defense | The user rubs the scales on its entire body and makes a huge noise to attack the opposing Pokémon. The user’s Defense stat goes down after the attack. | The user rubs the scales on its entire body and makes a huge noise to attack the opposing Pokémon. The user’s Defense stat goes down after the attack. | All opposing Pokémon. | Clanging Scales | | 100 | 405 |
700 | 7 | Dragon Hammer | Dragon | 100 | 100 | 90 | 15 | 0 | | | Attack | Defense | The user uses its body like a hammer to attack the target and inflict damage. | The user uses its body like a hammer to attack the target and inflict damage. | One other Pokémon on the field, selected by the trainer. | Dragon Hammer | | | 1 |
701 | 7 | Brutal Swing | Dark | 100 | 100 | 60 | 20 | 0 | | | Attack | Defense | The user swings its body around violently to inflict damage on everything in its vicinity. | The user swings its body around violently to inflict damage on everything in its vicinity. | Every other Pokémon on the field. | Brutal Swing | | | 406 |
702 | 7 | Aurora Veil | Ice | -1 | | | 20 | 0 | | | None | None | This move reduces damage from physical and special moves for five turns. This can be used only in Hail. | This move reduces damage from physical and special moves for five turns. This can be used only in a hailstorm. | The user’s side of the field. Affects the user and its ally (if any). | Aurora Veil | | | 407 |
703 | 7 | Shell Trap | Fire | 100 | 100 | 150 | 5 | -3 | | | S. Attack | S. Defense | The user sets a shell trap. If the user is hit by a physical move, the trap will explode and inflict damage on the opposing Pokémon. | The user sets a shell trap. If the user is hit by a physical move the trap will explode and inflict damage on the opposing Pokémon. | All opposing Pokémon. | Shell Trap | | | 408 |
704 | 7 | Fleur Cannon | Fairy | 90 | 90 | 130 | 5 | 0 | | | S. Attack | S. Defense | The user unleashes a strong beam. The attack’s recoil harshly lowers the user’s Sp. Atk stat. | The user unleashes a strong beam. The attack’s recoil harshly lowers the user’s Sp. Atk stat. | One other Pokémon on the field, selected by the trainer. | Fleur Cannon | | 100 | 205 |
705 | 7 | Psychic Fangs | Psychic | 100 | 100 | 85 | 10 | 0 | | | Attack | Defense | The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect. | The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect. | One other Pokémon on the field, selected by the trainer. | Psychic Fangs | | | 187 |
706 | 7 | Stomping Tantrum | Ground | 100 | 100 | 75 | 10 | 0 | | | Attack | Defense | Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles. | Driven by frustration the user attacks the target. If the user’s previous move has failed the power of this move doubles. | One other Pokémon on the field, selected by the trainer. | Stomping Tantrum | | | 409 |
707 | 7 | Shadow Bone | Ghost | 100 | 100 | 85 | 10 | 0 | | | Attack | Defense | The user attacks by beating the target with a bone that contains a spirit. This has a 20% chance to lower the target’s Defense stat. | The user attacks by beating the target with a bone that contains a spirit. This may also lower the target’s Defense stat. | One other Pokémon on the field, selected by the trainer. | Shadow Bone | | 20 | 70 |
708 | 7 | Accelerock | Rock | 100 | 100 | 40 | 20 | 1 | | | Attack | Defense | The user smashes into the target at high speed. This move always goes first. | The user smashes into the target at high speed. This move always goes first. | One other Pokémon on the field, selected by the trainer. | Accelerock | | | 104 |
709 | 7 | Liquidation | Water | 100 | 100 | 85 | 10 | 0 | | | Attack | Defense | The user slams into the target using a full-force blast of water. This has a 20% chance to lower the target’s Defense stat. | The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat. | One other Pokémon on the field, selected by the trainer. | Liquidation | | 20 | 70 |
710 | 7 | Prismatic Laser | Psychic | 100 | 100 | 160 | 10 | 0 | | | S. Attack | S. Defense | The user shoots powerful lasers using the power of a prism. The user can’t move on the next turn. | The user shoots powerful lasers using the power of a prism. The user can’t move on the next turn. | One other Pokémon on the field, selected by the trainer. | Prismatic Laser | | | 81 |
711 | 7 | Spectral Thief | Ghost | 100 | 100 | 90 | 10 | 0 | | | Attack | Defense | The user hides in the target’s shadow, steals the target’s stat boosts, and then attacks. | The user hides in the target’s shadow steals the target’s stat boosts and then attacks. | One other Pokémon on the field, selected by the trainer. | Spectral Thief | | | 410 |
712 | 7 | Sunsteel Strike | Steel | 100 | 100 | 100 | 5 | 0 | | | Attack | Defense | The user slams into the target with the force of a meteor. This move can be used on the target regardless of its Abilities. | The user slams into the target with the force of a meteor. This move can be used on the target regardless of its Abilities. | One other Pokémon on the field, selected by the trainer. | Sunsteel Strike | | | 411 |
713 | 7 | Moongeist Beam | Ghost | 100 | 100 | 100 | 5 | 0 | | | S. Attack | S. Defense | The user emits a sinister ray to attack the target. This move can be used on the target regardless of its Abilities. | The user emits a sinister ray to attack the target. This move can be used on the target regardless of its Abilities. | One other Pokémon on the field, selected by the trainer. | Moongeist Beam | | | 411 |
714 | 7 | Tearful Look | Normal | -1 | | | 20 | 0 | | | None | None | The user gets teary eyed to make the target lose its combative spirit. This lowers the target’s Attack and Sp. Atk stats. | The user gets teary eyed to make the target lose its combative spirit. This lowers the target’s Attack and Sp. Atk stats. | One other Pokémon on the field, selected by the trainer. | Tearful Look | | 100 | 412 |
715 | 7 | Zing Zap | Electric | 100 | 100 | 80 | 10 | 0 | | | Attack | Defense | A strong electric blast crashes down on the target, giving it an electric shock. This may also make the target flinch. | A strong electric blast crashes down on the target giving it an electric shock. This may also make the target flinch. | One other Pokémon on the field, selected by the trainer. | Zing Zap | | 30 | 32 |
716 | 7 | Nature’s Madness | Fairy | 90 | 90 | | 10 | 0 | | | S. Attack | S. Defense | The user hits the target with the force of nature. It halves the target’s HP. | The user hits the target with the force of nature. It halves the target’s HP. | One other Pokémon on the field, selected by the trainer. | Nature’s Madness | | | 41 |
717 | 7 | Multi Attack | Normal | 100 | 100 | 120 | 10 | 0 | | | Attack | Defense | Cloaking itself in high energy, the user slams into the target. The move’s type changes depending on the form the user is in. | Cloaking itself in high energy the user slams into the target. The memory held determines the move’s type. | One other Pokémon on the field, selected by the trainer. | Multi-Attack | | | 269 |
718 | 7 | Mind Blown | Fire | 100 | 100 | 150 | 5 | 0 | | | S. Attack | S. Defense | The user attacks everything around it by causing its own head to explode. This also damages the user. | The user attacks everything around it by causing its own head to explode. This also damages the user. | Every other Pokémon on the field. | Mind Blown | | | 420 |
719 | 7 | Plasma Fists | Electric | 100 | 100 | 100 | 15 | 0 | | | Attack | Defense | The user attacks with electrically charged fists. This move changes Normal-type moves to Electric-type moves. | The user attacks with electrically charged fists. This move changes Normal-type moves to Electric-type moves. | One other Pokémon on the field, selected by the trainer. | Plasma Fists | | | 1 |
720 | 7 | Photon Geyser | Psychic | 100 | 100 | 100 | 5 | 0 | | | S. Attack | S. Defense | The user attacks a target with a pillar of light. This move inflicts Attack or Sp. Atk damage—whichever stat is higher for the user. | The user attacks a target with a pillar of light. This move inflicts Attack or Sp. Atk damage—whichever stat is higher for the user. | One other Pokémon on the field, selected by the trainer. | Photon Geyser | | | 1 |
721 | 7 | Double Iron Bash | Steel | | 100 | 60 | 5 | 0 | | | Attack | Defense | | | One other Pokémon on the field, selected by the trainer. | Double Iron Bash | | 30 | 45 |
722 | 7 | One Inch Punch | Electric | | | 500 | | | | | Attack | Defense | 1 turn charge; -1 AT; SA; SP and crit chance; might miss | | | | | | |
723 | 7 | Mesmerize | Fairy | | | | | | | | | | -3 AT and SA to foe; 1 turn recharge | | | | | | |
724 | 7 | Phantom Hand | Ghost | | | | | | | | | | Foe can’t move the next turn | | | | | | |
725 | 7 | Pheromone Leash | Poison | | | | | | | | | | Causes Infatuation to all genders | | | | | | |
726 | 7 | Stun Gun Kiai | Electric | | | 150 | | | | | Attack | Defense | Causes paralysis; 1 turn recharge | | | | | | |
727 | 7 | Violet Eclipse | Dragon | 100 | 100 | 150 | 5 | 0 | | | S. Attack | S. Defense | The user charges a magnificent violet aura around its body before unleashing a devastating beam at opposing Pokemon. This move gets Dragon type STAB but behaves like a Normal type move. This move cannot be used twice in a row. | | | | | | |
728 | 7 | Star Beam | Normal | 100 | 100 | 100 | 5 | 0 | 0 | | S. Attack | S. Defense | This move can only be used by Eevee and it’s eeveelutions. It turns into the type of the user, but if the user is Normal type, it becomes Dragon type instead and never misses. | | | | | | |
729 | F | Absolute Zero | Ice | | | 150 | | | | | Attack | Defense | Uses foe’s SD; always Freezes | | | | | | |
730 | F | Astral Shift | | | | | | | | | | | Separates body and spirit; only body can take damage; only spirit can inflict damage. | | | | | | |
731 | F | Boring! | Psychic | | | | | | | | | | Immune to damage; copies foe’s move with 4X damage | | | | | | |
732 | F | Burnout | Fire | | | 200 | | | | | S. Attack | S. Defense | Burns user; foes; and even teammates | | | | | | |
733 | F | Defibrillation | Electric | | | | | | | | | | Revives all teammates with 1 HP. | | | | | | |
734 | F | Furious Punishment | | | | | | | | | | | Disables all of one foe’s moves | | | | | | |
735 | F | Dreamland Express | Fighting Bug | | | 50 | | | | | Attack | Defense | Hits 3 times; causes sleep | | | | | | |
736 | F | Empyrean | Normal | | | | | | | | | | All damage to team and foes is nullified for 5 turns | | | | | | |
737 | F | Equivalent Exchange | | | | | | | | | | | It allows using one item without consuming it. Leaves the user with 1 HP. | | | | | | |
738 | F | Fate Defiance | Dragon | | | | | | | | | | Reverses time up to 5 turns | | | | | | |
739 | F | Galactic Damnation | Ghost | | | | | | | | | | If user is hit by any move from anyone; so is the target | | | | | | |
740 | F | | Normal | | | | | | | | | | Causes Sleep to all foes | | | | | | |
741 | F | For Answer | Dragon | | | | | | | | | | Charges 3 turns; +6 All Stats | | | | | | |
742 | F | | Fairy | | | | | | | | | | | | | | | | |
743 | F | Hishou Senpuu Ken? | Fighting | | | 50 | | | | | Attack | Defense | Hits 5 times; foe flies 1 turn; 50% recoil if it misses | | | | | | |
744 | F | Life Whisper | Normal | | | | | | | | | | Humans and Humans turned Pokemon cannot faint for 5 turns. | | | | | | |
745 | F | Light Beacon | Electric | | | | | | | | | | +1 Priority; all foes’s moves target the user; immune to all moves | | | | | | |
746 | F | Miracle | Fairy | | | | | | | | | | Fully revives a fainted ally. | | | | | | |
747 | F | Muon Kick | Fighting Electric | | | 300 | | | | | Attack | Defense | Fails if user is hit | | | | | | |
748 | F | Nobiken | Fire | | | | | | | | Attack | Defense | 1 turn charge; 50% OHKO chance; fails if foe is higher level | | | | | | |
749 | F | Overclocking | Electric | | | | | | | | S. Attack | S. Defense | 1 turn charge; stops time for 10 turns. Paralyses user at the end. | | | | | | |
750 | F | Ragnarok | Psychic | | | 300 | | | | | S. Attack | S. Defense | 1 turn charge; causes Confusion. | | | | | | |
751 | F | Rockstar | Electric Fire | | | | | | | | | | +3 to all stats if a sound or wave move is used the same turn. | | | | | | |
752 | F | Skull Sledgehammer | Steel | | | 300 | | | | | Attack | Defense | -2 Priority; causes Confusion | | | | | | |
753 | F | Stellar Bang | Normal | | | 500 | | | | | S. Attack | S. Defense | Requires Stellar Chill on the same turn; fails if one stat is still lowered. | | | | | | |
754 | F | Stellar Chill | Normal | | | | | | | | | | Requires Stellar Bang on the same turn; +6 to all stats of Stellar Bang user, but only for 1 turn. | | | | | | |
755 | F | Taiyouken | Grass | | | | | | | | Attack | Defense | 1 turn charge; 50% OHKO chance; fails if foe is higher level | | | | | | |
756 | F | Torrential Flood | Water Electric Ice | | | 400 | | | | | S. Attack | S. Defense | 1 turn charge; three types at once | | | | | | |
757 | F | Trinity | ??? | | | | | | | | | | The user releases a near infinite amount of pure, neutral energy in the field. The entire floor is reset, including all boosts, statuses, fields, weathers, barriers, substitutes, and terrains. | | | | | | |
758 | F | Tera Drain | Normal | | | 999 | | | | | S. Attack | S. Defense | User faints | | | | | | |
759 | F | Yamidakunai | Dark Steel | | | 150 | | | | | Attack | Defense | +3 Priority | | | | | | |
760 | F | YooomTAH! | Normal Fairy | | | 200 | | | | | S. Attack | S. Defense | 2X Damage to sleeping foes | | | | | | |
761 | F | Zantetsuken | Water | | | | | | | | Attack | Defense | 1 turn charge; 50% OHKO chance; fails if foe is higher level | | | | | | |
762 | F | | Electric | | | 500 | | | | | Attack | Defense | 1 turn charge; Causes Paralysis to user | | | | | | |
763 | F | Carbon Gene | Shadow | | | | | | | | | | Can be activated any time; 2X SD | | | | | | |
764 | F | Helium Gene | Shadow | | | | | | | | | | Can be activated any time; 2X SA | | | | | | |
765 | F | Hydrogen Gene | Shadow | | | | | | | | | | Can be activated any time; 2X EV | | | | | | |
766 | F | Iron Gene | Shadow | | | | | | | | | | Can be activated any time; 2X DF | | | | | | |
767 | F | Neon Gene | Shadow | | | | | | | | | | Can be activated any time; 2X SP | | | | | | |
768 | F | Nitrogen Gene | Shadow | | | | | | | | | | Can be activated any time; 2X AC | | | | | | |
769 | F | Oxygen Gene | Shadow | | | | | | | | | | Can be activated any time; 2X AT | | | | | | |
770 | F | Silicon Gene | Shadow | | | | | | | | | | Can be activated any time; 2X HP | | | | | | |
771 | Z | Breakneck Blitz | Normal | -1 | | ??? | 1 | 0 | | | ??? | ??? | The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies depending on the original move. | One other Pokémon on the field, selected by the trainer. | Breakneck Blitz | | | 1 |
772 | Z | All Out Pummeling | Fighting | -1 | | ??? | 1 | 0 | | | ??? | ??? | The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move. | The user rams an energy orb created by its Z-Power into the target with full force. The power varies depending on the original move. | One other Pokémon on the field, selected by the trainer. | All-Out Pummeling | | | 1 |
773 | Z | Supersonic Skystrike | Flying | -1 | | ??? | 1 | 0 | | | ??? | ??? | The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move. | The user soars up with its Z-Power and plummets toward the target at full speed. The power varies depending on the original move. | One other Pokémon on the field, selected by the trainer. | Supersonic Skystrike | | | 1 |
774 | Z | Acid Downpour | Poison | -1 | | ??? | 1 | 0 | | | ??? | ??? | The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move. | The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies depending on the original move. | One other Pokémon on the field, selected by the trainer. | Acid Downpour | | | 1 |
775 | Z | Tectonic Rage | Ground | -1 | | ??? | 1 | 0 | | | ??? | ??? | The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move. | The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies depending on the original move. | One other Pokémon on the field, selected by the trainer. | Tectonic Rage | | | 1 |
776 | Z | Continental Crush | Rock | -1 | | ??? | 1 | 0 | | | ??? | ??? | The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move. | The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies depending on the original move. | One other Pokémon on the field, selected by the trainer. | Continental Crush | | | 1 |
777 | Z | Savage Spin Out | Bug | -1 | | ??? | 1 | 0 | | | ??? | ??? | The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move. | The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies depending on the original move. | One other Pokémon on the field, selected by the trainer. | Savage Spin-Out | | | 1 |
778 | Z | Never Ending Nightmare | Ghost | -1 | | ??? | 1 | 0 | | | ??? | ??? | Deep-seated grudges summoned by the user’s Z-Power trap the target. The power varies, depending on the original move. | Deep-seated grudges summoned by the user’s Z-Power trap the target. The power varies depending on the original move. | One other Pokémon on the field, selected by the trainer. | Never-Ending Nightmare | | | 1 |
779 | Z | Corkscrew Crash | Steel | -1 | | ??? | 1 | 0 | | | ??? | ??? | The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move. | The user spins very fast and rams into the target with the full force of its Z-Power. The power varies depending on the original move. | One other Pokémon on the field, selected by the trainer. | Corkscrew Crash | | | 1 |
780 | Z | Inferno Overdrive | Fire | -1 | | ??? | 1 | 0 | | | ??? | ??? | The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move. | The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move. | One other Pokémon on the field, selected by the trainer. | Inferno Overdrive | | | 1 |
781 | Z | Hydro Vortex | Water | -1 | | ??? | 1 | 0 | | | ??? | ??? | The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move. | The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies depending on the original move. | One other Pokémon on the field, selected by the trainer. | Hydro Vortex | | | 1 |
782 | Z | Bloom Doom | Grass | -1 | | ??? | 1 | 0 | | | ??? | ??? | The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move. | The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies depending on the original move. | One other Pokémon on the field, selected by the trainer. | Bloom Doom | | | 1 |
783 | Z | Gigavolt Havoc | Electric | -1 | | ??? | 1 | 0 | | | ??? | ??? | The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move. | The user hits the target with a powerful electric current collected by its Z-Power. The power varies depending on the original move. | One other Pokémon on the field, selected by the trainer. | Gigavolt Havoc | | | 1 |
784 | Z | Shattered Psyche | Psychic | -1 | | ??? | 1 | 0 | | | ??? | ??? | The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move. | The user controls the target with its Z-Power and hurts the target with full force. The power varies depending on the original move. | One other Pokémon on the field, selected by the trainer. | Shattered Psyche | | | 1 |
785 | Z | Subzero Slammer | Ice | -1 | | ??? | 1 | 0 | | | ??? | ??? | The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move. | The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies depending on the original move. | One other Pokémon on the field, selected by the trainer. | Subzero Slammer | | | 1 |
786 | Z | Devastating Drake | Dragon | -1 | | ??? | 1 | 0 | | | ??? | ??? | The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move. | The user materializes its aura using its Z-Power and attacks the target with full force. The power varies depending on the original move. | One other Pokémon on the field, selected by the trainer. | Devastating Drake | | | 1 |
787 | Z | Black Hole Eclipse | Dark | -1 | | ??? | 1 | 0 | | | ??? | ??? | The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. | The user gathers dark energy using its Z-Power and sucks the target into it. The power varies depending on the original move. | One other Pokémon on the field, selected by the trainer. | Black Hole Eclipse | | | 1 |
788 | Z | Twinkle Tackle | Fairy | -1 | | ??? | 1 | 0 | | | ??? | ??? | The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move. | The user creates a very charming space using its Z-Power and totally toys with the target. The power varies depending on the original move. | One other Pokémon on the field, selected by the trainer. | Twinkle Tackle | | | 1 |
789 | Z | Catastropika | Electric | -1 | | 210 | 1 | 0 | | | Attack | Defense | The user, Pikachu, surrounds itself with the maximum amount of electricity using its Z-Power and pounces on its target with full force. | The user Pikachu surrounds itself with the maximum amount of electricity using its Z-Power and pounces on its target with full force. | One other Pokémon on the field, selected by the trainer. | Catastropika | | | 1 |
790 | Z | Sinister Arrow Raid | Ghost | -1 | | 180 | 1 | 0 | | | Attack | Defense | The user, Decidueye, creates countless arrows using its Z-Power and shoots the target with full force. | The user Decidueye creates countless arrows using its Z-Power and shoots the target with full force. | One other Pokémon on the field, selected by the trainer. | Sinister Arrow Raid | | | 1 |
791 | Z | Malicious Moonsault | Dark | -1 | | 180 | 1 | 0 | | | Attack | Defense | The user, Incineroar, strengthens its body using its Z-Power and crashes into the target with full force. | The user Incineroar strengthens its body using its Z-Power and crashes into the target with full force. | One other Pokémon on the field, selected by the trainer. | Malicious Moonsault | | | 1 |
792 | Z | Oceanic Operetta | Water | -1 | | 195 | 1 | 0 | | | S. Attack | S. Defense | The user, Primarina, summons a massive amount of water using its Z-Power and attacks the target with full force. | The user Primarina summons a massive amount of water using its Z-Power and attacks the target with full force. | One other Pokémon on the field, selected by the trainer. | Oceanic Operetta | | | 1 |
793 | Z | Guardian of Alola | Fairy | -1 | | | 1 | 0 | | | S. Attack | S. Defense | The user, the Land Spirit Pokémon, obtains Alola’s energy using its Z-Power and attacks the target with full force. This reduces the target’s HP greatly. | The user the Land Spirit Pokémon obtains Alola’s energy using its Z-Power and attacks the target with full force. This reduces the target’s HP greatly. | One other Pokémon on the field, selected by the trainer. | Guardian of Alola | | | 413 |
794 | Z | Soul Stealing 7 Star Strike | Ghost | -1 | | 195 | 1 | 0 | | | Attack | Defense | After obtaining Z-Power, the user, Marshadow, punches and kicks the target consecutively with full force. | After obtaining Z-Power the user Marshadow punches and kicks the target consecutively with full force. | One other Pokémon on the field, selected by the trainer. | Soul-Stealing 7-Star Strike | | | 1 |
795 | Z | Stoked Sparksurfer | Electric | -1 | | 175 | 1 | 0 | | | S. Attack | S. Defense | After obtaining Z-Power, the user, Alolan Raichu, attacks the target with full force. This move leaves the target with paralysis. | After obtaining Z-Power the user Alolan Raichu attacks the target with full force. This move leaves the target with paralysis. | One other Pokémon on the field, selected by the trainer. | Stoked Sparksurfer | | 100 | 7 |
796 | Z | Pulverizing Pancake | Normal | -1 | | 210 | 1 | 0 | | | Attack | Defense | Z-Power brings out the true capabilities of the user, Snorlax. The Pokémon moves its enormous body energetically and attacks the target with full force. | Z-Power brings out the true capabilities of the user Snorlax. The Pokémon moves its enormous body energetically and attacks the target with full force. | One other Pokémon on the field, selected by the trainer. | Pulverizing Pancake | | | 1 |
797 | Z | Extreme Evoboost | Normal | -1 | | | 1 | 0 | | | None | None | After obtaining Z-Power, the user, Eevee, gets energy from its evolved friends and boosts its stats sharply. | After obtaining Z-Power the user Eevee gets energy from its evolved friends and boosts its stats sharply. | The user. | Extreme Evoboost | | 100 | 414 |
798 | Z | Genesis Supernova | Psychic | -1 | | 185 | 1 | 0 | | | S. Attack | S. Defense | After obtaining Z-Power, the user, Mew, attacks the target with full force. The terrain will be charged with psychic energy. | After obtaining Z-Power the user Mew attacks the target with full force. The terrain will be charged with psychic energy. | One other Pokémon on the field, selected by the trainer. | Genesis Supernova | | | 415 |
799 | Z | Searing Sunraze Smash | Steel | -1 | | 200 | 1 | 0 | | | Attack | Defense | After obtaining Z-Power, the user, Solgaleo, attacks the target with full force. This move can ignore the effect of the target’s Ability. | After obtaining Z-Power the user Solgaleo attacks the target with full force. This move can ignore the effect of the target’s Ability. | One other Pokémon on the field, selected by the trainer. | Searing Sunraze Smash | | | 411 |
800 | Z | Menacing Moonraze Maelstrom | Ghost | -1 | | 200 | 1 | 0 | | | S. Attack | S. Defense | After obtaining Z-Power, the user, Lunala, attacks the target with full force. This move can ignore the effect of the target’s Ability. | After obtaining Z-Power the user Lunala attacks the target with full force. This move can ignore the effect of the target’s Ability. | One other Pokémon on the field, selected by the trainer. | Menacing Moonraze Maelstrom | | | 411 |
801 | Z | Let’s Snuggle Forever | Fairy | -1 | | 190 | 1 | 0 | | | Attack | Defense | After obtaining Z-Power, the user, Mimikyu, punches the target with full force. | After obtaining Z-Power the user Mimikyu punches the target with full force. | One other Pokémon on the field, selected by the trainer. | Let’s Snuggle Forever | | | 417 |
802 | Z | Splintered Stormshards | Rock | -1 | | 190 | 1 | 0 | | | Attack | Defense | After obtaining Z-Power, the user, Lycanroc, attacks the target with full force. This move negates the effect on the battlefield. | After obtaining Z-Power the user Lycanroc attacks the target with full force. This move negates the effect on the battlefield. | One other Pokémon on the field, selected by the trainer. | Splintered Stormshards | | | 418 |
803 | Z | Clangorous Soulblaze | Dragon | -1 | | 185 | 1 | 0 | | | S. Attack | S. Defense | After obtaining Z-Power, the user, Kommo-o, attacks the opposing Pokémon with full force. This move boosts the user’s stats. | After obtaining Z-Power the user Kommo-o attacks the opposing Pokémon with full force. This move boosts the user’s stats. | All opposing Pokémon. | Clangorous Soulblaze | | 100 | 419 |
804 | Z | Light That Burns the Sky | Psychic | -1 | | 200 | 1 | 0 | | | S. Attack | S. Defense | This attack inflicts Attack or Sp. Atk damage— whichever stat is higher for the user, Necrozma. This move ignores the target’s Ability. | This attack inflicts Attack or Sp. Atk damage— whichever stat is higher for the user Necrozma. This move ignores the target’s Ability. | One other Pokémon on the field, selected by the trainer. | Light That Burns the Sky | | | 416 |
805 | Z | Plant Hammer | | | | | | | | | | | Frenzy Plant | Venusarium Z | | | | | |
806 | Z | Sky Explosion | | | | | | | | | | | Blast Burn | Charizardium Z | | | | | |
807 | Z | Hose Bazooka | | | | | | | | | | | Hydro Cannon | Blastoisium Z | | | | | |
808 | Z | Gigabreaker Drill | | | | | | | | | | | Twineedle | Beedrilium Z | | | | | |
809 | Z | Zap Bomb | | | | | | | | | | | Volt Switch | Pichium Z | | | | | |
810 | Z | Zettahertz Missile | | | | | | | | | | | Zap Cannon | Raichium Z | | | | | |
811 | Z | Light Of Shinto | | | | | | | | | | | Will O Wisp | Ninetalium Z | | | | | |
812 | Z | Here’s Your Receipt | | | | | | | | | | | Pay Day | Persianium Z | | | | | |
813 | Z | Sleight Of Mind | | | | | | | | | | | Kinesis | Alakazium Z | | | | | |
814 | Z | Malicious Possession | | | | | | | | | | | Night Shade | Gengarium Z | | | | | |
815 | Z | Faithful Justice | | | | | | | | | | | Bonemerang | Marowakium Z | | | | | |
816 | Z | Mudrunning Geyser | | | | | | | | | | | Hydro Pump | Feraligium Z | | | | | |
817 | Z | Floral Exsporesion | | | | | | | | | | | Solar Beam | Meganinium Z | | | | | |
818 | Z | Whirlwind Firedevil | | | | | | | | | | | Eruption | Typhlosium Z | | | | | |
819 | Z | Toxic Silk Prison | | | | | | | | | | | Toxic Thread | Ariadosium Z | | | | | |
820 | Z | Guiding Light | | | | | | | | | | | Tail Glow | Ampharosium Z | | | | | |
821 | Z | Full Water Jacket | | | | | | | | | | | Octazooka | Octillerium Z | | | | | |
822 | Z | All Year Round | | | | | | | | | | | Present | Delibirdium Z | | | | | |
823 | Z | Titanium Falchion | | | | | | | | | | | Steel Wing | Skarmorium Z | | | | | |
824 | Z | Devious Artform | | | | | | | | | | | Sketch | Smearglium Z | | | | | |
825 | Z | Fresh Cake | | | | | | | | | | | Milk Drink | Miltankium Z | | | | | |
826 | Z | The World Is An Egg | | | | | | | | | | | Soft Boiled | Blissium Z | | | | | |
827 | Z | Phoenix Shine | | | | | | | | | | | Sacred Fire | Ho-Ohium Z | | | | | |
828 | Z | Whale Darkness | | | | | | | | | | | Aeroblast | Lugium Z | | | | | |
829 | Z | Timeline Shift | | | | | | | | | | | Future Sight | Celebium Z | | | | | |
830 | Z | Sequoia Spear | | | | | | | | | | | Leaf Blade | Sceptilium Z | | | | | |
831 | Z | Roundhouse Burst | | | | | | | | | | | Blaze Kick | Blazikenium Z | | | | | |
832 | Z | Mudrunning Quake | | | | | | | | | | | Muddy Water | Swampertium Z | | | | | |
833 | Z | Lost Patience | | | | | | | | | | | Slack Off | Slakingium Z | | | | | |
834 | Z | Dreamland Express | | | | | | | | | | | Mach Punch | Brelium Z | | | | | |
835 | Z | Crater Throw | | | | | | | | | | | Smelling Salts | Hariyamium Z | | | | | |
836 | Z | Good Night | | | | | | | | | | | Assist | Delcattium Z | | | | | |
837 | Z | Endless Spin | | | | | | | | | | | Teeter Dance | Spindium Z | | | | | |
838 | Z | Ancestral Sandsong | | | | | | | | | | | Fissure | Flygonium Z | | | | | |
839 | Z | Lacerating Scissor Fist | | | | | | | | | | | Crush Claw | Zangoosium Z | | | | | |
840 | Z | Gashing Scythe Tail | | | | | | | | | | | Poison Tail | Seviperium Z | | | | | |
841 | Z | Omnitype Cloud Sphere | | | | | | | | | | | Weather Ball | Castformium Z | | | | | |
842 | Z | Zip Up | | | | | | | | | | | Shadow Claw | Banettium Z | | | | | |
843 | Z | Electromagnetic Bullet Bash | | | | | | | | | | | Meteor Mash | Metagrossium Z | | | | | |
844 | Z | Purging Torrential Flood | | | | | | | | | | | Origin Pulse | Kyogrium Z | | | | | |
845 | Z | Hellish Volcanic Storm | | | | | | | | | | | Precipice Blades | Groudonium Z | | | | | |
846 | Z | Heavenly Draconic Skyfall | | | | | | | | | | | Dragon Ascent | Rayquazium Z | | | | | |
847 | Z | Shining Shooting Star | | | | | | | | | | | Doom Desire | Jirachium Z | | | | | |
848 | Z | Ethereal Helix Scramble | | | | | | | | | | | Psycho Boost | Deoxium Z | | | | | |
849 | Z | Arcing Stun Grenade | | | | | | | | | | | Discharge | Luxraium Z | | | | | |
850 | Z | Rising Sawblade Kick | | | | | | | | | | | Ear Clap | Lopunny Z | | | | | |
851 | Z | Great Surging Aura Fist | | | | | | | | | | | Aura Sphere | Lucarium Z | | | | | |
852 | Z | Conversion Z | | | | | | | | | | | Conversion 2 | Porygonium Z | | | | | |
853 | Z | Megaton Smash | | | | | | | | | | | Rock Wrecker | Rhyperium Z | | | | | |
854 | Z | Paradox Dilation | | | | | | | | | | | Roar Of Time | Dialgium Z | | | | | |
855 | Z | Gravity Curvature | | | | | | | | | | | Spacial Rend | Palkium Z | | | | | |
856 | Z | Eternal Obscurity | | | | | | | | | | | Shadow Force | Giratinium Z | | | | | |
857 | Z | Dream Of Fortune | | | | | | | | | | | Lunar Dance | Cresselium Z | | | | | |
858 | Z | Bliss From The Dark Blue | | | | | | | | | | | Heart Swap | Manaphium Z | | | | | |
859 | Z | Nightmare Of Despair | | | | | | | | | | | Dark Void | Darkraium Z | | | | | |
860 | Z | Radiant Solar Flare | | | | | | | | | | | Seed Flare | Shayminium Z | | | | | |
861 | Z | Divine Retribution | | | | | | | | | | | Judgement | Arceusium Z | | | | | |
862 | Z | V Destroy | | | | | | | | | | | V Create | Victinium Z | | | | | |
863 | Z | Soil Shaking Bloom | | | | | | | | | | | Leaf Storm | Serperium Z | | | | | |
864 | Z | Sky Scorching Blaze | | | | | | | | | | | Heat Crash | Emboarium Z | | | | | |
865 | Z | Sea Splitting Blend | | | | | | | | | | | Razor Shell | Samurottium Z | | | | | |
866 | Z | Windswept Mist | | | | | | | | | | | Rest | Musharnium Z | | | | | |
867 | Z | Muon Kick | | | | | | | | | | | Wild Charge | Zebstrikium Z | | | | | |
868 | Z | Whisper From The Heart | | | | | | | | | | | Secret Power | Audinium Z | | | | | |
869 | Z | Road Rolling Dunk | | | | | | | | | | | Steamroller | Scolipedium Z | | | | | |
870 | Z | Spiteful Shattering Deception | | | | | | | | | | | Night Daze | Zoroarkium Z | | | | | |
871 | Z | Compulsive Foe Decluttering | | | | | | | | | | | Tail Slap | Cinccinium Z | | | | | |
872 | Z | Twin Dragonborn Battleaxe | | | | | | | | | | | Dual Chop | Haxorium Z | | | | | |
873 | Z | Straight Cut Transmission | | | | | | | | | | | Gear Grind | Klinklangium Z | | | | | |
874 | Z | Bullrun Headbutt | | | | | | | | | | | Head Charge | Bouffalantium Z | | | | | |
875 | Z | Whip Crack Ignition | | | | | | | | | | | Fire Lash | Heatmorium Z | | | | | |
876 | Z | Wildfire Pirouette Bang | | | | | | | | | | | Fiery Dance | Volcaronium Z | | | | | |
877 | Z | Scorching Turbine Howl | | | | | | | | | | | Blue Flare | Reshiramium Z | | | | | |
878 | Z | Shocking Generator Roar | | | | | | | | | | | Bolt Strike | Zekromium Z | | | | | |
879 | Z | Blood Freezing Entropic Crunch | | | | | | | | | | | Glaciate | Kyuremium Z | | | | | |
880 | Z | Buster Sword | | | | | | | | | | | Secret Sword | Keldium Z | | | | | |
881 | Z | Heartstring Tugging Orchestra | | | | | | | | | | | Relic Song | Meloettium Z | | | | | |
882 | Z | Sky Rending Orbital Strike | | | | | | | | | | | Techno Blast | Genesectium Z | | | | | |
883 | Z | Shadow Torrent Fuushuriken | | | | | | | | | | | Water Shuriken | Greninjium Z | | | | | |
884 | Z | Conflagrating Incaendium Portal | | | | | | | | | | | Mystical Fire | Delphoxium Z | | | | | |
885 | Z | Thorned Adamantine Scotum | | | | | | | | | | | Spiky Shield | Chesnaughtium Z | | | | | |
886 | Z | Hypnotizing Talcum | | | | | | | | | | | Powder | Vivillium Z | | | | | |
887 | Z | Regal Pyro Shockwave | | | | | | | | | | | Noble Roar | Pyroarium Z | | | | | |
888 | Z | Infinity Energy Cannon | | | | | | | | | | | Light Of Ruin | Florgesium Z | | | | | |
889 | Z | Corkscrew Iron Haymaker | | | | | | | | | | | Parting Shot | Pangorium Z | | | | | |
890 | Z | Mind Numbing Mirror Maze | | | | | | | | | | | Topsy Turvy | Malamarium Z | | | | | |
891 | Z | Blinding Flash Bang | | | | | | | | | | | Electrify | Helioliskium Z | | | | | |
892 | Z | Straight Jacket Suplex | | | | | | | | | | | Flying Press | Hawluchium Z | | | | | |
893 | Z | Diamond Core Padlock Seal | | | | | | | | | | | Fairy Lock | Klefkium Z | | | | | |
894 | Z | Midway Upon Life | | | | | | | | | | | Forest’s Curse | Trevenantium Z | | | | | |
895 | Z | The Devil’s Night Before | | | | | | | | | | | Trick Or Treat | Gourgeistium Z | | | | | |
896 | Z | Tree Of Life’s Blessing | | | | | | | | | | | Geomancy | Xerneasium Z | | | | | |
897 | Z | Death Cocoon’s Curse | | | | | | | | | | | Oblivion Wing | Yveltalium Z | | | | | |
898 | Z | Trembling Earth | | | | | | | | | | | Core Enforcer | Zygardium Z | | | | | |
899 | Z | Great Adamantium Spike | | | | | | | | | | | Diamond Storm | Diancium Z | | | | | |
900 | Z | Hyperspace Dimension | | | | | | | | | | | Hyperspace Fury | Hoopium Z | | | | | |
901 | Z | Vaporcone Valve Explosion | | | | | | | | | | | Steam Eruption | Volcanium Z | | | | | |
902 | Z | Ultra Beak Beam | | | | | | | | | | | Beak Blast | Toucannium Z | | | | | |
903 | Z | Iceberg Chokeslam | | | | | | | | | | | Ice Hammer | Crabominabium Z | | | | | |
904 | Z | Bee Season | | | | | | | | | | | Pollen Puff | Ribombium Z | | | | | |
905 | Z | Noxious Thorn Shield | | | | | | | | | | | Baneful Bunker | Toxapexium Z | | | | | |
906 | Z | Tectonic Stomp | | | | | | | | | | | High Horsepower | Mudsdalium Z | | | | | |
907 | Z | Can I Eat Your Head | | | | | | | | | | | Solar Blade | Lurantium Z | | | | | |
908 | Z | Toxic Thigh Crush | | | | | | | | | | | Trop Kick | Tsareenium Z | | | | | |
909 | Z | Therapeutic Fleur Wind | | | | | | | | | | | Floral Healing | Comfium Z | | | | | |
910 | Z | Supersonic Hit And Run | | | | | | | | | | | First Impression | Golisopodium Z | | | | | |
911 | Z | Quicksand Abyss | | | | | | | | | | | Shore Up | Palossandium Z | | | | | |
912 | Z | Devilish Retribution | | | | | | | | | | | Multi Attack | Silvallium Z | | | | | |
913 | Z | Detonating Rising Rocket | | | | | | | | | | | Shell Trap | Turtonatium Z | | | | | |
914 | Z | Land Ahoy | | | | | | | | | | | Anchor Shot | Dhelmisium Z | | | | | |
915 | Z | Master’s Orders | | | | | | | | | | | Fleur Cannon | Magearnium Z | | | | | |
916 | Z | One Inch Punch | | | | | | | | | | | Plasma Fists | Zeraorium Z | | | | | |
917 | Z | The Power Of Pokemon | | | | | | | | | | | Star Beam | | | | | | |
918 | | | | | | | | | | | | | | | | | | | |
919 | | | | | | | | | | | | | | | | | | | |
920 | | | | | | | | | | | | | | | | | | | |